Player Matchup

Hera
Hera
Emeldiex
Hera
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 51L
1,503 Elo+
Party 1
Nemesis
Nemesis
Ertrub
Nemesis
Level 14
God Stats
1W - 2L
1,360 SR
Queue Stats
36W - 46L
1,348 Elo+
Solo
Athena
Athena
Okasen
Athena
Level 21
God Stats
0W - 2L
1,278 SR
Queue Stats
36W - 28L
1,528 Elo+
Party 1
Medusa
Medusa
OpDop
Medusa
Level 29
God Stats
14W - 16L
1,554 SR
Queue Stats
238W - 283L
1,383 Elo+
Solo
Agni
Agni
scootyb0i
Agni
Level 29
God Stats
3W - 4L
1,517 SR
Queue Stats
199W - 197L
1,465 Elo+
Solo
Team Averages
Level 24
1,442 SR
1,445 Elo+

VS

Team Averages
Level 14
1,478 SR
1,431 Elo+
Fenrir
Fenrir
CheekiGreeki
Fenrir
Level 12
God Stats
16W - 16L
1,480 SR
Queue Stats
22W - 26L
1,341 Elo+
Party 2
Janus
Janus
Killing987
Janus
Level 29
God Stats
13W - 25L
1,298 SR
Queue Stats
333W - 322L
1,506 Elo+
Solo
Eset
Eset
SpecialScoopy
Eset
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Solo
Bellona
Bellona
TicketsPlz
Bellona
Level 4
God Stats
31W - 31L
1,729 SR
Queue Stats
349W - 365L
1,500 Elo+
Solo
Hachiman
Hachiman
pychiki
Hachiman
Level 14
God Stats
44W - 38L
1,381 SR
Queue Stats
196W - 191L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
1 / 5 / 9
10,767
979
19,900
11,447
4,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Ertrub
Nemesis
16
1 / 12 / 5
9,841
895
4,101
23,906
10,165
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
Okasen
Athena
16
2 / 8 / 7
9,791
890
5,360
16,719
22,305
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
OpDop
Medusa
15
0 / 12 / 5
9,106
828
3,738
18,937
7,371
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
17
6 / 7 / 4
11,764
1,069
17,008
15,108
5,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
7 / 4 / 20
11,970
1,088
12,824
15,165
9,881
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
19
13 / 0 / 20
13,079
1,189
20,399
7,557
2,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 1 / 21
13,477
1,225
23,159
12,285
4,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
TicketsPlz
Bellona
19
10 / 3 / 21
12,607
1,146
17,324
17,785
13,834
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
pychiki
Hachiman
17
3 / 2 / 7
9,436
858
6,071
5,783
2,000
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
133
10
Kills
44
44
Deaths
10
30
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
4
20
4.25
L
Hera
1
5
9
1.1
L
Nemesis
Ertrub
Nemesis
1
12
5
0.29
W
Janus
13
0
20
23
L
Athena
Okasen
Athena
2
8
7
0.69
L
Medusa
OpDop
Medusa
0
12
5
0.21
W
11
1
21
21.5
W
Bellona
TicketsPlz
Bellona
10
3
21
6.83
W
Hachiman
pychiki
Hachiman
3
2
7
3.25
L
Agni
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,107
Damage
79,777
86,117
Taken
58,575
50,028
Mitigated
33,136
1,734
Healing
7,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
12,824
2,707
0
397
15,165
9,881
0
9,769
4,707
0
22,238
L
Hera
19,900
5,240
421
186
11,447
4,406
0
5,265
6,182
54,884
0
L
Nemesis
Ertrub
Nemesis
4,101
2,166
0
0
23,906
10,165
0
13,464
10,442
0
25,213
W
Janus
20,399
1,549
567
1,776
7,557
2,621
0
5,773
1,507
51,757
0
L
Athena
Okasen
Athena
5,360
1,190
124
301
16,719
22,305
0
8,536
8,183
8,094
0
L
Medusa
OpDop
Medusa
3,738
2,490
0
533
18,937
7,371
0
9,269
9,668
0
12,667
W
23,159
1,802
892
2,863
12,285
4,800
0
7,765
4,134
51,107
0
W
Bellona
TicketsPlz
Bellona
17,324
7,566
0
575
17,785
13,834
0
13,311
4,105
62
31,513
W
Hachiman
pychiki
Hachiman
6,071
3,654
0
179
5,783
2,000
0
4,105
1,465
0
12,996
L
Agni
17,008
1,876
0
169
15,108
5,781
0
7,061
8,047
28,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,269
Gold Earned
60,569
171
Minions Killed
200
6
Camps Cleared
7
850,028
Distance Traveled
1,003,009
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,970
1,088
16
1
0
219,913
0
L
Hera
10,767
979
64
6
3
185,588
1
L
Nemesis
9,841
895
52
5
2
188,770
0
W
Janus
13,079
1,189
75
7
3
234,975
1
L
Athena
9,791
890
2
0
0
139,534
0
L
Medusa
9,106
828
14
1
0
143,912
0
W
Eset
13,477
1,225
66
6
1
205,668
0
W
Bellona
12,607
1,146
30
3
2
228,460
0
W
Hachiman
9,436
858
13
1
1
113,993
0
L
Agni
11,764
1,069
39
4
1
192,224
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role