Player Matchup

Ra
Ra
EmpyreanPants81
Ra
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
97W - 66L
1,528 Elo+
Party 1
Loki
Loki
GmHades
Loki
Level 154
God Stats
55W - 40L
1,652 SR
Queue Stats
350W - 328L
1,538 Elo+
Party 4
Achilles
Achilles
SkadiSmokeSkunk
Achilles
Level 23
God Stats
0W - 1L
1,335 SR
Queue Stats
20W - 20L
1,569 Elo+
Party 4
Thanatos
Thanatos
XxMD FRANKOxX
Thanatos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 174L
1,430 Elo+
Party 1
Sol
Sol
xDasObst
Sol
Level 29
God Stats
1W - 3L
1,353 SR
Queue Stats
30W - 28L
1,479 Elo+
Party 1
Team Averages
Level 56
1,468 SR
1,509 Elo+

VS

Team Averages
Level 87
1,537 SR
1,512 Elo+
Achilles
Achilles
DarwinIF
Achilles
Level 141
God Stats
3W - 1L
1,557 SR
Queue Stats
406W - 379L
1,563 Elo+
Party 2
Merlin
Merlin
JewishCommunism
Merlin
Level 45
God Stats
1W - 3L
1,186 SR
Queue Stats
36W - 33L
1,498 Elo+
Party 2
Fafnir
Fafnir
Konenuuu
Fafnir
Level 112
God Stats
7W - 3L
1,596 SR
Queue Stats
48W - 45L
1,478 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
WittG55
Ah Muzen Cab
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 42L
1,509 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ll Faustix ll
Tsukuyomi
Level 92
God Stats
15W - 4L
1,848 SR
Queue Stats
250W - 243L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 2
10,771
513
10,053
14,255
4,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
GmHades
Loki
15
1 / 9 / 3
9,358
446
7,107
17,559
10,858
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
13
2 / 7 / 1
8,573
408
6,513
22,230
16,430
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Thanatos
XxMD FRANKOxX
Thanatos
14
0 / 5 / 4
8,776
418
5,448
15,201
5,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

16
2 / 8 / 1
10,075
480
8,446
20,533
8,378
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DarwinIF
Achilles
18
8 / 4 / 2
11,849
564
15,860
17,543
23,255
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
3 / 4 / 2
11,624
554
8,164
7,239
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
Konenuuu
Fafnir
16
2 / 1 / 12
11,089
528
6,585
16,275
19,762
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
WittG55
Ah Muzen Cab
20
7 / 1 / 6
12,615
601
15,400
11,092
5,212
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
ll Faustix ll
Tsukuyomi
20
14 / 0 / 7
14,407
686
21,935
14,528
6,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
10
Kills
34
34
Deaths
10
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Achilles
DarwinIF
Achilles
8
4
2
2.25
L
5
5
2
1.2
L
Loki
GmHades
Loki
1
9
3
0.28
W
3
4
2
1
W
Fafnir
Konenuuu
Fafnir
2
1
12
8
L
Achilles
2
7
1
0.36
W
Ah Muzen Cab
WittG55
Ah Muzen Cab
7
1
6
10
L
Thanatos
XxMD FRANKOxX
Thanatos
0
5
4
0.4
W
Tsukuyomi
ll Faustix ll
Tsukuyomi
14
0
7
17.5
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,567
Damage
67,944
89,778
Taken
66,677
45,738
Mitigated
57,888
24,079
Healing
16,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DarwinIF
Achilles
15,860
4,526
0
5,940
17,543
23,255
1,558
2,135
15,408
0
63,695
L
10,053
1,090
706
2,635
14,255
4,696
0
4,665
9,499
83,686
0
L
Loki
GmHades
Loki
7,107
1,354
0
840
17,559
10,858
90
1,525
15,210
0
46,005
W
8,164
213
0
1,135
7,239
2,830
1,618
3,148
4,091
67,081
0
W
Fafnir
Konenuuu
Fafnir
6,585
2,151
0
2,968
16,275
19,762
64
5,708
10,567
38,702
0
L
Achilles
6,513
1,161
122
2,872
22,230
16,430
0
3,960
18,068
0
33,895
W
Ah Muzen Cab
WittG55
Ah Muzen Cab
15,400
8,115
0
5,409
11,092
5,212
2,488
4,616
6,476
0
96,328
L
Thanatos
XxMD FRANKOxX
Thanatos
5,448
1,600
0
10,240
15,201
5,376
0
1,843
13,264
0
50,208
W
Tsukuyomi
ll Faustix ll
Tsukuyomi
21,935
6,410
0
1,366
14,528
6,829
1,018
2,892
11,636
0
135,832
L
8,446
3,911
0
6,664
20,533
8,378
2,025
2,756
17,777
55,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,553
Gold Earned
61,584
546
Minions Killed
676
0
Camps Cleared
0
1,816,377
Distance Traveled
2,098,554
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,849
564
118
6
0
406,417
0
L
Ra
10,771
513
166
8
0
415,249
0
L
Loki
9,358
446
96
5
0
329,581
1
W
Merlin
11,624
554
146
7
0
397,793
1
W
Fafnir
11,089
528
56
3
0
376,666
1
L
Achilles
8,573
408
49
2
0
370,600
5
W
Ah Muzen Cab
12,615
601
169
8
0
410,014
2
L
Thanatos
8,776
418
104
5
0
379,097
2
W
Tsukuyomi
14,407
686
187
9
0
507,664
3
L
Sol
10,075
480
131
6
0
321,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role