Player Matchup

Ymir
Ymir
Angevine1
Ymir
Level 79
God Stats
4W - 4L
1,447 SR
Queue Stats
291W - 326L
1,378 Elo+
Solo
Baron Samedi
Baron Samedi
ItssRisky
Baron Samedi
Level 101
God Stats
12W - 11L
1,512 SR
Queue Stats
268W - 251L
1,508 Elo+
Solo
Rama
Rama
JamesBonj
Rama
Level 68
God Stats
5W - 8L
1,237 SR
Queue Stats
258W - 321L
1,450 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RegularIndianMan
Tsukuyomi
Level 56
God Stats
4W - 5L
1,434 SR
Queue Stats
90W - 105L
1,443 Elo+
Party 2
Zhong Kui
Zhong Kui
TommyTheeCat
Zhong Kui
Level 126
God Stats
25W - 13L
1,541 SR
Queue Stats
159W - 175L
1,437 Elo+
Solo
Team Averages
Level 86
1,434 SR
1,443 Elo+

VS

Team Averages
Level 79
1,429 SR
1,401 Elo+
Cthulhu
Cthulhu
Chanten
Cthulhu
Level 123
God Stats
9W - 11L
1,563 SR
Queue Stats
233W - 337L
1,414 Elo+
Solo
Ratatoskr
Ratatoskr
Kajink
Ratatoskr
Level 53
God Stats
3W - 5L
1,390 SR
Queue Stats
133W - 149L
1,353 Elo+
Party 1
Chernobog
Chernobog
SwimMirror91119
Chernobog
Level 64
God Stats
13W - 16L
1,495 SR
Queue Stats
351W - 374L
1,457 Elo+
Solo
Sol
Sol
TheKillerOwl
Sol
Level 55
God Stats
9W - 12L
1,295 SR
Queue Stats
66W - 84L
1,337 Elo+
Party 1
Guan Yu
Guan Yu
Watersports146
Guan Yu
Level 100
God Stats
3W - 5L
1,402 SR
Queue Stats
363W - 404L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 0 / 3
5,698
475
2,968
6,475
2,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
ItssRisky
Baron Samedi
11
2 / 2 / 6
6,209
517
8,029
7,610
5,102
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
12
4 / 0 / 3
6,469
539
6,272
5,424
1,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
10
3 / 1 / 3
6,461
538
4,572
7,182
2,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
TommyTheeCat
Zhong Kui
13
4 / 0 / 3
7,366
614
3,503
5,565
4,441
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chanten
Cthulhu
9
0 / 4 / 3
5,607
467
4,105
9,566
3,762
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
Kajink
Ratatoskr
11
1 / 4 / 2
6,486
541
2,127
8,117
3,287
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chernobog
SwimMirror91119
Chernobog
9
1 / 2 / 0
5,274
440
5,606
5,520
1,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 2 / 0
6,586
549
3,753
4,950
1,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 3 / 0
5,466
456
2,063
9,843
4,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
15
Kills
3
3
Deaths
15
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
0
3
3.5
L
Cthulhu
Chanten
Cthulhu
0
4
3
0.38
W
Baron Samedi
ItssRisky
Baron Samedi
2
2
6
2.5
W
Rama
4
0
3
5.5
L
Ratatoskr
Kajink
Ratatoskr
1
4
2
0.5
W
Tsukuyomi
3
1
3
4.5
L
Chernobog
SwimMirror91119
Chernobog
1
2
0
0.5
L
1
2
0
0.5
W
Zhong Kui
TommyTheeCat
Zhong Kui
4
0
3
5.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,344
Damage
17,654
32,256
Taken
37,996
15,377
Mitigated
14,456
12,247
Healing
10,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,968
817
0
1,190
6,475
2,478
0
294
6,181
17,216
0
L
Cthulhu
Chanten
Cthulhu
4,105
534
136
1,664
9,566
3,762
0
5,287
4,279
21,563
0
W
Baron Samedi
ItssRisky
Baron Samedi
8,029
679
443
3,810
7,610
5,102
78
3,316
4,294
27,509
0
W
Rama
6,272
5,224
0
2,173
5,424
1,137
0
107
5,317
0
39,115
L
Ratatoskr
Kajink
Ratatoskr
2,127
487
0
1,609
8,117
3,287
259
2,179
5,938
0
36,349
W
Tsukuyomi
4,572
1,183
0
1,278
7,182
2,219
0
2,066
5,116
0
35,112
L
Chernobog
SwimMirror91119
Chernobog
5,606
3,654
0
1,329
5,520
1,327
332
2,087
3,433
0
26,917
L
3,753
1,091
0
1,736
4,950
1,607
0
2,109
2,841
29,232
3,532
W
Zhong Kui
TommyTheeCat
Zhong Kui
3,503
310
0
3,353
5,565
4,441
1,064
1,726
3,839
39,296
0
L
2,063
142
824
3,661
9,843
4,473
0
2,838
7,005
0
13,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,203
Gold Earned
29,419
281
Minions Killed
267
0
Camps Cleared
0
1,110,114
Distance Traveled
1,098,749
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,698
475
24
2
0
226,292
3
L
Cthulhu
5,607
467
35
3
0
216,463
4
W
Baron Samedi
6,209
517
48
4
0
191,318
4
W
Rama
6,469
539
64
5
0
233,802
4
L
Ratatoskr
6,486
541
84
7
0
226,991
3
W
Tsukuyomi
6,461
538
62
5
0
242,790
2
L
Chernobog
5,274
440
48
4
0
223,517
0
L
Sol
6,586
549
82
7
0
200,317
2
W
Zhong Kui
7,366
614
83
7
0
215,912
5
L
Guan Yu
5,466
456
18
2
0
231,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role