Player Matchup

Anhur
Anhur
 
Anhur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CaptAlchemy
Ymir
Level 27
God Stats
2W - 2L
1,556 SR
Queue Stats
84W - 43L
1,688 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sithhrogen79
Morgan Le Fay
Level 43
God Stats
13W - 4L
1,637 SR
Queue Stats
185W - 75L
1,693 Elo+
Party 1
Team Averages
Level 65
1,564 SR
1,627 Elo+

VS

Team Averages
Level 72
1,466 SR
1,530 Elo+
Xing Tian
Xing Tian
AngelTheSlot
Xing Tian
Level 123
God Stats
4W - 2L
1,577 SR
Queue Stats
46W - 44L
1,530 Elo+
Party 2
Thor
Thor
DoctorHealing
Thor
Level 3
God Stats
0W - 2L
1,319 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Nox
Nox
silentiron
Nox
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 32L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
9 / 2 / 7
8,700
967
13,286
7,192
2,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 2 / 14
8,549
950
3,994
9,221
7,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
sithhrogen79
Morgan Le Fay
13
7 / 0 / 12
8,374
930
8,433
3,378
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AngelTheSlot
Xing Tian
9
1 / 6 / 3
6,415
713
4,725
15,092
11,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 7 / 2
5,941
660
1,609
9,551
4,002
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
2 / 7 / 1
6,111
679
6,810
7,181
2,310
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
20
Kills
4
4
Deaths
20
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
2
7
6.25
L
Xing Tian
AngelTheSlot
Xing Tian
1
6
3
0.42
W
4
2
14
5.5
L
1
7
2
0.29
L
2
7
1
0.36
W
Morgan Le Fay
sithhrogen79
Morgan Le Fay
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,713
Damage
13,144
19,791
Taken
31,824
11,024
Mitigated
17,948
6,684
Healing
880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,286
8,209
0
1,874
7,192
2,525
1,174
4,443
2,559
0
35,589
L
Xing Tian
AngelTheSlot
Xing Tian
4,725
620
0
880
15,092
11,636
189
3,904
10,958
12,673
0
W
3,994
1,282
524
3,993
9,221
7,393
307
4,525
4,430
10,309
0
L
1,609
788
0
0
9,551
4,002
0
4,837
4,402
0
6,631
L
6,810
475
0
0
7,181
2,310
240
3,195
3,826
15,417
0
W
Morgan Le Fay
sithhrogen79
Morgan Le Fay
8,433
700
0
293
3,378
1,106
680
2,240
1,027
27,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,623
Gold Earned
18,467
103
Minions Killed
51
8
Camps Cleared
1
528,523
Distance Traveled
441,236
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,700
967
50
6
6
162,765
1
L
Xing Tian
6,415
713
6
1
0
148,503
1
W
Ymir
8,549
950
9
1
0
167,517
3
L
Thor
5,941
660
15
2
1
146,134
0
L
Nox
6,111
679
30
3
0
146,599
4
W
Morgan Le Fay
8,374
930
44
5
2
198,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role