Player Matchup

Fenrir
Fenrir
Alex_the_Gra8
Fenrir
Level 42
God Stats
0W - 1L
1,324 SR
Queue Stats
16W - 19L
1,408 Elo+
Party 3
Fafnir
Fafnir
DaPhoenixBeast
Fafnir
Level 68
God Stats
2W - 4L
1,485 SR
Queue Stats
26W - 29L
1,428 Elo+
Party 3
Rama
Rama
Drake_the_Gra8
Rama
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,487 Elo+
Party 3
Raijin
Raijin
Lockdown07-Fett
Raijin
Level 28
God Stats
4W - 12L
1,152 SR
Queue Stats
198W - 207L
1,406 Elo+
Party 2
Odin
Odin
Optimus-Primal96
Odin
Level 35
God Stats
13W - 10L
1,477 SR
Queue Stats
230W - 253L
1,359 Elo+
Party 2
Team Averages
Level 42
1,388 SR
1,418 Elo+

VS

Team Averages
Level 67
1,485 SR
1,412 Elo+
Pele
Pele
Jawa41
Pele
Level 88
God Stats
14W - 8L
1,567 SR
Queue Stats
274W - 289L
1,441 Elo+
Party 4
Chaac
Chaac
KURNTHEHAMMER
Chaac
Level 29
God Stats
13W - 11L
1,525 SR
Queue Stats
109W - 155L
1,369 Elo+
Party 4
Ymir
Ymir
Te Bill Cosby
Ymir
Level 128
God Stats
7W - 6L
1,609 SR
Queue Stats
197W - 211L
1,451 Elo+
Party 4
Anubis
Anubis
UnderBullet7
Anubis
Level 17
God Stats
1W - 2L
1,327 SR
Queue Stats
12W - 16L
1,338 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
eyeseeyou01
Ah Muzen Cab
Level 73
God Stats
1W - 2L
1,397 SR
Queue Stats
95W - 100L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 3
7,079
442
2,439
12,579
6,874
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 1
6,843
428
2,531
12,390
9,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 7 / 1
6,133
383
3,844
13,095
3,630
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 0
7,250
453
4,906
13,492
4,126
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 4 / 0
6,690
418
5,383
11,736
8,346
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Jawa41
Pele
15
11 / 2 / 4
9,943
621
13,690
10,200
6,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 1 / 2
8,617
539
7,312
11,233
11,643
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
4 / 0 / 7
9,110
569
6,997
11,164
10,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
15
3 / 0 / 2
9,129
571
6,967
7,690
3,405
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
eyeseeyou01
Ah Muzen Cab
15
7 / 0 / 4
9,342
584
13,613
6,557
2,516
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
2
Kills
28
28
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
1
3
1
0.5
L
0
7
1
0.07
W
Pele
Jawa41
Pele
11
2
4
6.5
W
3
1
2
4
L
0
7
0
0
L
1
4
0
0.25
W
4
0
7
7.5
W
Anubis
3
0
2
4
W
Ah Muzen Cab
eyeseeyou01
Ah Muzen Cab
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,103
Damage
48,579
63,292
Taken
46,844
32,760
Mitigated
34,694
13,880
Healing
18,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,439
834
0
4,184
12,579
6,874
0
529
12,050
0
37,714
L
2,531
568
0
3,271
12,390
9,784
0
2,082
10,308
10,228
0
L
3,844
3,231
0
4,018
13,095
3,630
0
2,428
10,667
0
38,942
W
Pele
Jawa41
Pele
13,690
4,457
0
3,332
10,200
6,568
10
938
9,218
0
59,535
W
7,312
1,591
0
2,760
11,233
11,643
1,043
0
10,648
9,270
33,875
L
4,906
864
0
1,893
13,492
4,126
210
7,488
6,004
43,640
0
L
5,383
2,083
0
514
11,736
8,346
0
2,782
8,954
0
24,568
W
6,997
1,704
0
3,422
11,164
10,562
491
1,088
9,949
34,484
0
W
Anubis
6,967
175
0
3,915
7,690
3,405
1,472
4,279
3,411
55,385
0
W
Ah Muzen Cab
eyeseeyou01
Ah Muzen Cab
13,613
7,628
0
5,460
6,557
2,516
2,050
1,132
5,425
0
63,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,995
Gold Earned
46,141
324
Minions Killed
414
0
Camps Cleared
0
1,421,612
Distance Traveled
1,579,658
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,079
442
78
5
0
318,013
0
L
Fafnir
6,843
428
29
2
0
295,779
2
L
Rama
6,133
383
79
5
0
253,712
1
W
Pele
9,943
621
81
5
0
339,091
4
W
Chaac
8,617
539
69
4
0
338,137
0
L
Raijin
7,250
453
91
6
0
252,804
0
L
Odin
6,690
418
47
3
0
301,304
4
W
Ymir
9,110
569
42
3
0
313,229
2
W
Anubis
9,129
571
116
7
0
282,259
1
W
Ah Muzen Cab
9,342
584
106
7
0
306,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role