Player Matchup

Artemis
Artemis
Doc Mercy o
Artemis
Level 27
God Stats
10W - 5L
1,646 SR
Queue Stats
18W - 20L
1,392 Elo+
Solo
Anubis
Anubis
PeeweeIn408
Anubis
Level 29
God Stats
30W - 18L
1,471 SR
Queue Stats
33W - 28L
1,317 Elo+
Solo
Nike
Nike
Shaqqy22
Nike
Level 17
God Stats
9W - 8L
1,575 SR
Queue Stats
36W - 48L
1,253 Elo+
Solo
Chang'e
Chang'e
lugubra
Chang'e
Level 13
God Stats
6W - 7L
1,211 SR
Queue Stats
121W - 96L
1,294 Elo+
Solo
Charybdis
Charybdis
younghomies
Charybdis
Level 16
God Stats
6W - 1L
1,753 SR
Queue Stats
34W - 44L
1,310 Elo+
Solo
Team Averages
Level 20
1,531 SR
1,313 Elo+

VS

Team Averages
Level 15
1,412 SR
1,315 Elo+
Thanatos
Thanatos
Jiraiya_Uchiha_9
Thanatos
Level 11
God Stats
4W - 4L
1,530 SR
Queue Stats
7W - 16L
1,214 Elo+
Solo
Hel
Hel
Lily Flowers470
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
MediumBadge9123
Danzaburou
Level 15
God Stats
18W - 23L
1,359 SR
Queue Stats
23W - 36L
1,250 Elo+
Party 1
Cthulhu
Cthulhu
Swift_Shot8
Cthulhu
Level 25
God Stats
0W - 3L
1,173 SR
Queue Stats
28W - 35L
1,322 Elo+
Solo
Awilix
Awilix
chadkroeger1986
Awilix
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 68L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Doc Mercy o
Artemis
20
23 / 4 / 14
14,280
1,298
41,095
14,612
6,036
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
19
12 / 4 / 17
12,813
1,165
24,680
14,810
6,932
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nike
19
11 / 1 / 21
12,670
1,152
18,425
16,509
16,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
lugubra
Chang'e
19
3 / 0 / 31
11,984
1,089
9,537
12,342
7,760
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
younghomies
Charybdis
19
3 / 1 / 19
11,091
1,008
6,851
10,516
4,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 12 / 2
10,753
978
13,721
19,887
6,522
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 5 / 4
10,629
966
11,263
15,589
5,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
MediumBadge9123
Danzaburou
16
2 / 8 / 5
10,734
976
12,275
18,944
7,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Swift_Shot8
Cthulhu
16
1 / 7 / 4
10,132
921
14,411
25,231
18,204
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate

Breastplate

+20
Physical Protection

16
0 / 21 / 6
10,194
927
10,350
29,438
9,536
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
31
52
Kills
10
10
Deaths
53
102
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
Doc Mercy o
Artemis
23
4
14
7.5
L
4
12
2
0.42
L
3
5
4
1
L
Danzaburou
MediumBadge9123
Danzaburou
2
8
5
0.56
W
Anubis
12
4
17
5.13
W
Nike
11
1
21
21.5
L
Cthulhu
Swift_Shot8
Cthulhu
1
7
4
0.43
L
0
21
6
0.14
W
Chang'e
lugubra
Chang'e
3
0
31
18.5
W
Charybdis
younghomies
Charybdis
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,588
Damage
62,020
68,789
Taken
109,089
41,834
Mitigated
47,146
15,339
Healing
17,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Doc Mercy o
Artemis
41,095
33,946
0
3,644
14,612
6,036
0
7,245
7,367
0
57,762
L
13,721
4,290
0
5,169
19,887
6,522
0
8,155
10,986
0
28,707
L
11,263
759
5,011
5,430
15,589
5,268
0
7,122
8,327
28,984
0
L
Danzaburou
MediumBadge9123
Danzaburou
12,275
5,098
0
2,175
18,944
7,616
0
6,134
12,576
0
33,975
W
Anubis
24,680
403
0
4,169
14,810
6,932
0
4,886
9,924
42,393
0
W
Nike
18,425
2,943
0
1,545
16,509
16,746
0
3,890
12,619
9,349
14,717
L
Cthulhu
Swift_Shot8
Cthulhu
14,411
1,574
0
0
25,231
18,204
0
3,524
21,346
29,336
0
L
10,350
5,394
0
0
29,438
9,536
0
14,651
14,310
0
42,205
W
Chang'e
lugubra
Chang'e
9,537
1,926
3,224
2,757
12,342
7,760
0
4,979
7,363
39,609
0
W
Charybdis
younghomies
Charybdis
6,851
3,187
0
0
10,516
4,360
0
4,674
5,842
0
15,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,838
Gold Earned
52,442
185
Minions Killed
210
3
Camps Cleared
2
948,864
Distance Traveled
961,156
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,280
1,298
33
3
3
187,861
0
L
Thanatos
10,753
978
27
2
0
197,706
3
L
Hel
10,629
966
56
5
0
201,614
0
L
Danzaburou
10,734
976
39
4
1
180,696
0
W
Anubis
12,813
1,165
46
4
0
151,268
0
W
Nike
12,670
1,152
18
2
0
208,818
1
L
Cthulhu
10,132
921
29
3
1
188,679
0
L
Awilix
10,194
927
59
5
0
192,461
2
W
Chang'e
11,984
1,089
71
6
0
218,391
0
W
Charybdis
11,091
1,008
17
2
0
182,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role