Player Matchup

Sol
Sol
Ctello2
Sol
Level 27
God Stats
1W - 2L
1,596 SR
Queue Stats
65W - 93L
1,356 Elo+
Party 2
Sylvanus
Sylvanus
HyperTrent7
Sylvanus
Level 28
God Stats
4W - 4L
1,716 SR
Queue Stats
14W - 19L
1,292 Elo+
Solo
Xbalanque
Xbalanque
Mlghobokillz
Xbalanque
Level 24
God Stats
19W - 26L
1,434 SR
Queue Stats
55W - 84L
1,304 Elo+
Party 2
Bellona
Bellona
RaulitoXO
Bellona
Level 23
God Stats
17W - 21L
1,441 SR
Queue Stats
52W - 82L
1,307 Elo+
Party 2
Nu Wa
Nu Wa
RikkaBonk
Nu Wa
Level 5
God Stats
0W - 1L
1,261 SR
Queue Stats
3W - 5L
1,446 Elo+
Solo
Team Averages
Level 21
1,489 SR
1,341 Elo+

VS

Team Averages
Level 19
1,302 SR
1,377 Elo+
Sol
Sol
GonzEst
Sol
Level 29
God Stats
1W - 6L
1,410 SR
Queue Stats
74W - 122L
1,305 Elo+
Solo
Charybdis
Charybdis
Waffleondrugs
Charybdis
Level 18
God Stats
15W - 10L
1,341 SR
Queue Stats
88W - 80L
1,307 Elo+
Solo
Hera
Hera
larabukowski
Hera
Level 16
God Stats
2W - 3L
1,350 SR
Queue Stats
54W - 52L
1,319 Elo+
Party 1
Thor
Thor
senuzulme3535
Thor
Level 15
God Stats
1W - 2L
1,234 SR
Queue Stats
26W - 25L
1,455 Elo+
Party 1
Sun Wukong
Sun Wukong
whodat13252
Sun Wukong
Level 18
God Stats
1W - 1L
1,174 SR
Queue Stats
26W - 23L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
12 / 6 / 3
12,065
525
27,098
20,568
9,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
HyperTrent7
Sylvanus
15
3 / 5 / 13
10,212
444
5,562
18,150
18,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Mlghobokillz
Xbalanque
18
13 / 6 / 8
12,711
553
20,998
19,468
8,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
RaulitoXO
Bellona
16
2 / 9 / 2
10,823
471
9,940
23,386
23,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
RikkaBonk
Nu Wa
12
2 / 11 / 6
9,160
398
3,372
13,349
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
3 / 7 / 11
10,654
463
8,755
13,952
11,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Waffleondrugs
Charybdis
17
10 / 11 / 6
12,872
560
23,536
21,502
8,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 7 / 7
9,818
427
8,841
10,401
3,520
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 3 / 7
11,916
518
7,998
18,671
10,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
whodat13252
Sun Wukong
20
15 / 4 / 9
13,731
597
20,576
25,124
30,347
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
75
32
Kills
35
37
Deaths
32
32
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sol
12
6
3
2.25
W
Sol
3
7
11
1.21
L
Sylvanus
HyperTrent7
Sylvanus
3
5
13
1.9
L
Xbalanque
Mlghobokillz
Xbalanque
13
6
8
2.83
L
Bellona
RaulitoXO
Bellona
2
9
2
0.33
L
Nu Wa
RikkaBonk
Nu Wa
2
11
6
0.45
W
Charybdis
Waffleondrugs
Charybdis
10
11
6
1.18
W
1
7
7
0.64
W
6
3
7
3.17
W
Sun Wukong
whodat13252
Sun Wukong
15
4
9
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,970
Damage
69,706
94,921
Taken
89,650
62,480
Mitigated
63,772
28,684
Healing
17,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
27,098
10,179
0
9,470
20,568
9,386
3,815
5,187
15,381
80,804
6,811
W
Sol
8,755
3,112
0
3,655
13,952
11,292
811
6,610
7,236
32,213
0
L
Sylvanus
HyperTrent7
Sylvanus
5,562
1,595
2,833
4,350
18,150
18,239
1,479
4,940
13,210
21,186
7,598
L
Xbalanque
Mlghobokillz
Xbalanque
20,998
15,088
0
5,000
19,468
8,182
3,528
4,652
14,816
0
72,050
L
Bellona
RaulitoXO
Bellona
9,940
4,078
0
6,091
23,386
23,009
2,580
3,084
20,302
2,606
61,258
L
Nu Wa
RikkaBonk
Nu Wa
3,372
997
0
940
13,349
3,664
290
596
12,753
21,412
0
W
Charybdis
Waffleondrugs
Charybdis
23,536
12,988
0
4,099
21,502
8,562
4,288
8,209
13,217
0
83,878
W
8,841
4,469
0
1,917
10,401
3,520
1,384
5,706
4,639
43,476
0
W
7,998
1,809
0
2,098
18,671
10,051
278
6,909
11,722
0
79,535
W
Sun Wukong
whodat13252
Sun Wukong
20,576
3,556
0
5,378
25,124
30,347
2,191
8,229
16,611
771
76,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,971
Gold Earned
58,991
434
Minions Killed
408
0
Camps Cleared
0
1,775,715
Distance Traveled
2,002,106
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,065
525
136
6
0
356,501
0
W
Sol
10,654
463
40
2
0
378,265
2
L
Sylvanus
10,212
444
43
2
0
391,654
0
L
Xbalanque
12,711
553
106
5
0
338,683
4
L
Bellona
10,823
471
118
5
0
372,547
3
L
Nu Wa
9,160
398
31
1
0
316,330
1
W
Charybdis
12,872
560
104
5
0
352,587
3
W
Hera
9,818
427
54
2
0
365,952
0
W
Thor
11,916
518
107
5
0
460,578
3
W
Sun Wukong
13,731
597
103
4
0
444,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role