Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
IBiggaveli
Ra
Level 108
God Stats
9W - 8L
1,525 SR
Queue Stats
399W - 421L
1,689 Elo+
Party 3
Anhur
Anhur
ReKaPMaX
Anhur
Level 160
God Stats
58W - 27L
1,736 SR
Queue Stats
928W - 700L
1,701 Elo+
Party 3
Team Averages
Level 149
1,552 SR
1,578 Elo+

VS

Team Averages
Level 127
1,737 SR
1,715 Elo+
Rama
Rama
InfinityGold11
Rama
Level 89
God Stats
31W - 35L
1,583 SR
Queue Stats
533W - 482L
1,718 Elo+
Solo
Janus
Janus
ShuckleSwag
Janus
Level 96
God Stats
1W - 1L
1,768 SR
Queue Stats
25W - 19L
1,693 Elo+
Solo
Gilgamesh
Gilgamesh
Teamjunior
Gilgamesh
Level 160
God Stats
1W - 3L
1,890 SR
Queue Stats
223W - 199L
1,649 Elo+
Solo
Artio
Artio
autg
Artio
Level 133
God Stats
18W - 8L
1,755 SR
Queue Stats
308W - 186L
1,761 Elo+
Party 2
Cthulhu
Cthulhu
blunt
Cthulhu
Level 155
God Stats
11W - 10L
1,688 SR
Queue Stats
639W - 448L
1,752 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
5 / 4 / 6
6,314
631
7,049
8,902
3,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
 
Achilles
11
3 / 1 / 3
5,825
583
6,923
9,298
4,703
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
 
Bacchus
7
0 / 3 / 7
4,808
481
2,863
7,049
3,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 1 / 2
6,682
668
4,015
4,341
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anhur
ReKaPMaX
Anhur
11
2 / 1 / 2
6,082
608
4,097
6,800
2,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,831
583
2,894
5,577
1,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 3 / 5
5,123
512
3,032
4,468
1,673
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Teamjunior
Gilgamesh
11
6 / 3 / 4
6,718
672
7,050
9,688
4,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Artio
autg
Artio
8
2 / 4 / 5
5,466
547
3,215
9,464
4,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
blunt
Cthulhu
10
1 / 2 / 2
5,963
596
7,228
8,138
7,172
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
15
Kills
10
10
Deaths
15
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
4
6
2
W
Achilles
 
Achilles
3
1
3
4.5
W
Bacchus
 
Bacchus
0
3
7
1.17
W
5
1
2
6
L
1
3
1
0.5
W
Anhur
ReKaPMaX
Anhur
2
1
2
3
L
0
3
5
0.83
L
Gilgamesh
Teamjunior
Gilgamesh
6
3
4
2.67
L
Artio
autg
Artio
2
4
5
1.13
L
Cthulhu
blunt
Cthulhu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,947
Damage
23,419
36,390
Taken
37,335
15,474
Mitigated
18,597
13,258
Healing
13,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,049
1,997
0
2,641
8,902
3,740
0
3,899
5,003
0
29,201
W
Achilles
 
Achilles
6,923
2,332
0
4,928
9,298
4,703
0
4,456
4,842
0
28,739
W
Bacchus
 
Bacchus
2,863
369
0
795
7,049
3,508
0
1,910
5,139
7,476
0
W
4,015
392
415
1,892
4,341
1,505
0
2,072
2,269
41,350
0
L
2,894
1,770
0
1,168
5,577
1,000
0
1,175
4,315
0
32,581
W
Anhur
ReKaPMaX
Anhur
4,097
2,217
0
2,587
6,800
2,018
0
1,201
5,599
0
40,710
L
3,032
466
0
1,170
4,468
1,673
81
1,633
2,802
23,299
0
L
Gilgamesh
Teamjunior
Gilgamesh
7,050
2,557
0
4,421
9,688
4,195
0
1,221
8,338
0
38,059
L
Artio
autg
Artio
3,215
627
654
2,300
9,464
4,557
0
1,453
7,760
13,248
0
L
Cthulhu
blunt
Cthulhu
7,228
1,388
79
3,584
8,138
7,172
0
1,154
6,732
36,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,711
Gold Earned
29,101
282
Minions Killed
291
0
Camps Cleared
0
1,036,695
Distance Traveled
898,875
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,314
631
42
4
0
219,077
3
W
Achilles
5,825
583
55
6
0
208,156
1
W
Bacchus
4,808
481
10
1
0
198,196
4
W
Ra
6,682
668
94
9
0
216,963
4
L
Rama
5,831
583
75
8
0
179,529
4
W
Anhur
6,082
608
81
8
0
194,303
3
L
Janus
5,123
512
43
4
0
157,245
1
L
Gilgamesh
6,718
672
72
7
0
179,575
1
L
Artio
5,466
547
28
3
0
190,767
0
L
Cthulhu
5,963
596
73
7
0
191,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role