Player Matchup

Ah Puch
Ah Puch
Bnwy
Ah Puch
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 141L
1,557 Elo+
Party 1
Tyr
Tyr
ConfusedNoob
Tyr
Level 16
God Stats
4W - 5L
1,392 SR
Queue Stats
82W - 54L
1,520 Elo+
Party 1
Nu Wa
Nu Wa
FeliMarie
Nu Wa
Level 15
God Stats
66W - 45L
1,602 SR
Queue Stats
149W - 125L
1,499 Elo+
Party 1
Team Averages
Level 60
1,498 SR
1,526 Elo+

VS

Team Averages
Level 46
1,521 SR
1,505 Elo+
Tiamat
Tiamat
FwuffyKitti
Tiamat
Level 6
God Stats
1W - 2L
1,452 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Neith
Neith
SkyDragoness
Neith
Level 105
God Stats
39W - 42L
1,610 SR
Queue Stats
52W - 68L
1,399 Elo+
Party 2
Sobek
Sobek
marin8
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 46L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bnwy
Ah Puch
13
6 / 1 / 5
8,308
755
14,091
6,715
2,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 2 / 7
7,514
683
4,603
8,616
8,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Nu Wa
FeliMarie
Nu Wa
11
6 / 0 / 6
8,384
762
6,621
4,441
1,525
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 3 / 1
6,207
564
3,574
7,655
5,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 6 / 1
6,636
603
4,248
8,913
3,555
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
marin8
Sobek
10
1 / 3 / 2
6,681
607
5,271
13,435
11,723
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
12
Kills
2
3
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bnwy
Ah Puch
6
1
5
8.5
W
0
2
7
1.75
W
Nu Wa
FeliMarie
Nu Wa
6
0
6
9
L
Tiamat
0
3
1
0.17
L
1
6
1
0.25
L
Sobek
marin8
Sobek
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,315
Damage
13,093
19,772
Taken
30,003
12,365
Mitigated
21,042
7,766
Healing
8,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bnwy
Ah Puch
14,091
606
0
3,362
6,715
2,461
138
3,002
3,713
38,574
0
W
4,603
766
0
3,706
8,616
8,379
30
4,003
4,613
64
9,809
W
Nu Wa
FeliMarie
Nu Wa
6,621
1,774
0
698
4,441
1,525
665
2,120
2,321
20,897
0
L
Tiamat
3,574
385
0
1,775
7,655
5,764
0
5,785
1,582
16,584
0
L
4,248
1,103
0
2,252
8,913
3,555
0
5,843
2,848
0
26,810
L
Sobek
marin8
Sobek
5,271
171
0
4,230
13,435
11,723
0
8,367
4,586
16,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,206
Gold Earned
19,524
123
Minions Killed
135
5
Camps Cleared
3
610,715
Distance Traveled
548,471
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,308
755
74
7
2
205,909
3
W
Tyr
7,514
683
11
1
0
225,177
0
W
Nu Wa
8,384
762
38
3
3
179,629
0
L
Tiamat
6,207
564
28
3
0
184,660
0
L
Neith
6,636
603
76
7
1
168,310
2
L
Sobek
6,681
607
31
3
2
195,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role