Player Matchup

Ymir
Ymir
Maysgames
Ymir
Level 43
God Stats
3W - 3L
1,712 SR
Queue Stats
35W - 39L
1,598 Elo+
Party 3
Artemis
Artemis
NickAtNite9
Artemis
Level 14
God Stats
22W - 25L
1,525 SR
Queue Stats
96W - 84L
1,534 Elo+
Party 3
Thanatos
Thanatos
OGmedmagic
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,600 Elo+
Solo
Charybdis
Charybdis
R0meyR0me1504
Charybdis
Level 22
God Stats
0W - 1L
1,441 SR
Queue Stats
12W - 7L
1,644 Elo+
Solo
Hades
Hades
Saviee
Hades
Level 24
God Stats
6W - 7L
1,687 SR
Queue Stats
109W - 114L
1,592 Elo+
Solo
Team Averages
Level 24
1,573 SR
1,593 Elo+

VS

Team Averages
Level 30
1,703 SR
1,690 Elo+
Artio
Artio
Bhris4Smite
Artio
Level 29
God Stats
10W - 5L
1,650 SR
Queue Stats
252W - 177L
1,671 Elo+
Party 1
Baron Samedi
Baron Samedi
Chung0Bungo
Baron Samedi
Level 68
God Stats
2W - 0L
1,779 SR
Queue Stats
40W - 21L
1,637 Elo+
Party 2
Ne Zha
Ne Zha
Sgtatum
Ne Zha
Level 26
God Stats
1W - 3L
1,662 SR
Queue Stats
146W - 132L
1,641 Elo+
Party 1
Anhur
Anhur
Smitesuckspeen
Anhur
Level 12
God Stats
2W - 1L
1,779 SR
Queue Stats
115W - 53L
1,813 Elo+
Party 2
Raijin
Raijin
lz EIement
Raijin
Level 16
God Stats
22W - 16L
1,644 SR
Queue Stats
49W - 32L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
5 / 6 / 10
12,556
483
9,528
29,103
35,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
NickAtNite9
Artemis
16
3 / 10 / 6
10,482
403
15,111
21,464
7,220
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
OGmedmagic
Thanatos
20
8 / 10 / 10
13,463
518
12,788
24,934
9,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
R0meyR0me1504
Charybdis
20
7 / 9 / 4
14,018
539
20,806
24,079
9,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Saviee
Hades
18
0 / 10 / 1
12,049
463
12,273
29,934
15,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 15
15,829
609
21,117
31,982
34,380
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Chung0Bungo
Baron Samedi
18
0 / 5 / 20
12,806
493
9,027
22,924
22,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Sgtatum
Ne Zha
20
11 / 6 / 8
15,425
593
21,390
23,288
10,139
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
17 / 6 / 6
16,124
620
33,660
18,728
7,441
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
lz EIement
Raijin
20
11 / 6 / 8
15,698
604
21,065
17,528
6,576
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
102
23
Kills
45
45
Deaths
23
31
Assists
57
Player
Kills
Deaths
Assists
KDA
W
6
0
15
13.5
W
Baron Samedi
Chung0Bungo
Baron Samedi
0
5
20
2
L
Ymir
5
6
10
1.67
L
Artemis
NickAtNite9
Artemis
3
10
6
0.6
L
Thanatos
OGmedmagic
Thanatos
8
10
10
1.3
L
Charybdis
R0meyR0me1504
Charybdis
7
9
4
1
L
Hades
Saviee
Hades
0
10
1
0.05
W
Ne Zha
Sgtatum
Ne Zha
11
6
8
2.5
W
17
6
6
3.33
W
Raijin
lz EIement
Raijin
11
6
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,506
Damage
106,259
129,514
Taken
114,450
77,529
Mitigated
81,230
33,316
Healing
45,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,117
1,943
909
19,817
31,982
34,380
457
7,146
24,836
110,400
0
W
Baron Samedi
Chung0Bungo
Baron Samedi
9,027
1,579
1,684
4,803
22,924
22,694
865
7,439
15,485
36,411
0
L
Ymir
9,528
2,595
0
2,191
29,103
35,716
0
8,286
20,603
38,308
0
L
Artemis
NickAtNite9
Artemis
15,111
7,150
0
3,097
21,464
7,220
63
7,720
13,632
0
77,297
L
Thanatos
OGmedmagic
Thanatos
12,788
6,895
0
12,225
24,934
9,327
0
7,420
17,304
0
85,169
L
Charybdis
R0meyR0me1504
Charybdis
20,806
11,880
0
5,883
24,079
9,314
781
10,128
13,610
0
89,005
L
Hades
Saviee
Hades
12,273
1,582
0
9,920
29,934
15,952
0
16,861
13,001
82,956
0
W
Ne Zha
Sgtatum
Ne Zha
21,390
7,631
0
6,886
23,288
10,139
2,839
2,431
19,660
0
125,208
W
33,660
16,270
0
6,945
18,728
7,441
2,405
3,648
15,080
0
136,205
W
Raijin
lz EIement
Raijin
21,065
2,050
362
4,007
17,528
6,576
2,850
2,030
15,498
110,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,568
Gold Earned
75,882
591
Minions Killed
704
0
Camps Cleared
0
2,007,700
Distance Traveled
2,412,444
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
15,829
609
191
7
0
544,768
2
W
Baron Samedi
12,806
493
47
2
0
449,394
2
L
Ymir
12,556
483
52
2
0
408,189
12
L
Artemis
10,482
403
103
4
0
395,251
2
L
Thanatos
13,463
518
121
5
0
443,150
8
L
Charybdis
14,018
539
144
6
0
408,443
5
L
Hades
12,049
463
171
7
0
352,667
3
W
Ne Zha
15,425
593
146
6
0
531,624
8
W
Anhur
16,124
620
143
6
0
452,552
3
W
Raijin
15,698
604
177
7
0
434,106
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role