Player Matchup

Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DrowsyPotato_
Cabrakan
Level 145
God Stats
2W - 1L
1,730 SR
Queue Stats
10W - 14L
1,528 Elo+
Party 1
Bellona
Bellona
GNOLLID
Bellona
Level 88
God Stats
10W - 12L
1,504 SR
Queue Stats
158W - 137L
1,551 Elo+
Solo
Loki
Loki
InfiniteCam
Loki
Level 144
God Stats
2W - 1L
1,642 SR
Queue Stats
8W - 15L
1,401 Elo+
Party 1
Rama
Rama
NameAlreadyHave
Rama
Level 154
God Stats
3W - 2L
1,522 SR
Queue Stats
9W - 11L
1,381 Elo+
Solo
Team Averages
Level 135
1,580 SR
1,472 Elo+

VS

Team Averages
Level 125
1,508 SR
1,495 Elo+
Ymir
Ymir
 
Ymir
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
ClutterFunkk
Loki
Level 115
God Stats
19W - 27L
1,497 SR
Queue Stats
558W - 559L
1,473 Elo+
Solo
Tiamat
Tiamat
Esfang
Tiamat
Level 84
God Stats
11W - 4L
1,599 SR
Queue Stats
32W - 27L
1,522 Elo+
Solo
Cu Chulainn
Cu Chulainn
Skyyxwarrior
Cu Chulainn
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
343W - 350L
1,493 Elo+
Party 2
Chiron
Chiron
cucuruchoJR
Chiron
Level 120
God Stats
16W - 13L
1,446 SR
Queue Stats
347W - 344L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 1 / 2
5,399
900
4,771
4,203
1,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
DrowsyPotato_
Cabrakan
9
0 / 2 / 6
4,995
833
3,527
5,756
5,973
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
GNOLLID
Bellona
11
4 / 0 / 3
6,324
1,054
4,074
4,673
3,736
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 1 / 4
6,099
1,017
4,588
4,122
1,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 0 / 0
4,894
816
980
2,092
632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 1 / 1
5,241
874
1,606
4,684
1,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 2 / 0
5,237
873
2,052
4,035
1,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Esfang
Tiamat
11
0 / 1 / 2
4,888
815
4,550
3,098
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Skyyxwarrior
Cu Chulainn
8
0 / 3 / 0
4,246
708
1,628
6,153
2,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
12
1 / 2 / 2
5,499
917
3,139
4,757
1,906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
9
Kills
4
4
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
2
3
L
Ymir
 
Ymir
1
1
1
1.5
L
2
2
0
1
W
Cabrakan
DrowsyPotato_
Cabrakan
0
2
6
1.5
L
Tiamat
Esfang
Tiamat
0
1
2
1
W
Bellona
GNOLLID
Bellona
4
0
3
5.5
W
3
1
4
5
W
0
0
0
0
L
Cu Chulainn
Skyyxwarrior
Cu Chulainn
0
3
0
0
L
Chiron
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,940
Damage
12,975
20,846
Taken
22,727
13,192
Mitigated
10,226
4,650
Healing
4,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,771
1,054
0
1,532
4,203
1,388
219
2,341
1,677
18,037
0
L
Ymir
 
Ymir
1,606
143
0
435
4,684
1,907
0
2,823
1,861
4,433
0
L
2,052
388
0
500
4,035
1,719
1
543
3,492
0
9,454
W
Cabrakan
DrowsyPotato_
Cabrakan
3,527
591
0
775
5,756
5,973
1
1,326
4,317
4,488
0
L
Tiamat
Esfang
Tiamat
4,550
226
0
1,055
3,098
2,110
0
1,576
1,522
15,724
0
W
Bellona
GNOLLID
Bellona
4,074
1,057
0
863
4,673
3,736
0
908
3,642
0
10,196
W
4,588
1,386
0
840
4,122
1,463
0
902
3,162
0
16,388
W
980
592
0
640
2,092
632
867
325
1,735
0
22,684
L
Cu Chulainn
Skyyxwarrior
Cu Chulainn
1,628
72
0
920
6,153
2,584
0
3,176
2,977
0
6,028
L
Chiron
3,139
1,257
222
1,648
4,757
1,906
307
771
3,985
0
20,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,711
Gold Earned
25,111
149
Minions Killed
130
5
Camps Cleared
5
593,961
Distance Traveled
517,482
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,399
900
44
7
1
105,145
0
L
Ymir
5,241
874
7
1
0
91,464
1
L
Loki
5,237
873
16
3
1
112,191
1
W
Cabrakan
4,995
833
1
0
0
121,063
3
L
Tiamat
4,888
815
36
6
1
119,291
2
W
Bellona
6,324
1,054
20
3
1
133,120
0
W
Loki
6,099
1,017
25
4
3
127,702
1
W
Rama
4,894
816
59
10
0
106,931
1
L
Cu Chulainn
4,246
708
14
2
2
76,054
0
L
Chiron
5,499
917
57
10
1
118,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role