Player Matchup

Danzaburou
Danzaburou
Beniit250
Danzaburou
Level 29
God Stats
2W - 4L
1,571 SR
Queue Stats
52W - 60L
1,624 Elo+
Solo
Sol
Sol
BidenLovesBBCs
Sol
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,624 Elo+
Party 1
Tiamat
Tiamat
Poolloos
Tiamat
Level 19
God Stats
1W - 0L
1,736 SR
Queue Stats
30W - 27L
1,564 Elo+
Solo
Chaac
Chaac
sαm99
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,383 Elo+
Solo
Arachne
Arachne
xKingxTrumpx
Arachne
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,624 Elo+
Party 1
Team Averages
Level 16
1,561 SR
1,564 Elo+

VS

Team Averages
Level 18
1,607 SR
1,629 Elo+
Scylla
Scylla
DOKMAN1
Scylla
Level 15
God Stats
0W - 1L
1,804 SR
Queue Stats
8W - 6L
1,639 Elo+
Solo
Jormungandr
Jormungandr
Plaxmanta
Jormungandr
Level 25
God Stats
22W - 15L
1,620 SR
Queue Stats
82W - 81L
1,490 Elo+
Solo
Osiris
Osiris
Siddorax
Osiris
Level 29
God Stats
4W - 5L
1,611 SR
Queue Stats
223W - 192L
1,606 Elo+
Solo
Bakasura
Bakasura
WhereDaWardsDo
Bakasura
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 25L
1,707 Elo+
Solo
Charybdis
Charybdis
nepho08
Charybdis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beniit250
Danzaburou
12
3 / 0 / 1
6,673
667
5,407
3,576
1,043
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
8 / 3 / 0
7,370
737
5,862
9,096
3,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
Poolloos
Tiamat
10
0 / 1 / 0
5,563
556
3,148
6,251
5,212
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
sαm99
Chaac
9
1 / 0 / 2
5,243
524
2,759
4,646
1,614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
xKingxTrumpx
Arachne
7
1 / 1 / 1
4,937
494
524
5,879
1,509
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DOKMAN1
Scylla
8
0 / 5 / 1
5,080
508
2,363
4,347
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Plaxmanta
Jormungandr
8
0 / 1 / 0
4,714
471
1,832
5,581
4,628
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
Siddorax
Osiris
11
0 / 0 / 2
6,285
629
3,841
5,162
3,198
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
11
4 / 3 / 0
6,686
669
5,172
7,169
2,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
nepho08
Charybdis
7
0 / 4 / 1
4,350
435
821
4,679
1,044
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
13
Kills
4
5
Deaths
13
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Beniit250
Danzaburou
3
0
1
3.5
W
8
3
0
2.67
L
Scylla
DOKMAN1
Scylla
0
5
1
0.1
L
Jormungandr
Plaxmanta
Jormungandr
0
1
0
0
W
Tiamat
Poolloos
Tiamat
0
1
0
0
L
Osiris
Siddorax
Osiris
0
0
2
1
L
Bakasura
4
3
0
1.33
L
Charybdis
nepho08
Charybdis
0
4
1
0.13
W
Chaac
sαm99
Chaac
1
0
2
2
W
Arachne
xKingxTrumpx
Arachne
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,700
Damage
14,029
29,448
Taken
26,938
12,522
Mitigated
13,133
13,371
Healing
7,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Beniit250
Danzaburou
5,407
2,758
0
2,079
3,576
1,043
606
611
2,935
0
49,829
W
5,862
3,006
0
4,731
9,096
3,144
918
1,511
7,082
55,544
6,895
L
Scylla
DOKMAN1
Scylla
2,363
441
0
430
4,347
1,316
0
2,720
1,627
18,949
0
L
Jormungandr
Plaxmanta
Jormungandr
1,832
403
0
1,076
5,581
4,628
0
0
5,581
24,596
0
W
Tiamat
Poolloos
Tiamat
3,148
91
0
2,578
6,251
5,212
0
0
5,656
31,136
0
L
Osiris
Siddorax
Osiris
3,841
1,121
0
2,653
5,162
3,198
0
2,567
2,595
0
35,501
L
Bakasura
5,172
3,028
0
2,794
7,169
2,947
0
2,135
5,034
0
29,510
L
Charybdis
nepho08
Charybdis
821
460
0
250
4,679
1,044
0
827
3,852
0
6,938
W
Chaac
sαm99
Chaac
2,759
565
0
3,027
4,646
1,614
0
1,558
3,088
0
23,818
W
Arachne
xKingxTrumpx
Arachne
524
378
0
956
5,879
1,509
0
574
5,094
0
18,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,786
Gold Earned
27,115
358
Minions Killed
288
0
Camps Cleared
0
963,040
Distance Traveled
943,999
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,673
667
103
10
0
176,080
2
W
Sol
7,370
737
104
10
0
175,777
0
L
Scylla
5,080
508
41
4
0
178,889
1
L
Jormungandr
4,714
471
56
6
0
188,151
3
W
Tiamat
5,563
556
66
7
0
157,739
3
L
Osiris
6,285
629
92
9
0
200,703
5
L
Bakasura
6,686
669
85
9
0
207,565
0
L
Charybdis
4,350
435
14
1
0
168,691
0
W
Chaac
5,243
524
45
5
0
227,611
4
W
Arachne
4,937
494
40
4
0
225,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role