Player Matchup

Discordia
Discordia
 
Discordia
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Amaxu
Xbalanque
Level 126
God Stats
1W - 2L
1,751 SR
Queue Stats
285W - 207L
1,654 Elo+
Party 2
Jormungandr
Jormungandr
shellingharb988
Jormungandr
Level 22
God Stats
25W - 11L
1,689 SR
Queue Stats
78W - 51L
1,438 Elo+
Party 2
Team Averages
Level 79
1,647 SR
1,531 Elo+

VS

Team Averages
Level 81
1,540 SR
1,466 Elo+
Zhong Kui
Zhong Kui
Cornboycob
Zhong Kui
Level 19
God Stats
103W - 93L
1,615 SR
Queue Stats
138W - 137L
1,523 Elo+
Party 1
Odin
Odin
Seff-Curry
Odin
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 94L
1,479 Elo+
Party 1
Chiron
Chiron
lilnic19
Chiron
Level 117
God Stats
42W - 40L
1,504 SR
Queue Stats
145W - 173L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 8 / 11
10,799
635
8,811
16,050
5,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Xbalanque
Amaxu
Xbalanque
16
13 / 7 / 4
13,724
807
29,657
17,663
6,722
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
shellingharb988
Jormungandr
13
4 / 8 / 9
10,904
641
13,458
15,866
12,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cornboycob
Zhong Kui
15
1 / 9 / 12
11,401
671
11,972
25,636
17,359
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 1 / 8
13,736
808
11,790
17,493
23,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
lilnic19
Chiron
16
12 / 8 / 6
13,353
785
18,631
19,365
5,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
49
18
Kills
23
23
Deaths
18
24
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
8
11
0.81
L
Xbalanque
Amaxu
Xbalanque
13
7
4
2.14
W
Zhong Kui
Cornboycob
Zhong Kui
1
9
12
0.78
W
10
1
8
14
W
Chiron
lilnic19
Chiron
12
8
6
1.88
L
Jormungandr
shellingharb988
Jormungandr
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,926
Damage
42,393
49,579
Taken
62,494
25,031
Mitigated
46,092
3,780
Healing
17,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,811
229
199
1,171
16,050
5,351
174
4,904
10,860
30,729
0
L
Xbalanque
Amaxu
Xbalanque
29,657
12,868
0
242
17,663
6,722
701
4,249
12,880
0
55,793
W
Zhong Kui
Cornboycob
Zhong Kui
11,972
629
517
5,599
25,636
17,359
0
9,097
15,885
35,835
0
W
11,790
2,197
0
2,279
17,493
23,088
614
5,634
11,521
0
54,423
W
Chiron
lilnic19
Chiron
18,631
5,890
1,687
7,616
19,365
5,645
2,579
7,272
11,901
0
46,978
L
Jormungandr
shellingharb988
Jormungandr
13,458
2,153
306
1,862
15,866
12,958
140
2,980
12,430
29,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,427
Gold Earned
38,490
158
Minions Killed
193
3
Camps Cleared
10
790,216
Distance Traveled
830,248
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,799
635
57
3
0
297,203
4
L
Xbalanque
13,724
807
64
4
2
267,527
0
W
Zhong Kui
11,401
671
60
4
5
277,792
6
W
Odin
13,736
808
70
4
4
301,986
1
W
Chiron
13,353
785
63
4
1
250,470
2
L
Jormungandr
10,904
641
37
2
1
225,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role