Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Savega
Izanami
Level 17
God Stats
15W - 14L
1,521 SR
Queue Stats
27W - 26L
1,453 Elo+
Party 1
Nemesis
Nemesis
Spartann1198
Nemesis
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 50L
1,517 Elo+
Party 1
Cthulhu
Cthulhu
deadeye jax
Cthulhu
Level 28
God Stats
2W - 0L
1,946 SR
Queue Stats
62W - 55L
1,475 Elo+
Party 1
Artemis
Artemis
graystache
Artemis
Level 40
God Stats
86W - 74L
1,619 SR
Queue Stats
117W - 130L
1,541 Elo+
Solo
Team Averages
Level 50
1,617 SR
1,497 Elo+

VS

Team Averages
Level 64
1,586 SR
1,496 Elo+
Cthulhu
Cthulhu
Aiosphere
Cthulhu
Level 18
God Stats
10W - 4L
1,703 SR
Queue Stats
24W - 20L
1,522 Elo+
Party 2
Erlang Shen
Erlang Shen
Jaenga
Erlang Shen
Level 62
God Stats
1W - 2L
1,553 SR
Queue Stats
61W - 52L
1,480 Elo+
Party 3
Apollo
Apollo
TakisHOT187
Apollo
Level 107
God Stats
9W - 3L
1,672 SR
Queue Stats
24W - 16L
1,537 Elo+
Solo
Fenrir
Fenrir
ThatGuyMagZ
Fenrir
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,502 Elo+
Party 2
Baron Samedi
Baron Samedi
thebigNXD
Baron Samedi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
7 / 2 / 25
13,304
1,023
18,993
16,538
7,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Savega
Izanami
20
8 / 3 / 26
13,219
1,017
26,400
12,224
5,496
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Spartann1198
Nemesis
20
10 / 6 / 27
13,824
1,063
22,776
19,735
9,496
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
deadeye jax
Cthulhu
20
4 / 1 / 33
13,587
1,045
14,283
19,570
18,813
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
graystache
Artemis
20
16 / 3 / 21
14,973
1,152
45,876
18,941
8,756
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

143

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aiosphere
Cthulhu
18
3 / 10 / 9
11,885
914
22,059
28,691
40,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Erlang Shen
Jaenga
Erlang Shen
18
1 / 10 / 10
11,806
908
15,120
34,176
32,839
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
19
8 / 6 / 5
13,852
1,066
26,883
22,538
11,011
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
18
3 / 8 / 6
11,827
910
10,561
29,617
21,132
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
thebigNXD
Baron Samedi
18
0 / 11 / 8
11,060
851
7,580
18,941
9,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
53
45
Kills
15
15
Deaths
45
132
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
2
25
9.75
L
Cthulhu
Aiosphere
Cthulhu
3
10
9
0.75
L
Erlang Shen
Jaenga
Erlang Shen
1
10
10
0.6
W
Izanami
Savega
Izanami
8
3
26
7
W
Nemesis
Spartann1198
Nemesis
10
6
27
3.92
L
Apollo
8
6
5
1.75
L
Fenrir
3
8
6
0.75
W
Cthulhu
deadeye jax
Cthulhu
4
1
33
20.5
W
Artemis
graystache
Artemis
16
3
21
8.83
L
Baron Samedi
thebigNXD
Baron Samedi
0
11
8
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,328
Damage
82,203
87,008
Taken
133,963
49,693
Mitigated
115,463
33,774
Healing
7,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
18,993
1,796
10,698
7,274
16,538
7,132
0
7,090
8,840
42,946
0
L
Cthulhu
Aiosphere
Cthulhu
22,059
772
1,244
0
28,691
40,802
0
8,232
20,459
32,498
0
L
Erlang Shen
Jaenga
Erlang Shen
15,120
7,288
0
4,509
34,176
32,839
0
7,917
26,259
0
42,083
W
Izanami
Savega
Izanami
26,400
15,106
0
952
12,224
5,496
0
4,665
7,279
0
44,796
W
Nemesis
Spartann1198
Nemesis
22,776
11,843
0
2,547
19,735
9,496
0
5,904
13,305
0
36,777
L
Apollo
26,883
12,572
0
165
22,538
11,011
0
6,017
16,521
0
79,072
L
Fenrir
10,561
2,093
0
492
29,617
21,132
0
6,772
22,845
4,831
18,843
W
Cthulhu
deadeye jax
Cthulhu
14,283
1,046
2,889
5,509
19,570
18,813
0
3,700
15,100
43,454
0
W
Artemis
graystache
Artemis
45,876
35,382
0
3,905
18,941
8,756
0
7,086
11,298
0
70,771
L
Baron Samedi
thebigNXD
Baron Samedi
7,580
931
1,012
562
18,941
9,679
0
4,338
14,603
27,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,907
Gold Earned
60,430
251
Minions Killed
278
9
Camps Cleared
9
1,264,993
Distance Traveled
1,169,753
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,304
1,023
68
5
1
253,367
1
L
Cthulhu
11,885
914
35
3
0
231,387
0
L
Erlang Shen
11,806
908
30
2
2
244,048
1
W
Izanami
13,219
1,017
45
3
0
236,635
2
W
Nemesis
13,824
1,063
24
2
4
279,270
1
L
Apollo
13,852
1,066
122
9
6
245,241
0
L
Fenrir
11,827
910
26
2
0
267,078
0
W
Cthulhu
13,587
1,045
50
4
1
255,628
2
W
Artemis
14,973
1,152
64
5
3
240,093
0
L
Baron Samedi
11,060
851
65
5
1
181,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role