Player Matchup

King Arthur
King Arthur
Assassin-Wolf217
King Arthur
Level 66
God Stats
1W - 3L
1,394 SR
Queue Stats
2W - 7L
1,234 Elo+
Party 2
Nemesis
Nemesis
Putybestia
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,334 Elo+
Party 2
Bakasura
Bakasura
Rezy_Mazz-_
Bakasura
Level 32
God Stats
30W - 42L
1,468 SR
Queue Stats
51W - 73L
1,378 Elo+
Solo
Chang'e
Chang'e
SirKelvin
Chang'e
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,303 Elo+
Party 2
Eset
Eset
UvitaPower
Eset
Level 140
God Stats
0W - 4L
1,450 SR
Queue Stats
134W - 113L
1,535 Elo+
Party 2
Team Averages
Level 58
1,463 SR
1,357 Elo+

VS

Team Averages
Level 47
1,382 SR
1,387 Elo+
Danzaburou
Danzaburou
Keenywheat
Danzaburou
Level 41
God Stats
4W - 5L
1,498 SR
Queue Stats
19W - 23L
1,460 Elo+
Solo
Cupid
Cupid
PsychoBev1
Cupid
Level 20
God Stats
2W - 5L
1,229 SR
Queue Stats
19W - 19L
1,338 Elo+
Party 1
Nu Wa
Nu Wa
SBR Psycho
Nu Wa
Level 66
God Stats
10W - 13L
1,370 SR
Queue Stats
393W - 417L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
ShooterDrag1188
Cthulhu
Level 83
God Stats
19W - 18L
1,542 SR
Queue Stats
292W - 316L
1,416 Elo+
Party 1
Loki
Loki
psychobane5848
Loki
Level 27
God Stats
5W - 5L
1,273 SR
Queue Stats
97W - 134L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Assassin-Wolf217
King Arthur
14
3 / 6 / 3
8,902
405
6,588
22,095
14,376
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Putybestia
Nemesis
9
3 / 4 / 2
7,836
356
3,119
10,209
3,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
Rezy_Mazz-_
Bakasura
18
9 / 4 / 3
11,770
535
9,414
19,660
8,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
SirKelvin
Chang'e
15
0 / 5 / 5
9,112
414
7,834
17,440
10,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 1 / 1
9,757
444
6,190
8,484
4,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Keenywheat
Danzaburou
19
3 / 3 / 5
12,324
560
13,062
15,956
7,478
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
14
2 / 8 / 7
10,323
469
4,640
12,385
4,666
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
19
7 / 4 / 6
12,400
564
26,173
10,257
3,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 3 / 3
10,404
473
7,641
16,241
14,050
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 5 / 5
11,128
506
7,558
11,582
4,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
46
21
Kills
20
20
Deaths
23
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Assassin-Wolf217
King Arthur
3
6
3
0.75
W
Danzaburou
Keenywheat
Danzaburou
3
3
5
1.83
W
Cupid
2
8
7
0.69
L
Nemesis
Putybestia
Nemesis
3
4
2
1
L
Bakasura
Rezy_Mazz-_
Bakasura
9
4
3
2.63
W
Nu Wa
7
4
6
2.5
W
4
3
3
1.83
L
Chang'e
SirKelvin
Chang'e
0
5
5
0.5
L
6
1
1
6.5
W
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,145
Damage
59,074
77,888
Taken
66,421
40,660
Mitigated
34,296
15,857
Healing
13,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Assassin-Wolf217
King Arthur
6,588
234
0
3,678
22,095
14,376
239
8,738
13,036
0
33,527
W
Danzaburou
Keenywheat
Danzaburou
13,062
5,182
0
5,681
15,956
7,478
3,807
922
14,964
0
95,009
W
Cupid
4,640
2,778
594
413
12,385
4,666
4,382
3,375
8,890
0
40,104
L
Nemesis
Putybestia
Nemesis
3,119
1,865
0
619
10,209
3,096
0
4,715
5,294
0
15,121
L
Bakasura
Rezy_Mazz-_
Bakasura
9,414
7,093
0
2,574
19,660
8,149
1,989
6,069
13,268
0
71,257
W
Nu Wa
26,173
6,890
179
1,901
10,257
3,911
642
4,496
5,761
95,608
0
W
7,641
943
110
2,292
16,241
14,050
182
2,355
13,637
47,521
0
L
Chang'e
SirKelvin
Chang'e
7,834
386
2,239
4,464
17,440
10,983
72
8,787
8,403
42,838
0
L
6,190
465
0
2,283
8,484
4,056
511
4,031
4,073
54,691
0
W
7,558
3,640
0
2,356
11,582
4,191
788
3,134
8,330
0
58,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,377
Gold Earned
56,579
370
Minions Killed
513
0
Camps Cleared
0
1,748,391
Distance Traveled
2,007,394
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,902
405
55
3
0
375,642
0
W
Danzaburou
12,324
560
146
7
0
405,477
0
W
Cupid
10,323
469
84
4
0
306,021
0
L
Nemesis
7,836
356
32
1
0
285,502
0
L
Bakasura
11,770
535
140
6
0
483,389
4
W
Nu Wa
12,400
564
135
6
0
425,729
4
W
Cthulhu
10,404
473
66
3
0
437,315
0
L
Chang'e
9,112
414
47
2
0
369,100
1
L
Eset
9,757
444
96
4
0
234,758
1
W
Loki
11,128
506
82
4
0
432,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role