Player Matchup

Erlang Shen
Erlang Shen
Bullitt0622
Erlang Shen
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
97W - 73L
1,572 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DEADCIVALEAN
Kumbhakarna
Level 138
God Stats
1W - 0L
1,615 SR
Queue Stats
7W - 5L
1,689 Elo+
Party 2
Zhong Kui
Zhong Kui
DaldeusBRS
Zhong Kui
Level 157
God Stats
21W - 9L
1,823 SR
Queue Stats
106W - 56L
1,726 Elo+
Party 2
Ra
Ra
yashlnoki
Ra
Level 153
God Stats
9W - 2L
1,651 SR
Queue Stats
135W - 110L
1,640 Elo+
Party 2
Team Averages
Level 129
1,647 SR
1,657 Elo+

VS

Team Averages
Level 128
1,437 SR
1,622 Elo+
Amaterasu
Amaterasu
BigGreenFTW
Amaterasu
Level 129
God Stats
1W - 1L
1,179 SR
Queue Stats
49W - 37L
1,564 Elo+
Party 3
Sobek
Sobek
Innaco
Sobek
Level 114
God Stats
0W - 1L
1,426 SR
Queue Stats
17W - 9L
1,651 Elo+
Party 1
Zhong Kui
Zhong Kui
THEBRADANTOR
Zhong Kui
Level 123
God Stats
1W - 1L
1,394 SR
Queue Stats
45W - 38L
1,550 Elo+
Party 3
Hou Yi
Hou Yi
castaturr
Hou Yi
Level 147
God Stats
4W - 1L
1,748 SR
Queue Stats
71W - 47L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bullitt0622
Erlang Shen
18
6 / 2 / 5
13,087
818
14,841
13,741
12,320
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
DEADCIVALEAN
Kumbhakarna
16
1 / 1 / 10
11,863
741
5,239
15,306
20,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
DaldeusBRS
Zhong Kui
19
7 / 0 / 5
12,976
811
20,618
14,297
12,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
2 / 2 / 5
11,920
745
9,793
9,942
6,687
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigGreenFTW
Amaterasu
17
2 / 3 / 3
10,768
673
7,699
15,081
12,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
Innaco
Sobek
16
2 / 3 / 2
11,222
701
5,730
19,428
20,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zhong Kui
THEBRADANTOR
Zhong Kui
16
1 / 6 / 0
10,167
635
9,976
15,405
10,385
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
castaturr
Hou Yi
16
0 / 4 / 3
10,576
661
11,861
12,629
5,427
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
16
Kills
5
5
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BigGreenFTW
Amaterasu
2
3
3
1.17
W
Erlang Shen
Bullitt0622
Erlang Shen
6
2
5
4.25
W
Kumbhakarna
DEADCIVALEAN
Kumbhakarna
1
1
10
6
W
Zhong Kui
DaldeusBRS
Zhong Kui
7
0
5
9.5
L
Sobek
Innaco
Sobek
2
3
2
1
L
Zhong Kui
THEBRADANTOR
Zhong Kui
1
6
0
0.17
L
Hou Yi
castaturr
Hou Yi
0
4
3
0.38
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,491
Damage
35,266
53,286
Taken
62,543
51,915
Mitigated
48,313
19,277
Healing
11,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BigGreenFTW
Amaterasu
7,699
2,401
0
2,914
15,081
12,475
449
9,341
5,432
0
35,012
W
Erlang Shen
Bullitt0622
Erlang Shen
14,841
6,436
0
2,373
13,741
12,320
2,653
3,575
10,166
971
43,962
W
Kumbhakarna
DEADCIVALEAN
Kumbhakarna
5,239
507
0
1,820
15,306
20,375
109
4,350
10,956
19,979
0
W
Zhong Kui
DaldeusBRS
Zhong Kui
20,618
1,024
0
8,059
14,297
12,533
2,304
3,784
10,513
69,791
0
L
Sobek
Innaco
Sobek
5,730
435
343
2,690
19,428
20,026
0
10,479
8,479
22,604
0
L
Zhong Kui
THEBRADANTOR
Zhong Kui
9,976
611
0
3,800
15,405
10,385
181
8,869
6,362
34,680
0
L
Hou Yi
castaturr
Hou Yi
11,861
5,624
0
1,688
12,629
5,427
232
6,783
5,704
0
66,444
W
9,793
620
2,221
4,804
9,942
6,687
1,517
4,338
5,604
47,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,846
Gold Earned
42,733
296
Minions Killed
253
17
Camps Cleared
13
1,318,735
Distance Traveled
1,046,698
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,768
673
46
3
3
256,225
1
W
Erlang Shen
13,087
818
68
4
5
340,254
3
W
Kumbhakarna
11,863
741
22
1
2
328,114
0
W
Zhong Kui
12,976
811
123
8
6
370,020
3
L
Sobek
11,222
701
40
3
1
287,088
4
L
Zhong Kui
10,167
635
67
4
4
239,927
1
L
Hou Yi
10,576
661
100
6
5
263,458
3
W
Ra
11,920
745
83
5
4
280,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role