Player Matchup

Baron Samedi
Baron Samedi
Jay Dee9913
Baron Samedi
Level 28
God Stats
2W - 5L
1,209 SR
Queue Stats
108W - 110L
1,295 Elo+
Solo
Nike
Nike
PhiiLaBoNg
Nike
Level 6
God Stats
0W - 1L
1,745 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
creagger
Izanami
Level 65
God Stats
25W - 29L
1,332 SR
Queue Stats
93W - 133L
1,322 Elo+
Solo
Team Averages
Level 33
1,429 SR
1,372 Elo+

VS

Team Averages
Level 47
1,495 SR
1,303 Elo+
Achilles
Achilles
AlertData911686
Achilles
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
135W - 160L
1,294 Elo+
Solo
Agni
Agni
FattyHippo
Agni
Level 44
God Stats
2W - 0L
1,677 SR
Queue Stats
188W - 250L
1,336 Elo+
Solo
Merlin
Merlin
N18ShAd3
Merlin
Level 71
God Stats
5W - 12L
1,308 SR
Queue Stats
25W - 55L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jay Dee9913
Baron Samedi
5
0 / 0 / 1
5,059
632
1,005
3,028
818
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
4 / 5 / 0
6,862
858
4,136
8,422
6,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
creagger
Izanami
5
0 / 0 / 1
4,997
625
296
1,108
291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
3 / 1 / 2
6,843
855
4,155
6,988
4,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 3 / 2
6,366
796
3,430
4,460
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
N18ShAd3
Merlin
10
0 / 0 / 4
6,207
776
2,575
1,454
442
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
4
Kills
5
5
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
3
1
2
4
W
2
3
2
1
L
Baron Samedi
Jay Dee9913
Baron Samedi
0
0
1
0.5
W
Merlin
N18ShAd3
Merlin
0
0
4
2
L
4
5
0
0.8
L
Izanami
creagger
Izanami
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,437
Damage
10,160
12,558
Taken
12,902
7,879
Mitigated
5,814
1,895
Healing
2,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
4,155
1,512
0
1,525
6,988
4,117
339
885
6,103
0
13,565
W
3,430
175
0
600
4,460
1,255
1,053
629
3,831
17,496
0
L
Baron Samedi
Jay Dee9913
Baron Samedi
1,005
0
148
221
3,028
818
0
2,007
787
3,504
0
W
Merlin
N18ShAd3
Merlin
2,575
253
0
0
1,454
442
359
321
1,133
20,178
0
L
4,136
281
118
1,066
8,422
6,770
0
3,021
4,959
0
10,583
L
Izanami
creagger
Izanami
296
219
88
254
1,108
291
0
641
386
0
881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,918
Gold Earned
19,416
20
Minions Killed
89
1
Camps Cleared
7
216,093
Distance Traveled
440,578
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,843
855
21
3
1
156,158
1
W
Agni
6,366
796
35
4
2
135,004
0
L
Baron Samedi
5,059
632
4
1
0
63,978
0
W
Merlin
6,207
776
33
4
4
149,416
3
L
Nike
6,862
858
14
2
1
132,378
1
L
Izanami
4,997
625
2
0
0
19,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role