Player Matchup

Chronos
Chronos
A Jerk Panda
Chronos
Level 160
God Stats
7W - 5L
1,513 SR
Queue Stats
428W - 385L
1,648 Elo+
Party 2
Cthulhu
Cthulhu
Ablazemage
Cthulhu
Level 157
God Stats
8W - 4L
1,507 SR
Queue Stats
103W - 90L
1,649 Elo+
Party 2
Gilgamesh
Gilgamesh
Cheeseit23
Gilgamesh
Level 127
God Stats
39W - 18L
1,758 SR
Queue Stats
238W - 177L
1,683 Elo+
Party 2
Rama
Rama
TweakerMerc
Rama
Level 128
God Stats
4W - 4L
1,605 SR
Queue Stats
140W - 127L
1,617 Elo+
Party 2
Terra
Terra
xtsedragonx
Terra
Level 83
God Stats
2W - 0L
1,527 SR
Queue Stats
14W - 5L
1,852 Elo+
Party 2
Team Averages
Level 131
1,582 SR
1,690 Elo+

VS

Team Averages
Level 116
1,536 SR
1,573 Elo+
Neith
Neith
KillerQueen2343
Neith
Level 65
God Stats
2W - 12L
1,284 SR
Queue Stats
230W - 229L
1,439 Elo+
Party 1
Nu Wa
Nu Wa
Riximic
Nu Wa
Level 67
God Stats
2W - 3L
1,509 SR
Queue Stats
234W - 232L
1,588 Elo+
Party 1
Sylvanus
Sylvanus
SgtWortWort
Sylvanus
Level 160
God Stats
50W - 69L
1,627 SR
Queue Stats
570W - 531L
1,654 Elo+
Party 1
Thanatos
Thanatos
YmirsBreath
Thanatos
Level 160
God Stats
27W - 26L
1,682 SR
Queue Stats
271W - 270L
1,655 Elo+
Party 1
Cthulhu
Cthulhu
ZeldasHyrule
Cthulhu
Level 127
God Stats
17W - 9L
1,578 SR
Queue Stats
226W - 211L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
A Jerk Panda
Chronos
18
5 / 5 / 10
12,752
607
12,093
17,750
4,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Ablazemage
Cthulhu
19
4 / 1 / 8
12,823
611
9,440
22,161
28,612
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
Cheeseit23
Gilgamesh
20
14 / 6 / 6
14,476
689
22,489
22,116
13,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
7 / 2 / 5
13,291
633
12,365
14,558
4,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 4 / 12
10,702
510
2,660
19,614
14,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
9,280
442
6,718
13,091
4,665
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Riximic
Nu Wa
16
2 / 8 / 6
10,423
496
15,019
12,541
4,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
SgtWortWort
Sylvanus
17
5 / 3 / 3
10,950
521
15,784
16,465
12,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
YmirsBreath
Thanatos
17
8 / 11 / 5
11,677
556
14,765
19,181
8,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
ZeldasHyrule
Cthulhu
16
2 / 4 / 1
10,600
505
12,745
19,901
17,672
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
37
31
Kills
18
18
Deaths
31
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chronos
A Jerk Panda
Chronos
5
5
10
2
W
Cthulhu
Ablazemage
Cthulhu
4
1
8
8
W
Gilgamesh
Cheeseit23
Gilgamesh
14
6
6
2.83
L
1
5
4
0.6
L
Nu Wa
Riximic
Nu Wa
2
8
6
0.63
L
Sylvanus
SgtWortWort
Sylvanus
5
3
3
2.17
W
7
2
5
4.75
L
Thanatos
YmirsBreath
Thanatos
8
11
5
0.95
L
Cthulhu
ZeldasHyrule
Cthulhu
2
4
1
0.63
W
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,047
Damage
65,031
96,199
Taken
81,179
65,521
Mitigated
48,082
33,997
Healing
27,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
A Jerk Panda
Chronos
12,093
2,619
0
4,129
17,750
4,837
4,268
8,370
9,074
89,889
0
W
Cthulhu
Ablazemage
Cthulhu
9,440
720
888
9,225
22,161
28,612
638
10,836
10,907
67,800
0
W
Gilgamesh
Cheeseit23
Gilgamesh
22,489
9,810
0
4,115
22,116
13,286
2,438
10,038
11,736
0
100,392
L
6,718
3,190
0
3,531
13,091
4,665
205
2,431
10,660
0
60,676
L
Nu Wa
Riximic
Nu Wa
15,019
2,321
0
49
12,541
4,542
342
4,140
8,401
56,012
0
L
Sylvanus
SgtWortWort
Sylvanus
15,784
3,983
2,270
6,232
16,465
12,400
497
5,684
10,781
57,970
14,620
W
12,365
8,389
0
6,424
14,558
4,241
5,330
7,494
6,799
0
98,043
L
Thanatos
YmirsBreath
Thanatos
14,765
4,082
0
11,101
19,181
8,803
363
5,843
13,338
0
63,511
L
Cthulhu
ZeldasHyrule
Cthulhu
12,745
800
475
3,738
19,901
17,672
343
6,267
13,634
74,827
0
W
2,660
558
2,908
6,308
19,614
14,545
146
6,885
12,366
15,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,044
Gold Earned
52,930
601
Minions Killed
516
0
Camps Cleared
0
2,071,168
Distance Traveled
1,778,635
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,752
607
143
7
0
433,683
2
W
Cthulhu
12,823
611
150
7
0
420,585
11
W
Gilgamesh
14,476
689
131
6
0
424,303
2
L
Neith
9,280
442
89
4
0
388,685
3
L
Nu Wa
10,423
496
67
3
0
341,099
3
L
Sylvanus
10,950
521
112
5
0
352,892
1
W
Rama
13,291
633
155
7
0
399,668
4
L
Thanatos
11,677
556
98
5
0
354,929
0
L
Cthulhu
10,600
505
150
7
0
341,030
1
W
Terra
10,702
510
22
1
0
392,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role