Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Dankerson
Charybdis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,645 Elo+
Solo
Team Averages
Level 133
1,500 SR
1,548 Elo+

VS

Team Averages
Level 124
1,671 SR
1,952 Elo+
Ymir
Ymir
ImTheMid
Ymir
Level 107
God Stats
7W - 1L
1,987 SR
Queue Stats
1,027W - 147L
2,117 Elo+
Party 2
Poseidon
Poseidon
ImTheSupp
Poseidon
Level 160
God Stats
7W - 1L
1,708 SR
Queue Stats
632W - 92L
2,114 Elo+
Party 2
Hachiman
Hachiman
cl6ster
Hachiman
Level 106
God Stats
2W - 5L
1,319 SR
Queue Stats
247W - 256L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 4 / 0
6,150
615
5,417
11,643
8,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
 
Sol
9
0 / 3 / 1
5,919
592
4,533
5,621
1,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Dankerson
Charybdis
9
0 / 4 / 1
5,797
580
4,813
7,163
2,151
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
3 / 0 / 8
8,016
802
5,484
9,907
8,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
ImTheSupp
Poseidon
12
5 / 1 / 5
7,613
761
7,095
4,931
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
cl6ster
Hachiman
11
3 / 0 / 7
7,093
709
7,915
4,675
1,372
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
11
11
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
4
0
0.25
L
Sol
 
Sol
0
3
1
0.17
L
Charybdis
Dankerson
Charybdis
0
4
1
0.13
W
Ymir
3
0
8
7
W
Poseidon
ImTheSupp
Poseidon
5
1
5
7.5
W
Hachiman
cl6ster
Hachiman
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,763
Damage
20,494
24,427
Taken
19,513
12,579
Mitigated
10,908
3,329
Healing
3,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,417
492
0
2,032
11,643
8,521
0
5,577
5,808
11,444
0
L
Sol
 
Sol
4,533
766
0
939
5,621
1,907
0
2,806
2,615
20,378
1,285
L
Charybdis
Dankerson
Charybdis
4,813
3,140
0
358
7,163
2,151
0
3,770
3,237
0
17,649
W
Ymir
5,484
1,604
0
1,603
9,907
8,134
0
3,790
5,601
12,238
0
W
Poseidon
ImTheSupp
Poseidon
7,095
997
0
529
4,931
1,402
0
2,728
2,038
31,349
0
W
Hachiman
cl6ster
Hachiman
7,915
4,114
0
1,723
4,675
1,372
0
2,835
1,643
0
28,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,866
Gold Earned
22,722
104
Minions Killed
124
3
Camps Cleared
6
506,401
Distance Traveled
597,034
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,150
615
29
3
0
174,352
2
L
Sol
5,919
592
42
4
1
174,749
1
L
Charybdis
5,797
580
33
3
2
157,300
4
W
Ymir
8,016
802
8
1
0
198,666
10
W
Poseidon
7,613
761
74
7
5
198,858
0
W
Hachiman
7,093
709
42
4
1
199,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role