Player Matchup

Charybdis
Charybdis
ArcadeNeon
Charybdis
Level 28
God Stats
15W - 12L
1,515 SR
Queue Stats
103W - 103L
1,418 Elo+
Solo
Fenrir
Fenrir
byMartinyx
Fenrir
Level 124
God Stats
0W - 3L
1,458 SR
Queue Stats
113W - 122L
1,461 Elo+
Party 1
Janus
Janus
iCarLoSdg
Janus
Level 117
God Stats
8W - 10L
1,490 SR
Queue Stats
99W - 115L
1,440 Elo+
Party 1
Team Averages
Level 90
1,488 SR
1,440 Elo+

VS

Team Averages
Level 35
1,531 SR
1,450 Elo+
Neith
Neith
Azaza01
Neith
Level 27
God Stats
5W - 10L
1,541 SR
Queue Stats
21W - 32L
1,439 Elo+
Solo
Gilgamesh
Gilgamesh
JTKK9
Gilgamesh
Level 68
God Stats
59W - 42L
1,553 SR
Queue Stats
338W - 452L
1,411 Elo+
Solo
Baron Samedi
Baron Samedi
PewPewNoises
Baron Samedi
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArcadeNeon
Charybdis
15
2 / 7 / 6
10,978
646
6,527
16,388
5,568
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
byMartinyx
Fenrir
14
5 / 8 / 4
11,476
675
9,793
19,612
17,850
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
iCarLoSdg
Janus
14
3 / 8 / 4
11,537
679
17,095
15,325
4,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Azaza01
Neith
15
5 / 2 / 14
11,588
682
9,507
11,855
4,076
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Gilgamesh
JTKK9
Gilgamesh
16
10 / 4 / 8
12,318
725
17,033
16,785
14,418
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
PewPewNoises
Baron Samedi
17
8 / 4 / 12
12,422
731
19,640
17,303
7,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
10
Kills
23
23
Deaths
10
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ArcadeNeon
Charybdis
2
7
6
0.71
W
Neith
Azaza01
Neith
5
2
14
6
W
Gilgamesh
JTKK9
Gilgamesh
10
4
8
3.5
W
Baron Samedi
PewPewNoises
Baron Samedi
8
4
12
3.5
L
Fenrir
byMartinyx
Fenrir
5
8
4
0.88
L
Janus
iCarLoSdg
Janus
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,415
Damage
46,180
51,325
Taken
45,943
27,845
Mitigated
25,702
3,454
Healing
15,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ArcadeNeon
Charybdis
6,527
3,394
0
734
16,388
5,568
1,177
5,853
10,535
0
36,075
W
Neith
Azaza01
Neith
9,507
4,634
245
2,269
11,855
4,076
764
4,113
7,458
0
26,107
W
Gilgamesh
JTKK9
Gilgamesh
17,033
4,353
0
2,574
16,785
14,418
384
6,334
10,007
0
44,961
W
Baron Samedi
PewPewNoises
Baron Samedi
19,640
1,274
1,944
8,853
17,303
7,208
461
6,129
10,760
58,413
0
L
Fenrir
byMartinyx
Fenrir
9,793
2,459
0
1,730
19,612
17,850
0
9,655
9,957
0
19,971
L
Janus
iCarLoSdg
Janus
17,095
643
0
990
15,325
4,427
0
4,391
10,934
44,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,991
Gold Earned
36,328
158
Minions Killed
197
5
Camps Cleared
8
856,482
Distance Traveled
876,474
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,978
646
48
3
2
278,655
4
W
Neith
11,588
682
42
2
0
259,426
2
W
Gilgamesh
12,318
725
49
3
4
343,620
4
W
Baron Samedi
12,422
731
106
6
4
273,428
3
L
Fenrir
11,476
675
30
2
2
302,721
3
L
Janus
11,537
679
80
5
1
275,106
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role