Player Matchup

Charybdis
Charybdis
Aucrez
Charybdis
Level 21
God Stats
15W - 17L
1,471 SR
Queue Stats
144W - 154L
1,285 Elo+
Party 1
Bellona
Bellona
BrianKD
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
FaitVec
Nemesis
Level 6
God Stats
1W - 1L
1,713 SR
Queue Stats
7W - 6L
1,554 Elo+
Party 2
Kukulkan
Kukulkan
Mutant117
Kukulkan
Level 26
God Stats
6W - 7L
1,652 SR
Queue Stats
62W - 83L
1,309 Elo+
Party 1
Yemoja
Yemoja
prestonnnnnnnnn
Yemoja
Level 14
God Stats
0W - 1L
1,717 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,611 SR
1,430 Elo+

VS

Team Averages
Level 17
1,549 SR
1,420 Elo+
Medusa
Medusa
Cooploop07
Medusa
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
KurtKubein
Baba Yaga
Level 27
God Stats
30W - 37L
1,483 SR
Queue Stats
110W - 137L
1,414 Elo+
Solo
Fenrir
Fenrir
Xablau66669
Fenrir
Level 29
God Stats
24W - 9L
1,550 SR
Queue Stats
28W - 18L
1,460 Elo+
Solo
Ares
Ares
joaquin74292
Ares
Level 14
God Stats
2W - 0L
1,726 SR
Queue Stats
14W - 13L
1,386 Elo+
Solo
Neith
Neith
thiccdaddy50
Neith
Level 14
God Stats
21W - 18L
1,484 SR
Queue Stats
73W - 66L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aucrez
Charybdis
8
0 / 3 / 1
4,818
402
3,432
7,856
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
BrianKD
Bellona
9
1 / 5 / 0
5,942
495
2,028
7,380
4,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
FaitVec
Nemesis
10
0 / 3 / 1
6,091
508
1,961
5,175
2,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
Mutant117
Kukulkan
7
0 / 4 / 1
4,841
403
4,401
5,289
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 2 / 0
5,304
442
2,536
5,371
3,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cooploop07
Medusa
13
7 / 1 / 0
8,048
671
7,107
5,603
1,777
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
KurtKubein
Baba Yaga
12
1 / 0 / 3
6,879
573
1,933
3,314
1,755
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
11
3 / 1 / 4
6,903
575
1,667
5,290
1,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 7
5,709
476
2,765
8,279
4,606
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
6 / 0 / 3
7,078
590
8,302
7,140
2,332
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
17
17
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Aucrez
Charybdis
0
3
1
0.17
L
Bellona
BrianKD
Bellona
1
5
0
0.2
W
Medusa
Cooploop07
Medusa
7
1
0
7
L
Nemesis
FaitVec
Nemesis
0
3
1
0.17
W
Baba Yaga
KurtKubein
Baba Yaga
1
0
3
2.5
L
Kukulkan
Mutant117
Kukulkan
0
4
1
0.13
W
Fenrir
3
1
4
5
W
0
0
7
3.5
L
1
2
0
0.5
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,358
Damage
21,774
31,071
Taken
29,626
14,269
Mitigated
12,238
4,148
Healing
10,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Aucrez
Charybdis
3,432
1,754
0
1,579
7,856
1,856
264
1,682
6,174
0
21,733
L
Bellona
BrianKD
Bellona
2,028
494
0
1,109
7,380
4,790
0
0
7,380
0
20,151
W
Medusa
Cooploop07
Medusa
7,107
3,807
0
2,002
5,603
1,777
3,584
0
5,603
0
44,036
L
Nemesis
FaitVec
Nemesis
1,961
133
0
559
5,175
2,472
0
1,237
3,938
0
20,323
W
Baba Yaga
KurtKubein
Baba Yaga
1,933
381
0
2,371
3,314
1,755
406
0
3,314
36,340
0
L
Kukulkan
Mutant117
Kukulkan
4,401
404
0
290
5,289
1,369
78
471
4,818
20,447
0
W
Fenrir
1,667
240
0
704
5,290
1,768
0
407
4,807
0
31,974
W
2,765
367
0
2,822
8,279
4,606
0
3,331
4,638
9,077
0
L
2,536
1,155
509
102
5,371
3,782
0
1,308
4,063
14,213
0
W
8,302
5,289
0
3,032
7,140
2,332
902
2,759
4,211
0
50,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,996
Gold Earned
34,617
194
Minions Killed
295
0
Camps Cleared
0
1,043,639
Distance Traveled
1,154,810
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,818
402
31
3
0
193,459
0
L
Bellona
5,942
495
34
3
0
201,390
2
W
Medusa
8,048
671
67
6
0
226,682
3
L
Nemesis
6,091
508
64
5
0
223,159
1
W
Baba Yaga
6,879
573
59
5
0
230,857
3
L
Kukulkan
4,841
403
37
3
0
211,915
7
W
Fenrir
6,903
575
62
5
0
258,404
0
W
Ares
5,709
476
21
2
0
244,362
1
L
Yemoja
5,304
442
28
2
0
213,716
1
W
Neith
7,078
590
86
7
0
194,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role