Player Matchup

Nox
Nox
Draconicstorm
Nox
Level 128
God Stats
44W - 36L
1,504 SR
Queue Stats
278W - 318L
1,374 Elo+
Solo
Izanami
Izanami
The_Dangolang
Izanami
Level 32
God Stats
28W - 39L
1,191 SR
Queue Stats
30W - 43L
1,174 Elo+
Party 1
Apollo
Apollo
XxSonOfApolloxX
Apollo
Level 61
God Stats
6W - 15L
1,285 SR
Queue Stats
92W - 117L
1,487 Elo+
Solo
Ymir
Ymir
floridadude941
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
429W - 572L
1,329 Elo+
Party 1
Terra
Terra
zombiegamer84
Terra
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
291W - 402L
1,361 Elo+
Party 1
Team Averages
Level 70
1,396 SR
1,345 Elo+

VS

Team Averages
Level 68
1,498 SR
1,367 Elo+
Jormungandr
Jormungandr
RIPQUESTIONMARK
Jormungandr
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 17L
1,343 Elo+
Party 2
Tiamat
Tiamat
Screebo
Tiamat
Level 49
God Stats
11W - 10L
1,506 SR
Queue Stats
25W - 19L
1,425 Elo+
Party 2
Susano
Susano
footlongwonton
Susano
Level 15
God Stats
3W - 1L
1,688 SR
Queue Stats
6W - 9L
1,308 Elo+
Party 2
Danzaburou
Danzaburou
mightisright
Danzaburou
Level 68
God Stats
3W - 2L
1,239 SR
Queue Stats
33W - 19L
1,394 Elo+
Party 2
Mulan
Mulan
writing_raven
Mulan
Level 78
God Stats
15W - 7L
1,558 SR
Queue Stats
161W - 153L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 12 / 8
9,982
998
13,561
20,631
7,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
15
1 / 7 / 7
9,745
975
13,912
17,580
5,829
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 7
10,061
1,006
5,922
10,023
3,740
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 9 / 5
9,437
944
5,231
18,598
16,521
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 6 / 4
9,988
999
4,483
14,577
17,851
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

99

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
RIPQUESTIONMARK
Jormungandr
18
4 / 1 / 26
11,212
1,121
12,239
8,949
9,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
Screebo
Tiamat
18
7 / 0 / 22
11,691
1,169
22,509
8,374
5,060
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
8 / 4 / 19
11,326
1,133
9,959
9,415
3,644
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
mightisright
Danzaburou
19
12 / 2 / 23
13,009
1,301
17,699
8,711
3,152
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
7 / 4 / 23
11,167
1,117
12,290
14,393
13,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
151
11
Kills
38
38
Deaths
11
31
Assists
113
Player
Kills
Deaths
Assists
KDA
L
2
12
8
0.5
W
Jormungandr
RIPQUESTIONMARK
Jormungandr
4
1
26
17
W
Tiamat
Screebo
Tiamat
7
0
22
18
L
Izanami
1
7
7
0.64
L
3
4
7
1.63
L
1
9
5
0.39
W
8
4
19
4.38
W
Danzaburou
mightisright
Danzaburou
12
2
23
11.75
W
7
4
23
4.63
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,109
Damage
74,696
81,409
Taken
49,842
51,237
Mitigated
34,471
5,193
Healing
9,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,561
237
314
123
20,631
7,296
0
9,954
10,677
33,314
0
W
Jormungandr
RIPQUESTIONMARK
Jormungandr
12,239
2,492
0
880
8,949
9,607
0
4,020
4,929
30,174
0
W
Tiamat
Screebo
Tiamat
22,509
2,055
186
3,456
8,374
5,060
0
3,530
4,844
39,780
0
L
Izanami
13,912
10,381
0
2,318
17,580
5,829
0
6,195
11,385
0
48,499
L
5,922
4,471
0
50
10,023
3,740
0
4,711
5,312
0
23,327
L
5,231
1,780
0
0
18,598
16,521
0
6,033
12,393
20,862
0
W
9,959
2,270
0
21
9,415
3,644
0
3,997
5,418
0
25,094
W
Danzaburou
mightisright
Danzaburou
17,699
10,784
0
3,077
8,711
3,152
0
4,338
4,373
0
32,984
W
12,290
3,421
109
2,260
14,393
13,008
0
7,390
7,003
0
20,585
L
4,483
1,540
1,069
1,319
14,577
17,851
0
7,855
6,587
8,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,213
Gold Earned
58,405
193
Minions Killed
174
8
Camps Cleared
5
728,785
Distance Traveled
919,682
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,982
998
40
4
1
184,284
0
W
Jormungandr
11,212
1,121
43
4
0
183,525
0
W
Tiamat
11,691
1,169
43
4
3
200,171
0
L
Izanami
9,745
975
77
8
3
137,574
0
L
Apollo
10,061
1,006
33
3
2
139,856
0
L
Ymir
9,437
944
34
3
2
146,015
1
W
Susano
11,326
1,133
33
3
2
192,074
0
W
Danzaburou
13,009
1,301
32
3
0
168,531
0
W
Mulan
11,167
1,117
23
2
0
175,381
0
L
Terra
9,988
999
9
1
0
121,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role