Player Matchup

Fenrir
Fenrir
ADventeam
Fenrir
Level 148
God Stats
7W - 4L
1,477 SR
Queue Stats
301W - 293L
1,493 Elo+
Solo
Scylla
Scylla
LukeGamer8770
Scylla
Level 7
God Stats
2W - 2L
1,789 SR
Queue Stats
4W - 9L
1,286 Elo+
Solo
Xing Tian
Xing Tian
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Xing Tian
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,596 Elo+
Solo
Team Averages
Level 53
1,589 SR
1,458 Elo+

VS

Team Averages
Level 98
1,531 SR
1,464 Elo+
Athena
Athena
 
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Caelmi
Kukulkan
Level 47
God Stats
3W - 3L
1,592 SR
Queue Stats
52W - 78L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ADventeam
Fenrir
13
8 / 2 / 1
9,458
788
9,710
10,971
8,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 8 / 2
7,834
653
2,416
9,333
3,840
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xing Tian
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Xing Tian
11
0 / 7 / 3
7,041
587
3,083
14,207
14,171
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
9 / 2 / 7
9,956
830
10,713
10,722
7,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
 
Charybdis
12
2 / 3 / 14
8,258
688
7,148
8,044
2,809
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Caelmi
Kukulkan
12
6 / 4 / 9
9,435
786
9,946
6,047
2,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
9
Kills
17
17
Deaths
9
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
9
2
7
6.25
W
Charybdis
 
Charybdis
2
3
14
3
L
Fenrir
ADventeam
Fenrir
8
2
1
4.25
W
Kukulkan
Caelmi
Kukulkan
6
4
9
2.63
L
1
8
2
0.25
L
Xing Tian
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Xing Tian
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,209
Damage
27,807
34,511
Taken
24,813
26,739
Mitigated
12,478
5,532
Healing
5,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
10,713
4,096
0
1,432
10,722
7,507
717
3,165
7,557
21,489
0
W
Charybdis
 
Charybdis
7,148
4,098
0
2,388
8,044
2,809
534
2,281
5,763
0
22,834
L
Fenrir
ADventeam
Fenrir
9,710
1,688
0
3,609
10,971
8,728
0
6,891
4,080
0
28,837
W
Kukulkan
Caelmi
Kukulkan
9,946
1,103
0
1,412
6,047
2,162
495
646
5,401
30,713
0
L
2,416
623
0
1,866
9,333
3,840
0
5,322
4,011
12,392
0
L
Xing Tian
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Xing Tian
3,083
866
0
57
14,207
14,171
0
8,956
5,251
13,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,333
Gold Earned
27,649
83
Minions Killed
128
4
Camps Cleared
5
533,915
Distance Traveled
624,443
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,956
830
27
2
0
225,204
3
W
Charybdis
8,258
688
44
4
3
190,846
5
L
Fenrir
9,458
788
36
3
4
225,528
4
W
Kukulkan
9,435
786
57
5
2
208,393
6
L
Scylla
7,834
653
23
2
0
126,151
1
L
Xing Tian
7,041
587
24
2
0
182,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role