Player Matchup

Cerberus
Cerberus
FORCE_15_RECON
Cerberus
Level 100
God Stats
2W - 7L
1,138 SR
Queue Stats
340W - 282L
1,517 Elo+
Party 1
Charybdis
Charybdis
Fusionedreaper
Charybdis
Level 129
God Stats
21W - 13L
1,463 SR
Queue Stats
60W - 80L
1,438 Elo+
Solo
Ah Puch
Ah Puch
SSG-BRAWLER
Ah Puch
Level 95
God Stats
13W - 13L
1,565 SR
Queue Stats
404W - 348L
1,512 Elo+
Party 1
Team Averages
Level 108
1,389 SR
1,489 Elo+

VS

Team Averages
Level 62
1,555 SR
1,539 Elo+
Anubis
Anubis
FrankyDeluxe420
Anubis
Level 47
God Stats
0W - 1L
1,857 SR
Queue Stats
60W - 61L
1,388 Elo+
Party 2
Danzaburou
Danzaburou
Steady Sways
Danzaburou
Level 127
God Stats
2W - 10L
1,478 SR
Queue Stats
120W - 119L
1,537 Elo+
Party 2
King Arthur
King Arthur
xXWizeWulfXx
King Arthur
Level 13
God Stats
0W - 2L
1,331 SR
Queue Stats
1W - 2L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
5 / 4 / 11
12,043
753
8,198
23,407
10,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Fusionedreaper
Charybdis
16
8 / 2 / 10
11,844
740
13,863
13,588
4,426
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
SSG-BRAWLER
Ah Puch
14
6 / 1 / 7
10,970
686
14,972
8,303
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 6
9,522
595
8,959
15,251
6,593
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Steady Sways
Danzaburou
14
3 / 4 / 4
10,465
654
11,958
13,769
5,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
xXWizeWulfXx
King Arthur
13
3 / 6 / 4
10,345
647
5,057
15,128
11,575
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
19
Kills
7
7
Deaths
19
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
5
4
11
2.63
L
1
9
6
0.44
W
Charybdis
Fusionedreaper
Charybdis
8
2
10
6.5
W
Ah Puch
SSG-BRAWLER
Ah Puch
6
1
7
9.5
L
Danzaburou
Steady Sways
Danzaburou
3
4
4
1.25
L
King Arthur
xXWizeWulfXx
King Arthur
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,033
Damage
25,974
45,298
Taken
44,148
17,631
Mitigated
23,476
14,732
Healing
6,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
8,198
195
840
8,882
23,407
10,576
534
5,058
18,349
34,176
0
L
8,959
332
0
2,982
15,251
6,593
0
8,962
6,289
22,550
0
W
Charybdis
Fusionedreaper
Charybdis
13,863
7,892
0
3,897
13,588
4,426
2,128
2,731
10,857
0
46,055
W
Ah Puch
SSG-BRAWLER
Ah Puch
14,972
132
0
1,113
8,303
2,629
413
1,605
6,698
57,344
0
L
Danzaburou
Steady Sways
Danzaburou
11,958
2,555
0
1,859
13,769
5,308
0
6,523
7,246
0
53,133
L
King Arthur
xXWizeWulfXx
King Arthur
5,057
915
0
1,521
15,128
11,575
0
8,161
6,967
0
11,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,857
Gold Earned
30,332
228
Minions Killed
128
10
Camps Cleared
4
798,773
Distance Traveled
738,780
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,043
753
82
5
2
266,379
4
L
Anubis
9,522
595
25
2
0
239,989
2
W
Charybdis
11,844
740
77
5
3
259,666
0
W
Ah Puch
10,970
686
69
4
5
272,728
1
L
Danzaburou
10,465
654
85
5
4
251,231
2
L
King Arthur
10,345
647
18
1
0
247,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role