Player Matchup

Cernunnos
Cernunnos
AyyChris
Cernunnos
Level 59
God Stats
674W - 432L
1,660 SR
Queue Stats
735W - 511L
1,614 Elo+
Party 3
Neith
Neith
Ch1ldPr3dat0r
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,241 Elo+
Party 3
Vamana
Vamana
Grimtallstag
Vamana
Level 16
God Stats
4W - 6L
1,321 SR
Queue Stats
44W - 64L
1,462 Elo+
Solo
Hel
Hel
Misschelle1085
Hel
Level 64
God Stats
80W - 59L
1,504 SR
Queue Stats
882W - 628L
1,618 Elo+
Party 3
Merlin
Merlin
Threeden
Merlin
Level 13
God Stats
16W - 7L
1,655 SR
Queue Stats
31W - 17L
1,586 Elo+
Party 3
Team Averages
Level 31
1,528 SR
1,504 Elo+

VS

Team Averages
Level 11
1,489 SR
1,509 Elo+
Kumbhakarna
Kumbhakarna
ChedderGibb
Kumbhakarna
Level 34
God Stats
1W - 1L
1,627 SR
Queue Stats
17W - 22L
1,548 Elo+
Party 2
Charybdis
Charybdis
Honk Nebula
Charybdis
Level 8
God Stats
3W - 8L
1,393 SR
Queue Stats
9W - 20L
1,417 Elo+
Party 1
Anubis
Anubis
Ostrichology
Anubis
Level 11
God Stats
1W - 3L
1,424 SR
Queue Stats
1W - 10L
1,359 Elo+
Party 1
Ares
Ares
UWONTNOBALLS690
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Thor
Thor
ajettt5
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AyyChris
Cernunnos
20
25 / 2 / 12
13,531
1,353
33,547
13,644
4,898
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
6 / 1 / 29
11,301
1,130
11,129
4,242
1,862
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
18
2 / 0 / 30
9,958
996
10,366
11,138
7,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
6 / 0 / 31
11,969
1,197
16,403
7,588
4,022
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Threeden
Merlin
18
9 / 1 / 28
11,166
1,117
30,325
11,086
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

309

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ChedderGibb
Kumbhakarna
15
1 / 4 / 2
9,539
954
6,388
22,624
24,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Honk Nebula
Charybdis
15
1 / 10 / 2
9,516
952
11,403
21,852
8,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
15
1 / 13 / 2
9,042
904
17,296
24,093
12,107
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 13 / 0
8,059
806
2,357
20,236
13,561
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thor
ajettt5
Thor
15
1 / 8 / 1
8,865
887
4,059
21,692
8,872
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
11
48
Kills
4
4
Deaths
48
130
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AyyChris
Cernunnos
25
2
12
15.5
W
6
1
29
20.5
L
Kumbhakarna
ChedderGibb
Kumbhakarna
1
4
2
0.5
W
Vamana
2
0
30
17
L
Charybdis
Honk Nebula
Charybdis
1
10
2
0.2
W
6
0
31
21.5
L
Anubis
1
13
2
0.15
W
Merlin
Threeden
Merlin
9
1
28
23
L
0
13
0
0
L
Thor
ajettt5
Thor
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,770
Damage
41,503
47,698
Taken
110,497
22,472
Mitigated
67,288
29,148
Healing
10,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AyyChris
Cernunnos
33,547
22,293
22
4,248
13,644
4,898
0
7,627
6,017
0
53,820
W
11,129
5,905
0
928
4,242
1,862
0
2,691
1,551
0
26,204
L
Kumbhakarna
ChedderGibb
Kumbhakarna
6,388
859
0
2,128
22,624
24,563
0
10,993
11,631
21,282
0
W
Vamana
10,366
3,608
700
3,613
11,138
7,264
0
7,236
3,902
0
22,921
L
Charybdis
Honk Nebula
Charybdis
11,403
5,927
0
2,315
21,852
8,185
0
8,952
12,900
0
40,929
W
16,403
1,174
10,226
6,493
7,588
4,022
0
2,996
4,592
32,117
0
L
Anubis
17,296
1,420
0
6,077
24,093
12,107
0
9,638
14,455
34,532
0
W
Merlin
Threeden
Merlin
30,325
3,389
258
2,660
11,086
4,426
0
5,491
5,595
42,930
0
L
2,357
494
0
136
20,236
13,561
0
8,309
11,927
5,195
0
L
Thor
ajettt5
Thor
4,059
1,069
0
191
21,692
8,872
0
8,836
12,856
0
20,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,925
Gold Earned
45,021
180
Minions Killed
151
8
Camps Cleared
3
907,714
Distance Traveled
679,791
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,531
1,353
50
5
4
158,381
0
W
Neith
11,301
1,130
28
3
1
153,760
0
L
Kumbhakarna
9,539
954
27
3
1
154,097
0
W
Vamana
9,958
996
33
3
0
196,591
2
L
Charybdis
9,516
952
62
6
1
136,988
0
W
Hel
11,969
1,197
33
3
2
212,194
3
L
Anubis
9,042
904
35
4
0
112,385
0
W
Merlin
11,166
1,117
36
4
1
186,788
0
L
Ares
8,059
806
1
0
1
102,128
0
L
Thor
8,865
887
26
3
0
174,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role