Player Matchup

Merlin
Merlin
Jokerushow
Merlin
Level 29
God Stats
3W - 6L
1,723 SR
Queue Stats
474W - 485L
1,514 Elo+
Solo
Hachiman
Hachiman
Lethum
Hachiman
Level 121
God Stats
3W - 2L
1,811 SR
Queue Stats
302W - 247L
1,722 Elo+
Party 1
Sun Wukong
Sun Wukong
OmeAnjer
Sun Wukong
Level 5
God Stats
38W - 20L
1,471 SR
Queue Stats
48W - 27L
1,481 Elo+
Party 1
Hel
Hel
Reatardobot
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,727 Elo+
Party 1
Jormungandr
Jormungandr
billenbeuker420
Jormungandr
Level 58
God Stats
3W - 9L
1,358 SR
Queue Stats
189W - 156L
1,512 Elo+
Party 1
Team Averages
Level 46
1,573 SR
1,591 Elo+

VS

Team Averages
Level 42
1,470 SR
1,562 Elo+
Ravana
Ravana
Huba220
Ravana
Level 29
God Stats
2W - 4L
1,303 SR
Queue Stats
39W - 31L
1,633 Elo+
Solo
Loki
Loki
KriosDom
Loki
Level 12
God Stats
11W - 8L
1,516 SR
Queue Stats
21W - 18L
1,488 Elo+
Party 2
Discordia
Discordia
YαmeteOniiChan
Discordia
Level 27
God Stats
3W - 1L
1,718 SR
Queue Stats
30W - 9L
1,734 Elo+
Solo
Baron Samedi
Baron Samedi
xRhaa
Baron Samedi
Level 124
God Stats
4W - 3L
1,293 SR
Queue Stats
10W - 9L
1,242 Elo+
Party 2
Ganesha
Ganesha
Çara
Ganesha
Level 17
God Stats
3W - 3L
1,521 SR
Queue Stats
50W - 21L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jokerushow
Merlin
20
3 / 9 / 14
14,566
910
17,348
23,668
8,161
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Lethum
Hachiman
20
8 / 7 / 8
15,852
991
27,088
35,189
11,186
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
OmeAnjer
Sun Wukong
20
5 / 3 / 13
14,483
905
17,822
29,096
24,428
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
2 / 11 / 15
13,925
870
11,825
27,195
11,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
billenbeuker420
Jormungandr
20
3 / 4 / 15
14,434
902
22,853
24,701
39,801
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Huba220
Ravana
20
3 / 8 / 13
13,777
861
12,249
22,071
15,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
20
16 / 3 / 11
17,067
1,067
30,374
22,054
18,640
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
YαmeteOniiChan
Discordia
20
8 / 2 / 18
16,281
1,018
44,174
15,150
6,287
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
xRhaa
Baron Samedi
20
7 / 7 / 16
15,511
969
25,304
22,254
14,283
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Çara
Ganesha
20
0 / 1 / 29
15,184
949
21,400
22,983
33,465
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
121
21
Kills
34
34
Deaths
21
65
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Ravana
Huba220
Ravana
3
8
13
1.19
L
Merlin
Jokerushow
Merlin
3
9
14
1.11
W
Loki
16
3
11
7.17
L
Hachiman
Lethum
Hachiman
8
7
8
1.71
L
Sun Wukong
OmeAnjer
Sun Wukong
5
3
13
3.83
L
2
11
15
0.86
W
Discordia
YαmeteOniiChan
Discordia
8
2
18
8.5
L
Jormungandr
billenbeuker420
Jormungandr
3
4
15
2.63
W
Baron Samedi
xRhaa
Baron Samedi
7
7
16
2.14
W
Ganesha
Çara
Ganesha
0
1
29
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,936
Damage
133,501
139,849
Taken
104,512
95,346
Mitigated
88,179
25,410
Healing
29,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Huba220
Ravana
12,249
3,186
0
994
22,071
15,504
0
11,144
10,927
0
28,652
L
Merlin
Jokerushow
Merlin
17,348
371
0
0
23,668
8,161
0
12,401
10,283
55,660
0
W
Loki
30,374
11,328
0
2,645
22,054
18,640
0
10,367
11,687
0
50,748
L
Hachiman
Lethum
Hachiman
27,088
22,339
0
5,495
35,189
11,186
0
23,539
11,650
0
60,718
L
Sun Wukong
OmeAnjer
Sun Wukong
17,822
3,961
0
2,444
29,096
24,428
0
21,585
7,511
0
28,517
L
11,825
34
11,207
6,264
27,195
11,770
0
15,378
11,817
31,921
0
W
Discordia
YαmeteOniiChan
Discordia
44,174
4,028
670
5,194
15,150
6,287
0
7,921
7,229
61,566
0
L
Jormungandr
billenbeuker420
Jormungandr
22,853
5,333
0
0
24,701
39,801
0
17,975
6,726
52,547
0
W
Baron Samedi
xRhaa
Baron Samedi
25,304
1,149
5,204
7,269
22,254
14,283
0
10,521
11,733
58,421
0
W
Ganesha
Çara
Ganesha
21,400
1,498
3,284
4,053
22,983
33,465
0
12,073
10,910
58,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,260
Gold Earned
77,820
312
Minions Killed
296
8
Camps Cleared
9
1,483,364
Distance Traveled
1,609,052
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,777
861
52
3
2
245,386
0
L
Merlin
14,566
910
108
7
1
279,894
0
W
Loki
17,067
1,067
50
3
2
356,486
1
L
Hachiman
15,852
991
58
4
3
316,289
0
L
Sun Wukong
14,483
905
35
2
1
312,786
0
L
Hel
13,925
870
62
4
2
282,790
0
W
Discordia
16,281
1,018
62
4
3
357,363
0
L
Jormungandr
14,434
902
49
3
1
291,605
1
W
Baron Samedi
15,511
969
132
8
2
308,372
2
W
Ganesha
15,184
949
0
0
0
341,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role