Player Matchup

Yemoja
Yemoja
Davud1795
Yemoja
Level 6
God Stats
1W - 1L
1,681 SR
Queue Stats
9W - 12L
1,596 Elo+
Party 1
Cthulhu
Cthulhu
Mac-Daddy-Diddle
Cthulhu
Level 24
God Stats
4W - 3L
1,525 SR
Queue Stats
26W - 34L
1,392 Elo+
Solo
Heimdallr
Heimdallr
Mithrandir0612
Heimdallr
Level 16
God Stats
3W - 3L
1,664 SR
Queue Stats
14W - 13L
1,450 Elo+
Party 1
Janus
Janus
Seiyaroo
Janus
Level 27
God Stats
0W - 3L
1,279 SR
Queue Stats
93W - 91L
1,561 Elo+
Solo
Ratatoskr
Ratatoskr
nodejadecirf4so
Ratatoskr
Level 23
God Stats
1W - 1L
1,681 SR
Queue Stats
25W - 21L
1,435 Elo+
Solo
Team Averages
Level 19
1,566 SR
1,487 Elo+

VS

Team Averages
Level 19
1,541 SR
1,530 Elo+
Hun Batz
Hun Batz
Sn00z3f3est
Hun Batz
Level 29
God Stats
1W - 2L
1,360 SR
Queue Stats
81W - 94L
1,440 Elo+
Solo
Neith
Neith
StickLiquor
Neith
Level 25
God Stats
1W - 2L
1,310 SR
Queue Stats
37W - 31L
1,448 Elo+
Solo
Achilles
Achilles
Tdotmersey
Achilles
Level 17
God Stats
9W - 4L
1,828 SR
Queue Stats
45W - 52L
1,516 Elo+
Solo
Ravana
Ravana
iiTz_CheeseStix
Ravana
Level 15
God Stats
5W - 0L
1,709 SR
Queue Stats
20W - 13L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
whosluisz
Baron Samedi
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 2L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Davud1795
Yemoja
12
2 / 2 / 6
7,319
457
4,101
7,724
7,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
1 / 1 / 0
6,245
390
1,623
7,406
3,936
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Mithrandir0612
Heimdallr
13
4 / 2 / 3
7,941
496
6,908
6,477
2,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Janus
Seiyaroo
Janus
12
3 / 8 / 3
8,033
502
8,191
9,724
2,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
nodejadecirf4so
Ratatoskr
13
2 / 7 / 4
7,995
500
8,988
14,876
7,241
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Sn00z3f3est
Hun Batz
16
5 / 2 / 5
9,636
602
6,290
12,753
4,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 1 / 2
8,982
561
3,175
6,447
2,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
Tdotmersey
Achilles
12
2 / 5 / 3
7,623
476
4,362
10,794
4,215
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
4 / 1 / 2
8,327
520
6,650
10,483
7,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
whosluisz
Baron Samedi
16
9 / 3 / 7
10,439
652
14,255
10,944
5,543
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
12
Kills
20
20
Deaths
12
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Davud1795
Yemoja
2
2
6
2.5
L
1
1
0
1
L
Heimdallr
Mithrandir0612
Heimdallr
4
2
3
2.75
L
Janus
Seiyaroo
Janus
3
8
3
0.56
W
Hun Batz
Sn00z3f3est
Hun Batz
5
2
5
3.75
W
0
1
2
1
W
Achilles
Tdotmersey
Achilles
2
5
3
0.7
W
4
1
2
5
L
Ratatoskr
nodejadecirf4so
Ratatoskr
2
7
4
0.57
W
Baron Samedi
whosluisz
Baron Samedi
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,811
Damage
34,732
46,207
Taken
51,421
23,724
Mitigated
24,116
8,914
Healing
14,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Davud1795
Yemoja
4,101
830
1,528
953
7,724
7,447
86
2,198
5,384
16,989
0
L
1,623
344
0
620
7,406
3,936
26
1,535
5,529
16,919
0
L
Heimdallr
Mithrandir0612
Heimdallr
6,908
3,623
0
1,247
6,477
2,333
498
1,729
4,700
0
37,783
L
Janus
Seiyaroo
Janus
8,191
482
0
597
9,724
2,767
30
5,968
3,711
43,634
0
W
Hun Batz
Sn00z3f3est
Hun Batz
6,290
2,788
0
1,639
12,753
4,568
0
1,697
11,056
0
79,004
W
3,175
1,757
0
2,858
6,447
2,025
670
2,145
4,302
0
54,060
W
Achilles
Tdotmersey
Achilles
4,362
1,019
0
1,621
10,794
4,215
256
2,028
8,766
0
29,268
W
6,650
2,302
0
3,872
10,483
7,765
200
2,586
7,897
0
39,083
L
Ratatoskr
nodejadecirf4so
Ratatoskr
8,988
1,826
0
3,969
14,876
7,241
0
2,825
11,660
0
54,358
W
Baron Samedi
whosluisz
Baron Samedi
14,255
3,171
249
4,231
10,944
5,543
915
5,459
5,485
60,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,533
Gold Earned
45,007
308
Minions Killed
469
0
Camps Cleared
0
1,350,868
Distance Traveled
1,592,284
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,319
457
21
1
0
302,997
4
L
Cthulhu
6,245
390
32
2
0
157,382
2
L
Heimdallr
7,941
496
74
5
0
325,994
2
L
Janus
8,033
502
93
6
0
271,963
3
W
Hun Batz
9,636
602
127
8
0
387,316
4
W
Neith
8,982
561
121
8
0
317,427
2
W
Achilles
7,623
476
47
3
0
317,422
0
W
Ravana
8,327
520
65
4
0
285,623
3
L
Ratatoskr
7,995
500
88
6
0
292,532
2
W
Baron Samedi
10,439
652
109
7
0
284,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role