Player Matchup

Anhur
Anhur
BojanglinFTW
Anhur
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 52L
1,281 Elo+
Solo
Thor
Thor
Chawizawd
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
Kuurooneekoo
Loki
Level 25
God Stats
8W - 13L
1,337 SR
Queue Stats
21W - 24L
1,178 Elo+
Solo
Ravana
Ravana
LinedKhan894126
Ravana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
pinheadmonkeyTy
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,467 SR
1,392 Elo+

VS

Team Averages
Level 23
1,316 SR
1,172 Elo+
Mercury
Mercury
Ackermanclan101
Mercury
Level 11
God Stats
2W - 1L
1,138 SR
Queue Stats
52W - 65L
908 Elo+
Solo
Nemesis
Nemesis
Augi-o_o
Nemesis
Level 36
God Stats
11W - 13L
1,432 SR
Queue Stats
104W - 129L
1,375 Elo+
Party 2
Merlin
Merlin
HeN_OuT_Da_PeN
Merlin
Level 20
God Stats
41W - 52L
1,306 SR
Queue Stats
61W - 87L
1,225 Elo+
Party 2
Ymir
Ymir
INK-joelk
Ymir
Level 28
God Stats
28W - 57L
1,391 SR
Queue Stats
209W - 330L
1,187 Elo+
Party 1
Artemis
Artemis
knightniinii
Artemis
Level 20
God Stats
10W - 14L
1,315 SR
Queue Stats
63W - 136L
1,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,190
524
2,500
4,640
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thor
5
2 / 7 / 1
4,147
518
3,538
5,580
1,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 0 / 0
4,255
532
1,154
3,644
793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

3
0 / 3 / 0
3,411
426
0
2,651
495
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

4
2 / 5 / 0
3,946
493
2,539
5,887
1,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
5 / 0 / 1
5,093
637
2,877
3,292
702
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Augi-o_o
Nemesis
9
7 / 1 / 1
5,576
697
3,465
5,702
1,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 2 / 0
4,688
586
664
1,228
239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
7
0 / 1 / 4
4,366
546
1,668
3,895
2,714
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
knightniinii
Artemis
7
1 / 1 / 1
4,390
549
2,216
2,638
593
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
5
Kills
13
16
Deaths
5
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
W
Nemesis
Augi-o_o
Nemesis
7
1
1
7.5
L
0
1
0
0
L
Thor
2
7
1
0.36
W
0
2
0
0
W
Ymir
0
1
4
2
L
1
0
0
1
L
0
3
0
0
W
Artemis
knightniinii
Artemis
1
1
1
1.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,731
Damage
10,890
22,402
Taken
16,755
5,219
Mitigated
5,577
2,667
Healing
1,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,877
1,759
0
0
3,292
702
1,082
0
3,292
0
9,378
W
Nemesis
Augi-o_o
Nemesis
3,465
1,889
0
989
5,702
1,329
0
0
5,702
0
22,955
L
2,500
1,373
0
650
4,640
1,124
0
936
3,704
0
13,390
L
Thor
3,538
1,890
0
0
5,580
1,379
0
187
5,393
0
10,125
W
664
109
0
0
1,228
239
1,029
0
1,228
19,970
0
W
Ymir
1,668
554
123
395
3,895
2,714
336
0
3,895
10,975
0
L
1,154
192
0
790
3,644
793
446
0
3,644
0
11,041
L
0
0
0
811
2,651
495
0
135
2,516
0
2,757
W
Artemis
knightniinii
Artemis
2,216
655
160
127
2,638
593
734
0
2,638
0
11,291
L
2,539
1,629
0
416
5,887
1,428
0
1,074
4,813
0
8,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,949
Gold Earned
24,113
86
Minions Killed
136
0
Camps Cleared
0
736,324
Distance Traveled
727,109
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,093
637
18
2
0
139,846
2
W
Nemesis
5,576
697
43
5
0
185,472
1
L
Anhur
4,190
524
33
4
0
135,517
0
L
Thor
4,147
518
8
1
0
161,915
1
W
Merlin
4,688
586
27
3
0
134,192
0
W
Ymir
4,366
546
20
3
0
140,114
0
L
Loki
4,255
532
26
3
0
164,915
0
L
Ravana
3,411
426
7
1
0
98,688
0
W
Artemis
4,390
549
28
4
0
127,485
0
L
Fenrir
3,946
493
12
2
0
175,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role