Player Matchup

Sobek
Sobek
Grandmaster
 
Sobek
Grandmaster
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tiamat
Tiamat
Masters
Gángster
Tiamat
Masters
Level 160
God Stats
2W - 0L
1,749 SR
Queue Stats
291W - 40L
2,663 MMR
Party 2
Anhur
Anhur
Masters
My Kiiwii
Anhur
Masters
Level 133
God Stats
20W - 23L
1,598 SR
Queue Stats
828W - 712L
2,225 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 150
1,616 SR
2,129 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,715 SR
2,344 MMR
Morgan Le Fay
Morgan Le Fay
Masters
I God Reflex I
Morgan Le Fay
Masters
Level 103
God Stats
3W - 5L
1,623 SR
Queue Stats
81W - 73L
2,776 MMR
Solo
Artio
Artio
Platinum V
L3PU5
Artio
Platinum V
Level 158
God Stats
0W - 1L
1,959 SR
Queue Stats
14W - 7L
2,111 MMR
Party 1
Chiron
Chiron
Gold I
SinisterZefSide
Chiron
Gold I
Level 141
God Stats
0W - 1L
1,563 SR
Queue Stats
16W - 10L
2,144 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
3 / 2 / 12
10,153
781
9,414
24,472
29,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
Gángster
Tiamat
14
7 / 3 / 7
10,114
778
20,797
13,439
10,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
My Kiiwii
Anhur
14
5 / 2 / 7
9,531
733
11,292
9,561
4,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
SolFenrirPersephoneOdinGilgamesh

VS

Bans
ThothGaneshaHou YiAthenaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
I God Reflex I
Morgan Le Fay
12
5 / 6 / 0
9,238
711
14,703
13,970
5,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
L3PU5
Artio
12
1 / 4 / 6
8,601
662
6,352
21,452
20,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 5 / 5
8,026
617
10,684
12,768
3,949
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
15
Kills
6
7
Deaths
15
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
2
12
4.5
W
Tiamat
Gángster
Tiamat
7
3
7
3.5
L
Morgan Le Fay
I God Reflex I
Morgan Le Fay
5
6
0
0.83
L
Artio
L3PU5
Artio
1
4
6
1
W
Anhur
My Kiiwii
Anhur
5
2
7
4.25
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,503
Damage
31,739
47,472
Taken
48,190
43,980
Mitigated
29,491
18,394
Healing
14,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
9,414
824
0
11,630
24,472
29,012
214
7,662
16,290
21,566
0
W
Tiamat
Gángster
Tiamat
20,797
1,893
516
5,628
13,439
10,754
921
8,400
4,727
45,220
0
L
Morgan Le Fay
I God Reflex I
Morgan Le Fay
14,703
1,075
0
1,934
13,970
5,124
138
10,259
3,711
35,196
0
L
Artio
L3PU5
Artio
6,352
749
1,622
8,119
21,452
20,418
15
12,562
8,710
15,377
0
W
Anhur
My Kiiwii
Anhur
11,292
5,202
0
620
9,561
4,214
1,865
4,100
5,259
0
37,248
L
10,684
3,462
971
1,857
12,768
3,949
220
7,637
5,037
0
35,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,798
Gold Earned
25,865
152
Minions Killed
141
6
Camps Cleared
6
737,184
Distance Traveled
715,961
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,153
781
22
2
0
251,091
4
W
Tiamat
10,114
778
61
5
4
258,578
1
L
Morgan Le Fay
9,238
711
51
4
1
228,100
5
L
Artio
8,601
662
22
2
3
252,733
2
W
Anhur
9,531
733
69
5
2
227,515
1
L
Chiron
8,026
617
68
5
2
235,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role