Player Matchup

Sun Wukong
Sun Wukong
AuroranAI
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 48L
1,540 Elo+
Solo
Da Ji
Da Ji
KolaIsKute
Da Ji
Level 15
God Stats
1W - 3L
1,477 SR
Queue Stats
18W - 29L
1,340 Elo+
Solo
Ao Kuang
Ao Kuang
RicanN7
Ao Kuang
Level 26
God Stats
14W - 22L
1,420 SR
Queue Stats
20W - 41L
1,360 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ShiffMeister5
Morgan Le Fay
Level 26
God Stats
8W - 3L
1,561 SR
Queue Stats
16W - 10L
1,500 Elo+
Solo
Cthulhu
Cthulhu
humble_sausage00
Cthulhu
Level 8
God Stats
1W - 2L
1,445 SR
Queue Stats
9W - 16L
1,390 Elo+
Solo
Team Averages
Level 20
1,481 SR
1,426 Elo+

VS

Team Averages
Level 25
1,446 SR
1,447 Elo+
Hachiman
Hachiman
E V A X S
Hachiman
Level 29
God Stats
2W - 1L
1,487 SR
Queue Stats
3W - 3L
1,431 Elo+
Solo
Tiamat
Tiamat
LeoXB2000
Tiamat
Level 15
God Stats
2W - 0L
1,677 SR
Queue Stats
33W - 35L
1,299 Elo+
Solo
Cthulhu
Cthulhu
SleepyFluffs
Cthulhu
Level 27
God Stats
2W - 1L
1,325 SR
Queue Stats
62W - 41L
1,661 Elo+
Solo
Anubis
Anubis
moelestorr
Anubis
Level 28
God Stats
24W - 24L
1,448 SR
Queue Stats
229W - 247L
1,482 Elo+
Solo
Odin
Odin
yicyac
Odin
Level 25
God Stats
4W - 4L
1,293 SR
Queue Stats
102W - 118L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AuroranAI
Sun Wukong
18
1 / 0 / 5
13,114
937
14,306
22,782
25,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Da Ji
18
1 / 7 / 1
11,716
837
5,836
20,765
6,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
RicanN7
Ao Kuang
18
3 / 5 / 3
12,193
871
7,856
19,533
5,235
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
ShiffMeister5
Morgan Le Fay
18
1 / 7 / 4
12,111
865
16,243
16,179
5,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 1 / 2
10,930
781
3,684
4,209
2,955
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

63

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
E V A X S
Hachiman
20
7 / 3 / 9
13,017
930
23,701
14,751
8,726
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
LeoXB2000
Tiamat
19
4 / 2 / 8
12,405
886
8,853
8,127
7,703
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
SleepyFluffs
Cthulhu
20
4 / 0 / 14
14,833
1,060
13,887
9,679
17,324
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
moelestorr
Anubis
19
3 / 2 / 12
13,026
930
21,079
11,781
7,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
yicyac
Odin
19
2 / 0 / 11
11,895
850
8,873
7,185
8,579
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
74
7
Kills
20
20
Deaths
7
15
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AuroranAI
Sun Wukong
1
0
5
3.5
W
Hachiman
E V A X S
Hachiman
7
3
9
3.83
L
Da Ji
1
7
1
0.21
W
Tiamat
LeoXB2000
Tiamat
4
2
8
4
L
Ao Kuang
RicanN7
Ao Kuang
3
5
3
0.9
L
Morgan Le Fay
ShiffMeister5
Morgan Le Fay
1
7
4
0.43
W
Cthulhu
SleepyFluffs
Cthulhu
4
0
14
11
L
1
1
2
2
W
Anubis
moelestorr
Anubis
3
2
12
4.5
W
Odin
yicyac
Odin
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,925
Damage
76,393
83,468
Taken
51,523
45,655
Mitigated
50,249
6,604
Healing
13,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AuroranAI
Sun Wukong
14,306
1,921
31
2,840
22,782
25,448
0
9,308
13,474
0
34,276
W
Hachiman
E V A X S
Hachiman
23,701
14,555
0
3,338
14,751
8,726
0
7,182
7,569
0
51,563
L
Da Ji
5,836
2,263
222
907
20,765
6,489
0
10,648
10,117
0
25,523
W
Tiamat
LeoXB2000
Tiamat
8,853
1,507
0
793
8,127
7,703
0
5,474
2,653
15,178
0
L
Ao Kuang
RicanN7
Ao Kuang
7,856
2,750
0
2,138
19,533
5,235
0
12,171
7,362
33,158
0
L
Morgan Le Fay
ShiffMeister5
Morgan Le Fay
16,243
683
0
375
16,179
5,528
0
9,108
7,071
52,099
0
W
Cthulhu
SleepyFluffs
Cthulhu
13,887
796
1,021
1,812
9,679
17,324
0
5,129
4,550
41,455
0
L
3,684
221
91
0
4,209
2,955
0
2,655
1,554
8,435
0
W
Anubis
moelestorr
Anubis
21,079
772
0
5,183
11,781
7,917
0
5,922
5,859
64,427
0
W
Odin
yicyac
Odin
8,873
2,580
0
1,219
7,185
8,579
0
4,076
3,109
83
13,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,064
Gold Earned
65,176
249
Minions Killed
277
5
Camps Cleared
3
1,248,554
Distance Traveled
1,330,873
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,114
937
26
2
0
296,500
0
W
Hachiman
13,017
930
83
6
2
238,446
0
L
Da Ji
11,716
837
68
5
1
267,581
0
W
Tiamat
12,405
886
8
1
0
281,723
0
L
Ao Kuang
12,193
871
58
4
2
261,991
0
L
Morgan Le Fay
12,111
865
80
6
2
273,405
0
W
Cthulhu
14,833
1,060
45
3
0
299,234
5
L
Cthulhu
10,930
781
17
1
0
149,077
1
W
Anubis
13,026
930
131
9
0
252,046
1
W
Odin
11,895
850
10
1
1
259,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role