Player Matchup

Merlin
Merlin
Bradtheden
Merlin
Level 38
God Stats
22W - 8L
1,742 SR
Queue Stats
233W - 202L
1,492 Elo+
Party 1
Hachiman
Hachiman
Kragleb
Hachiman
Level 18
God Stats
3W - 1L
1,892 SR
Queue Stats
36W - 16L
1,724 Elo+
Party 1
Da Ji
Da Ji
ResoYing
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,778 Elo+
Solo
Sobek
Sobek
ToniRua34
Sobek
Level 6
God Stats
0W - 1L
1,422 SR
Queue Stats
0W - 2L
1,257 Elo+
Solo
Mercury
Mercury
YAMETTTEEEEE
Mercury
Level 26
God Stats
43W - 30L
1,664 SR
Queue Stats
101W - 91L
1,511 Elo+
Solo
Team Averages
Level 19
1,644 SR
1,552 Elo+

VS

Team Averages
Level 20
1,424 SR
1,549 Elo+
Medusa
Medusa
Arvin10
Medusa
Level 6
God Stats
5W - 7L
1,187 SR
Queue Stats
105W - 150L
1,633 Elo+
Solo
Ratatoskr
Ratatoskr
Bacazard
Ratatoskr
Level 28
God Stats
6W - 7L
1,465 SR
Queue Stats
207W - 156L
1,549 Elo+
Party 2
Tyr
Tyr
Canfo
Tyr
Level 24
God Stats
13W - 10L
1,549 SR
Queue Stats
158W - 134L
1,544 Elo+
Party 2
Olorun
Olorun
Gustachio
Olorun
Level 23
God Stats
1W - 0L
1,214 SR
Queue Stats
33W - 26L
1,531 Elo+
Solo
Thanatos
Thanatos
Hextoria
Thanatos
Level 21
God Stats
2W - 0L
1,705 SR
Queue Stats
33W - 41L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bradtheden
Merlin
20
11 / 9 / 20
16,622
1,279
27,048
21,787
9,040
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Kragleb
Hachiman
20
1 / 5 / 20
12,915
993
16,544
13,995
6,454
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
ResoYing
Da Ji
20
4 / 16 / 16
13,390
1,030
16,618
25,252
10,749
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
ToniRua34
Sobek
20
0 / 8 / 14
12,330
948
2,705
21,267
27,506
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
YAMETTTEEEEE
Mercury
20
21 / 9 / 10
18,590
1,430
43,669
25,568
10,890
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arvin10
Medusa
20
9 / 11 / 25
14,822
1,140
19,272
26,852
10,806
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Bacazard
Ratatoskr
20
17 / 4 / 24
16,875
1,298
20,901
16,373
7,861
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
Canfo
Tyr
20
8 / 5 / 21
13,985
1,076
17,851
27,416
28,110
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
Gustachio
Olorun
20
12 / 8 / 22
16,721
1,286
34,497
24,902
12,857
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Hextoria
Thanatos
20
1 / 9 / 17
12,469
959
8,914
18,198
8,445
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
156
37
Kills
47
47
Deaths
37
80
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Medusa
Arvin10
Medusa
9
11
25
1.95
W
Ratatoskr
Bacazard
Ratatoskr
17
4
24
7.25
L
Merlin
Bradtheden
Merlin
11
9
20
2.33
W
Tyr
Canfo
Tyr
8
5
21
3.7
W
Olorun
Gustachio
Olorun
12
8
22
2.88
W
Thanatos
Hextoria
Thanatos
1
9
17
1.06
L
Hachiman
Kragleb
Hachiman
1
5
20
2.2
L
Da Ji
ResoYing
Da Ji
4
16
16
0.75
L
Sobek
ToniRua34
Sobek
0
8
14
0.88
L
Mercury
YAMETTTEEEEE
Mercury
21
9
10
2.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,584
Damage
101,435
107,869
Taken
113,741
64,639
Mitigated
68,079
3,886
Healing
21,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Arvin10
Medusa
19,272
10,207
0
4,521
26,852
10,806
0
8,851
17,771
0
30,913
W
Ratatoskr
Bacazard
Ratatoskr
20,901
9,727
0
439
16,373
7,861
0
2,711
13,427
0
31,567
L
Merlin
Bradtheden
Merlin
27,048
1,714
0
440
21,787
9,040
0
8,666
13,121
77,266
0
W
Tyr
Canfo
Tyr
17,851
3,273
0
2,875
27,416
28,110
0
4,942
22,237
8,233
29,319
W
Olorun
Gustachio
Olorun
34,497
18,802
891
8,203
24,902
12,857
0
8,840
15,787
86,860
6,734
W
Thanatos
Hextoria
Thanatos
8,914
1,558
0
4,648
18,198
8,445
0
4,409
13,694
0
18,260
L
Hachiman
Kragleb
Hachiman
16,544
5,141
0
590
13,995
6,454
0
4,768
9,227
0
48,124
L
Da Ji
ResoYing
Da Ji
16,618
3,155
0
216
25,252
10,749
0
6,538
18,714
0
25,049
L
Sobek
ToniRua34
Sobek
2,705
404
0
433
21,267
27,506
0
6,478
14,789
13,617
0
L
Mercury
YAMETTTEEEEE
Mercury
43,669
25,285
0
2,207
25,568
10,890
0
8,367
17,201
0
64,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,847
Gold Earned
74,872
254
Minions Killed
230
11
Camps Cleared
8
1,280,122
Distance Traveled
1,281,253
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,822
1,140
28
2
0
210,965
1
W
Ratatoskr
16,875
1,298
29
2
2
304,451
0
L
Merlin
16,622
1,279
94
7
0
244,552
0
W
Tyr
13,985
1,076
31
2
1
277,306
2
W
Olorun
16,721
1,286
121
9
3
232,423
0
W
Thanatos
12,469
959
21
2
2
256,108
0
L
Hachiman
12,915
993
58
4
0
256,762
0
L
Da Ji
13,390
1,030
21
2
3
221,281
0
L
Sobek
12,330
948
17
1
2
247,941
0
L
Mercury
18,590
1,430
64
5
6
309,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role