Player Matchup

Odin
Odin
DeiLee
Odin
Level 18
God Stats
2W - 3L
1,356 SR
Queue Stats
25W - 23L
1,452 Elo+
Party 1
Arachne
Arachne
ImaSpiderSooWhat
Arachne
Level 4
God Stats
2W - 2L
1,650 SR
Queue Stats
2W - 2L
1,612 Elo+
Party 1
Chiron
Chiron
SyCoSimple
Chiron
Level 10
God Stats
0W - 4L
1,500 SR
Queue Stats
119W - 90L
1,543 Elo+
Solo
Ra
Ra
Yullsin
Ra
Level 14
God Stats
1W - 1L
1,770 SR
Queue Stats
12W - 9L
1,488 Elo+
Party 1
Jormungandr
Jormungandr
Zektwave
Jormungandr
Level 15
God Stats
3W - 2L
1,736 SR
Queue Stats
15W - 10L
1,549 Elo+
Party 1
Team Averages
Level 12
1,602 SR
1,529 Elo+

VS

Team Averages
Level 17
1,574 SR
1,599 Elo+
Tsukuyomi
Tsukuyomi
GlizzyGluk9000
Tsukuyomi
Level 16
God Stats
14W - 8L
1,687 SR
Queue Stats
41W - 26L
1,686 Elo+
Solo
Serqet
Serqet
ItsYoDucky
Serqet
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 46L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
Krave999
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 109L
1,465 Elo+
Solo
Xbalanque
Xbalanque
WOKSPLITRR
Xbalanque
Level 15
God Stats
10W - 7L
1,685 SR
Queue Stats
59W - 40L
1,657 Elo+
Solo
Sol
Sol
bigbadaj123
Sol
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 34L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
DeiLee
Odin
10
0 / 4 / 3
6,052
466
5,272
9,897
2,891
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 7 / 0
7,394
569
7,652
12,149
4,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
SyCoSimple
Chiron
9
1 / 4 / 0
5,877
452
5,358
6,449
1,496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 8 / 3
5,894
453
3,256
7,223
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Zektwave
Jormungandr
8
1 / 5 / 2
5,420
417
2,954
10,824
5,589
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GlizzyGluk9000
Tsukuyomi
13
5 / 0 / 7
8,085
622
7,120
7,607
3,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
ItsYoDucky
Serqet
10
0 / 3 / 13
6,955
535
4,421
11,947
8,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Krave999
Sun Wukong
13
3 / 2 / 5
7,649
588
6,087
9,212
4,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xbalanque
WOKSPLITRR
Xbalanque
14
9 / 0 / 3
8,582
660
8,787
6,691
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
11 / 1 / 4
8,831
679
11,483
8,166
3,559
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
6
Kills
28
28
Deaths
6
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Odin
DeiLee
Odin
0
4
3
0.38
W
Tsukuyomi
GlizzyGluk9000
Tsukuyomi
5
0
7
8.5
L
4
7
0
0.57
W
Serqet
ItsYoDucky
Serqet
0
3
13
2.17
W
Sun Wukong
Krave999
Sun Wukong
3
2
5
2.75
L
Chiron
SyCoSimple
Chiron
1
4
0
0.25
W
Xbalanque
WOKSPLITRR
Xbalanque
9
0
3
10.5
L
0
8
3
0.19
L
Jormungandr
Zektwave
Jormungandr
1
5
2
0.4
W
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,492
Damage
37,898
46,542
Taken
43,623
16,623
Mitigated
22,018
6,856
Healing
16,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
DeiLee
Odin
5,272
3,147
0
750
9,897
2,891
0
1,759
7,898
0
21,215
W
Tsukuyomi
GlizzyGluk9000
Tsukuyomi
7,120
2,083
0
3,494
7,607
3,080
0
435
7,172
0
50,624
L
7,652
4,340
0
3,351
12,149
4,994
126
3,835
8,314
0
40,169
W
Serqet
ItsYoDucky
Serqet
4,421
1,297
0
3,250
11,947
8,529
0
2,098
9,849
0
13,286
W
Sun Wukong
Krave999
Sun Wukong
6,087
999
0
3,802
9,212
4,863
311
1,038
8,174
0
39,430
L
Chiron
SyCoSimple
Chiron
5,358
1,763
235
1,368
6,449
1,496
0
0
6,299
0
32,490
W
Xbalanque
WOKSPLITRR
Xbalanque
8,787
6,092
0
2,350
6,691
1,987
3,384
714
5,977
0
53,059
L
3,256
381
0
432
7,223
1,653
96
2,263
4,828
22,203
0
L
Jormungandr
Zektwave
Jormungandr
2,954
961
0
720
10,824
5,589
0
3,626
6,940
10,143
0
W
11,483
4,754
0
3,234
8,166
3,559
1,876
1,925
6,241
49,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,637
Gold Earned
40,102
240
Minions Killed
365
0
Camps Cleared
0
1,115,280
Distance Traveled
1,350,979
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,052
466
50
4
0
236,279
1
W
Tsukuyomi
8,085
622
82
6
0
309,154
5
L
Arachne
7,394
569
63
5
0
244,862
1
W
Serqet
6,955
535
19
1
0
269,750
9
W
Sun Wukong
7,649
588
84
6
0
259,230
1
L
Chiron
5,877
452
65
5
0
207,893
1
W
Xbalanque
8,582
660
100
8
0
241,243
4
L
Ra
5,894
453
45
3
0
200,796
1
L
Jormungandr
5,420
417
17
1
0
225,450
0
W
Sol
8,831
679
80
6
0
271,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role