Player Matchup

Nemesis
Nemesis
ASAP_CROOKZ7
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,710 Elo+
Party 1
King Arthur
King Arthur
BanditWarning
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,354 Elo+
Solo
Bellona
Bellona
N3ZROC
Bellona
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,710 Elo+
Party 1
Janus
Janus
TFS_-Wreckless
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,710 Elo+
Party 1
Achilles
Achilles
pirrata_De_Culo
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,710 Elo+
Party 1
Team Averages
Level 30
1,500 SR
1,639 Elo+

VS

Team Averages
Level 53
1,437 SR
1,585 Elo+
Merlin
Merlin
Infamouseddie50
Merlin
Level 68
God Stats
1W - 0L
1,433 SR
Queue Stats
5W - 10L
1,679 Elo+
Party 2
Agni
Agni
MorbentGhost25
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,679 Elo+
Party 2
Chaac
Chaac
ShadowPayne7
Chaac
Level 52
God Stats
2W - 0L
1,574 SR
Queue Stats
4W - 15L
1,470 Elo+
Party 2
Achilles
Achilles
Sunburn13
Achilles
Level 89
God Stats
1W - 0L
1,180 SR
Queue Stats
6W - 13L
1,679 Elo+
Party 2
Khepri
Khepri
ThatsNotKoolaid
Khepri
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ASAP_CROOKZ7
Nemesis
17
3 / 9 / 9
9,872
705
8,458
23,461
16,015
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
BanditWarning
King Arthur
17
1 / 9 / 12
9,624
687
4,916
21,046
20,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
N3ZROC
Bellona
17
5 / 6 / 9
10,378
741
11,874
24,488
26,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 8 / 6
9,647
689
10,147
14,298
5,527
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
16
3 / 8 / 8
9,182
656
8,950
20,379
15,195
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 22
12,418
887
24,447
11,159
5,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
5 / 3 / 24
11,374
812
23,736
10,666
4,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
13 / 2 / 18
13,334
952
25,950
13,933
23,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
Sunburn13
Achilles
18
10 / 4 / 19
11,754
840
16,446
14,104
18,501
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 4 / 29
9,920
709
2,989
11,113
13,726
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
152
16
Kills
40
40
Deaths
16
44
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ASAP_CROOKZ7
Nemesis
3
9
9
0.83
L
King Arthur
BanditWarning
King Arthur
1
9
12
0.78
W
12
3
22
7.67
W
5
3
24
5.67
L
Bellona
N3ZROC
Bellona
5
6
9
1.58
W
13
2
18
11
W
Achilles
Sunburn13
Achilles
10
4
19
4.88
L
4
8
6
0.88
W
0
4
29
3.63
L
Achilles
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,345
Damage
93,568
103,672
Taken
60,975
83,764
Mitigated
65,795
21,092
Healing
24,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ASAP_CROOKZ7
Nemesis
8,458
4,761
1,383
2,476
23,461
16,015
0
12,084
10,317
0
18,327
L
King Arthur
BanditWarning
King Arthur
4,916
1,261
914
1,727
21,046
20,876
0
10,347
9,313
0
15,148
W
24,447
1,724
1,757
4,498
11,159
5,693
538
1,114
10,045
38,443
0
W
23,736
1,143
1,154
5,305
10,666
4,422
995
3,062
7,604
44,348
0
L
Bellona
N3ZROC
Bellona
11,874
3,177
2,784
4,710
24,488
26,151
0
13,033
9,914
0
24,251
W
25,950
3,357
0
8,032
13,933
23,453
599
2,155
11,778
0
45,551
W
Achilles
Sunburn13
Achilles
16,446
6,965
0
2,069
14,104
18,501
1,895
2,430
11,674
0
24,410
L
10,147
1,697
1,213
848
14,298
5,527
0
5,365
8,344
22,653
0
W
2,989
618
0
1,859
11,113
13,726
395
1,386
9,727
7,460
0
L
Achilles
8,950
3,431
1,988
3,049
20,379
15,195
0
6,615
12,557
0
17,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,703
Gold Earned
58,800
99
Minions Killed
137
0
Camps Cleared
0
1,164,594
Distance Traveled
1,407,967
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,872
705
25
2
0
209,580
1
L
King Arthur
9,624
687
22
2
0
249,841
2
W
Merlin
12,418
887
31
2
0
262,648
2
W
Agni
11,374
812
33
2
0
308,278
0
L
Bellona
10,378
741
20
1
0
268,634
0
W
Chaac
13,334
952
44
3
0
319,363
1
W
Achilles
11,754
840
16
1
0
278,228
0
L
Janus
9,647
689
24
2
0
206,998
1
W
Khepri
9,920
709
13
1
0
239,450
0
L
Achilles
9,182
656
8
1
0
229,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role