Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
BannerApollo
Ymir
Level 100
God Stats
1W - 2L
1,489 SR
Queue Stats
68W - 107L
1,223 Elo+
Party 2
Ra
Ra
SparkHayashi
Ra
Level 8
God Stats
3W - 6L
1,660 SR
Queue Stats
3W - 6L
1,256 Elo+
Party 2
Team Averages
Level 84
1,550 SR
1,326 Elo+

VS

Team Averages
Level 27
1,437 SR
1,308 Elo+
Ah Muzen Cab
Ah Muzen Cab
Yahirkings12
Ah Muzen Cab
Level 18
God Stats
1W - 1L
1,256 SR
Queue Stats
18W - 21L
1,225 Elo+
Solo
Zeus
Zeus
YouGotSmackedUp_
Zeus
Level 39
God Stats
80W - 68L
1,541 SR
Queue Stats
578W - 624L
1,350 Elo+
Party 1
Gilgamesh
Gilgamesh
coldsum1234
Gilgamesh
Level 23
God Stats
36W - 29L
1,514 SR
Queue Stats
247W - 291L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
12 / 5 / 5
13,623
717
25,338
19,084
10,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 4 / 12
11,761
619
8,595
29,992
48,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 9 / 14
11,277
594
6,843
16,017
10,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Yahirkings12
Ah Muzen Cab
17
4 / 4 / 12
13,146
692
16,621
18,063
8,010
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 4 / 11
12,763
672
23,090
8,938
3,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
coldsum1234
Gilgamesh
16
10 / 9 / 7
14,335
754
15,044
24,142
20,111
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
48
16
Kills
18
18
Deaths
17
31
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
12
5
5
2.9
L
3
4
12
2.25
L
1
9
14
0.89
W
Ah Muzen Cab
Yahirkings12
Ah Muzen Cab
4
4
12
2.5
W
4
4
11
2.38
W
Gilgamesh
coldsum1234
Gilgamesh
10
9
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,776
Damage
54,755
65,093
Taken
51,143
69,393
Mitigated
31,566
12,843
Healing
7,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
25,338
12,910
0
3,080
19,084
10,530
2,513
5,133
13,602
0
67,993
L
8,595
2,427
1,124
4,554
29,992
48,264
265
10,516
18,993
26,880
0
L
6,843
625
1,892
2,193
16,017
10,599
288
7,004
8,606
24,103
0
W
Ah Muzen Cab
Yahirkings12
Ah Muzen Cab
16,621
9,544
0
3,197
18,063
8,010
486
4,211
13,852
0
61,788
W
23,090
1,265
0
2,231
8,938
3,445
624
3,854
5,084
70,117
0
W
Gilgamesh
coldsum1234
Gilgamesh
15,044
4,023
0
1,608
24,142
20,111
912
7,737
16,405
575
25,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,661
Gold Earned
40,244
233
Minions Killed
200
6
Camps Cleared
6
925,392
Distance Traveled
909,064
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,623
717
140
7
3
300,817
2
L
Ymir
11,761
619
47
2
0
309,327
0
L
Ra
11,277
594
46
2
3
315,248
0
W
Ah Muzen Cab
13,146
692
79
4
2
321,101
1
W
Zeus
12,763
672
106
6
3
291,467
0
W
Gilgamesh
14,335
754
15
1
1
296,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role