Player Matchup

Ra
Ra
DarkClownCR
Ra
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,479 Elo+
Party 2
Ares
Ares
McMoscovio
Ares
Level 96
God Stats
9W - 3L
1,466 SR
Queue Stats
167W - 172L
1,489 Elo+
Party 2
Da Ji
Da Ji
Tututata
Da Ji
Level 121
God Stats
6W - 6L
1,549 SR
Queue Stats
1,178W - 1,681L
1,422 Elo+
Solo
Team Averages
Level 85
1,505 SR
1,463 Elo+

VS

Team Averages
Level 88
1,685 SR
1,512 Elo+
Fenrir
Fenrir
Dasktragon
Fenrir
Level 49
God Stats
2W - 3L
1,555 SR
Queue Stats
9W - 23L
1,367 Elo+
Solo
Anubis
Anubis
Filipowicz
Anubis
Level 87
God Stats
0W - 1L
1,760 SR
Queue Stats
29W - 21L
1,641 Elo+
Party 1
Mulan
Mulan
JustHeated
Mulan
Level 129
God Stats
0W - 1L
1,740 SR
Queue Stats
1W - 2L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 15
13,698
761
24,146
14,288
7,262
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 6 / 14
14,077
782
15,761
29,019
35,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Da Ji
Tututata
Da Ji
17
9 / 11 / 10
13,517
751
11,901
17,800
12,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dasktragon
Fenrir
14
7 / 12 / 6
11,852
658
10,838
19,359
10,599
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
Filipowicz
Anubis
18
11 / 7 / 10
14,187
788
21,640
20,628
17,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mulan
17
5 / 5 / 14
13,019
723
15,693
22,438
28,614
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
53
24
Kills
23
23
Deaths
24
39
Assists
30
Player
Kills
Deaths
Assists
KDA
W
8
6
15
2.58
L
Fenrir
Dasktragon
Fenrir
7
12
6
0.83
L
Anubis
Filipowicz
Anubis
11
7
10
2.29
L
Mulan
5
5
14
2.4
W
7
6
14
2.33
W
Da Ji
Tututata
Da Ji
9
11
10
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,808
Damage
48,171
61,107
Taken
62,425
54,558
Mitigated
56,281
16,037
Healing
13,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,146
2,890
4,063
4,019
14,288
7,262
1,458
6,323
7,965
77,021
0
L
Fenrir
Dasktragon
Fenrir
10,838
4,638
0
2,988
19,359
10,599
0
13,651
5,708
0
27,850
L
Anubis
Filipowicz
Anubis
21,640
1,131
0
9,229
20,628
17,068
372
13,168
7,460
61,122
0
L
Mulan
15,693
3,202
0
983
22,438
28,614
428
13,700
8,738
2,049
37,682
W
15,761
873
0
7,499
29,019
35,065
321
9,004
20,015
27,915
0
W
Da Ji
Tututata
Da Ji
11,901
3,336
0
456
17,800
12,231
879
7,646
10,154
0
35,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,292
Gold Earned
39,058
174
Minions Killed
184
8
Camps Cleared
7
879,892
Distance Traveled
839,956
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,698
761
114
6
1
301,347
4
L
Fenrir
11,852
658
44
2
2
254,653
2
L
Anubis
14,187
788
105
6
4
260,495
6
L
Mulan
13,019
723
35
2
1
324,808
3
W
Ares
14,077
782
18
1
1
301,373
3
W
Da Ji
13,517
751
42
2
6
277,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role