Player Matchup

Cthulhu
Cthulhu
ChorionicAlert
Cthulhu
Level 124
God Stats
14W - 10L
1,507 SR
Queue Stats
225W - 194L
1,511 Elo+
Party 1
Baron Samedi
Baron Samedi
SackkDaddy
Baron Samedi
Level 126
God Stats
2W - 6L
1,502 SR
Queue Stats
141W - 116L
1,501 Elo+
Solo
Bakasura
Bakasura
lvl 10 WAFFLE
Bakasura
Level 128
God Stats
7W - 7L
1,395 SR
Queue Stats
165W - 146L
1,538 Elo+
Party 1
Team Averages
Level 126
1,468 SR
1,517 Elo+

VS

Team Averages
Level 117
1,830 SR
1,481 Elo+
Medusa
Medusa
BAMAHEADHUNTER
Medusa
Level 123
God Stats
1W - 1L
1,773 SR
Queue Stats
5W - 4L
1,546 Elo+
Party 2
Guan Yu
Guan Yu
Mervailles
Guan Yu
Level 158
God Stats
0W - 1L
1,929 SR
Queue Stats
25W - 44L
1,516 Elo+
Solo
Raijin
Raijin
iMidOrTroll
Raijin
Level 71
God Stats
5W - 2L
1,789 SR
Queue Stats
5W - 9L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 15
16,141
702
18,058
33,841
49,211
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
SackkDaddy
Baron Samedi
20
5 / 3 / 18
16,045
698
21,166
19,095
19,213
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
lvl 10 WAFFLE
Bakasura
19
15 / 8 / 6
16,824
731
22,513
24,043
10,271
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 9 / 9
16,049
698
23,897
22,582
8,877
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Mervailles
Guan Yu
16
4 / 10 / 10
14,527
632
16,616
33,273
38,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Raijin
17
6 / 7 / 11
14,666
638
21,987
19,923
6,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
49
26
Kills
19
19
Deaths
26
39
Assists
30
Player
Kills
Deaths
Assists
KDA
L
9
9
9
1.5
W
6
8
15
1.69
L
Guan Yu
Mervailles
Guan Yu
4
10
10
0.9
W
Baron Samedi
SackkDaddy
Baron Samedi
5
3
18
4.67
L
Raijin
6
7
11
1.64
W
Bakasura
lvl 10 WAFFLE
Bakasura
15
8
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,737
Damage
62,500
76,979
Taken
75,778
78,695
Mitigated
54,832
17,781
Healing
18,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,897
14,003
0
4,466
22,582
8,877
1,364
14,785
7,018
0
84,072
W
18,058
1,380
484
2,128
33,841
49,211
422
10,939
21,021
58,388
0
L
Guan Yu
Mervailles
Guan Yu
16,616
1,353
1,740
8,214
33,273
38,992
523
12,368
18,202
0
44,817
W
Baron Samedi
SackkDaddy
Baron Samedi
21,166
2,201
1,893
6,242
19,095
19,213
640
5,656
12,529
72,516
0
L
Raijin
21,987
1,443
0
3,651
19,923
6,963
965
13,175
5,986
58,852
0
W
Bakasura
lvl 10 WAFFLE
Bakasura
22,513
12,276
0
7,034
24,043
10,271
1,818
4,459
18,486
0
45,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,010
Gold Earned
45,242
257
Minions Killed
262
11
Camps Cleared
9
1,234,679
Distance Traveled
1,168,804
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
16,049
698
130
6
6
367,789
3
W
Cthulhu
16,141
702
89
4
0
392,076
14
L
Guan Yu
14,527
632
60
3
0
432,200
7
W
Baron Samedi
16,045
698
101
4
3
421,237
9
L
Raijin
14,666
638
72
3
3
368,815
6
W
Bakasura
16,824
731
67
3
8
421,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role