Player Matchup

Zhong Kui
Zhong Kui
Diamond III
Aosaa GG
Zhong Kui
Diamond III
Level 101
God Stats
1W - 1L
1,691 SR
Queue Stats
282W - 262L
2,205 MMR
Solo
Arachne
Arachne
Masters
MichaeldamiaNut
Arachne
Masters
Level 160
God Stats
20W - 15L
1,700 SR
Queue Stats
211W - 208L
2,217 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
SwordsmanMihawk
Cabrakan
Diamond IV
Level 157
God Stats
5W - 1L
1,597 SR
Queue Stats
230W - 221L
2,326 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
TheNebulaStar
Danzaburou
Diamond IV
Level 133
God Stats
25W - 26L
1,847 SR
Queue Stats
550W - 533L
2,271 MMR
Solo
Fafnir
Fafnir
Diamond IV
zealSAVAGE
Fafnir
Diamond IV
Level 153
God Stats
4W - 3L
1,649 SR
Queue Stats
245W - 233L
2,217 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,697 SR
2,247 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,696 SR
2,248 MMR
Horus
Horus
Masters
Ajez26
Horus
Masters
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 90L
2,195 MMR
Solo
Freya
Freya
Diamond II
Ja Zoldyck
Freya
Diamond II
Level 154
God Stats
14W - 9L
1,683 SR
Queue Stats
451W - 434L
2,239 MMR
Solo
Chiron
Chiron
Masters
Nemvsis
Chiron
Masters
Level 159
God Stats
9W - 2L
1,794 SR
Queue Stats
395W - 373L
2,337 MMR
Solo
Baba Yaga
Baba Yaga
Masters
Saikou Mojo
Baba Yaga
Masters
Level 160
God Stats
120W - 110L
1,603 SR
Queue Stats
309W - 287L
2,271 MMR
Solo
Mercury
Mercury
Diamond III
Tylisseus
Mercury
Diamond III
Level 159
God Stats
19W - 11L
1,899 SR
Queue Stats
140W - 109L
2,201 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aosaa GG
Zhong Kui
19
1 / 10 / 4
11,798
472
15,061
22,581
16,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
6 / 4 / 7
13,028
521
16,031
26,778
14,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
17
4 / 6 / 4
11,992
480
12,346
18,300
24,471
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
TheNebulaStar
Danzaburou
20
0 / 6 / 1
12,582
503
6,298
15,102
5,028
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
zealSAVAGE
Fafnir
12
2 / 7 / 4
9,564
383
5,976
17,267
16,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
TiamatGilgameshOdinMorgan Le FayKali

VS

Bans
AthenaRaijinOsirisSobekArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ajez26
Horus
17
2 / 2 / 12
12,593
504
6,559
24,800
20,025
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
20
11 / 3 / 2
16,821
673
15,710
14,318
7,063
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
Nemvsis
Chiron
20
5 / 2 / 7
15,543
622
15,630
18,958
8,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
Saikou Mojo
Baba Yaga
20
4 / 3 / 10
14,333
573
19,725
18,068
14,271
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Tylisseus
Mercury
20
11 / 3 / 8
16,107
644
18,302
19,564
9,976
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
13
Kills
33
33
Deaths
13
20
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Horus
Ajez26
Horus
2
2
12
4
L
Zhong Kui
Aosaa GG
Zhong Kui
1
10
4
0.3
W
Freya
11
3
2
4
L
6
4
7
2.38
W
Chiron
Nemvsis
Chiron
5
2
7
4.25
W
Baba Yaga
Saikou Mojo
Baba Yaga
4
3
10
3
L
Cabrakan
4
6
4
1
L
Danzaburou
TheNebulaStar
Danzaburou
0
6
1
0.08
W
Mercury
Tylisseus
Mercury
11
3
8
5
L
Fafnir
zealSAVAGE
Fafnir
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,712
Damage
75,926
100,028
Taken
95,708
75,666
Mitigated
59,943
26,947
Healing
42,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Ajez26
Horus
6,559
2,890
4,082
9,436
24,800
20,025
966
8,970
15,830
0
35,479
L
Zhong Kui
Aosaa GG
Zhong Kui
15,061
703
0
5,324
22,581
16,050
0
4,835
17,746
96,928
0
W
Freya
15,710
4,702
0
6,609
14,318
7,063
3,252
3,917
10,401
124,984
10,711
L
16,031
9,985
0
13,274
26,778
14,008
0
9,246
17,532
0
80,551
W
Chiron
Nemvsis
Chiron
15,630
6,329
665
7,698
18,958
8,608
6,433
8,878
10,080
0
133,139
W
Baba Yaga
Saikou Mojo
Baba Yaga
19,725
774
72
10,651
18,068
14,271
1,673
6,954
11,114
88,773
0
L
Cabrakan
12,346
1,043
0
2,082
18,300
24,471
0
8,957
9,343
61,047
0
L
Danzaburou
TheNebulaStar
Danzaburou
6,298
2,868
0
3,090
15,102
5,028
0
6,903
8,199
0
103,992
W
Mercury
Tylisseus
Mercury
18,302
11,791
0
3,085
19,564
9,976
4,426
6,147
13,417
0
166,250
L
Fafnir
zealSAVAGE
Fafnir
5,976
735
0
3,177
17,267
16,109
0
4,320
12,947
15,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,964
Gold Earned
75,397
617
Minions Killed
774
0
Camps Cleared
0
2,193,185
Distance Traveled
2,646,731
15
Wards Purchased
51
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,593
504
35
1
0
547,669
26
L
Zhong Kui
11,798
472
168
7
0
422,174
2
W
Freya
16,821
673
212
8
0
479,851
7
L
Arachne
13,028
521
129
5
0
513,352
1
W
Chiron
15,543
622
198
8
0
460,528
5
W
Baba Yaga
14,333
573
142
6
0
521,639
7
L
Cabrakan
11,992
480
114
5
0
391,268
3
L
Danzaburou
12,582
503
191
8
0
427,742
4
W
Mercury
16,107
644
187
7
0
637,044
6
L
Fafnir
9,564
383
15
1
0
438,649
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role