Player Matchup

Ao Kuang
Ao Kuang
Gotinha_Liquid
Ao Kuang
Level 13
God Stats
4W - 0L
1,735 SR
Queue Stats
11W - 7L
1,474 Elo+
Party 1
Hel
Hel
Peninha_Liquid
Hel
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
49W - 50L
1,450 Elo+
Party 1
Thanatos
Thanatos
Tuskamgs
Thanatos
Level 28
God Stats
4W - 3L
1,433 SR
Queue Stats
99W - 100L
1,351 Elo+
Solo
Izanami
Izanami
UPM_Xuniorr
Izanami
Level 47
God Stats
44W - 42L
1,460 SR
Queue Stats
193W - 269L
1,360 Elo+
Party 1
Ra
Ra
VictorTX8
Ra
Level 23
God Stats
1W - 1L
1,375 SR
Queue Stats
129W - 117L
1,554 Elo+
Solo
Team Averages
Level 25
1,500 SR
1,438 Elo+

VS

Team Averages
Level 14
1,504 SR
1,353 Elo+
Anhur
Anhur
DiegoVRodrigues
Anhur
Level 29
God Stats
3W - 2L
1,859 SR
Queue Stats
52W - 45L
1,551 Elo+
Solo
Odin
Odin
LuadaNach
Odin
Level 9
God Stats
3W - 2L
1,526 SR
Queue Stats
4W - 3L
1,493 Elo+
Solo
Nemesis
Nemesis
Mad7raXX
Nemesis
Level 26
God Stats
3W - 7L
1,370 SR
Queue Stats
92W - 78L
1,494 Elo+
Solo
Ares
Ares
Pietro2227
Ares
Level 4
God Stats
0W - 2L
1,265 SR
Queue Stats
0W - 5L
1,085 Elo+
Party 2
Thor
Thor
pitty747
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
8 / 0 / 6
8,952
597
9,016
10,250
3,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 2 / 10
8,227
548
3,154
4,807
4,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
Tuskamgs
Thanatos
15
9 / 0 / 4
9,961
664
7,251
9,014
5,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
UPM_Xuniorr
Izanami
15
5 / 2 / 2
9,433
629
5,440
8,255
2,145
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

14
8 / 2 / 9
8,955
597
10,324
8,772
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 0
8,122
541
7,121
10,098
2,986
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
11
2 / 5 / 0
6,678
445
2,166
6,875
2,536
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
Mad7raXX
Nemesis
12
0 / 3 / 2
6,764
451
4,177
8,802
4,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 9 / 2
5,791
386
1,455
14,085
8,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
9
0 / 10 / 3
5,585
372
2,321
11,375
4,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
30
Kills
6
6
Deaths
31
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
W
Ao Kuang
8
0
6
11
L
Odin
2
5
0
0.4
L
Nemesis
Mad7raXX
Nemesis
0
3
2
0.33
W
0
2
10
2.5
L
0
9
2
0.11
W
Thanatos
Tuskamgs
Thanatos
9
0
4
11
W
Izanami
UPM_Xuniorr
Izanami
5
2
2
3
W
8
2
9
6.25
L
Thor
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,185
Damage
17,240
41,098
Taken
51,235
18,828
Mitigated
23,364
24,163
Healing
5,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,121
3,134
0
1,762
10,098
2,986
0
3,473
6,625
0
43,429
W
Ao Kuang
9,016
2,800
0
5,831
10,250
3,093
0
654
9,596
48,254
0
L
Odin
2,166
637
0
760
6,875
2,536
0
1,480
5,395
0
14,854
L
Nemesis
Mad7raXX
Nemesis
4,177
1,876
0
2,146
8,802
4,172
0
3,107
5,695
0
47,345
W
3,154
888
1,286
1,296
4,807
4,349
402
398
4,409
20,510
0
L
1,455
280
0
110
14,085
8,810
0
6,818
7,267
13,779
0
W
Thanatos
Tuskamgs
Thanatos
7,251
2,604
0
10,271
9,014
5,902
134
436
8,578
0
50,205
W
Izanami
UPM_Xuniorr
Izanami
5,440
3,961
0
2,263
8,255
2,145
4,525
16
8,239
0
70,658
W
10,324
1,932
370
2,846
8,772
3,339
31
0
8,772
54,368
0
L
Thor
2,321
457
0
1,015
11,375
4,860
0
7,616
3,759
0
10,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,528
Gold Earned
32,940
443
Minions Killed
228
0
Camps Cleared
0
1,382,483
Distance Traveled
1,313,941
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,122
541
89
6
0
278,880
6
W
Ao Kuang
8,952
597
80
5
0
301,829
3
L
Odin
6,678
445
30
2
0
238,631
0
L
Nemesis
6,764
451
94
6
0
294,480
3
W
Hel
8,227
548
34
2
0
243,053
0
L
Ares
5,791
386
9
1
0
254,298
0
W
Thanatos
9,961
664
104
7
0
273,463
1
W
Izanami
9,433
629
147
10
0
265,345
5
W
Ra
8,955
597
78
5
0
298,793
2
L
Thor
5,585
372
6
0
0
247,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role