Player Matchup

Gilgamesh
Gilgamesh
ImNakie69
Gilgamesh
Level 41
God Stats
55W - 91L
1,349 SR
Queue Stats
201W - 288L
1,209 Elo+
Solo
Merlin
Merlin
Scuachorrito
Merlin
Level 89
God Stats
0W - 1L
1,489 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Wuanija_Clavija
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 46
1,446 SR
1,403 Elo+

VS

Team Averages
Level 40
1,492 SR
1,289 Elo+
Horus
Horus
HotOblivian15
Horus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,335 Elo+
Party 1
Neith
Neith
Nicole38
Neith
Level 17
God Stats
35W - 35L
1,577 SR
Queue Stats
42W - 53L
1,296 Elo+
Party 1
Scylla
Scylla
blunt-monk
Scylla
Level 88
God Stats
16W - 24L
1,398 SR
Queue Stats
418W - 722L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ImNakie69
Gilgamesh
10
3 / 0 / 1
6,821
682
2,570
3,904
1,527
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
11
0 / 3 / 4
6,691
669
6,998
5,496
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 9 / 2
6,322
632
3,800
10,575
2,839
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 4
8,210
821
6,147
6,195
3,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Nicole38
Neith
11
4 / 0 / 7
7,718
772
2,513
4,273
1,461
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
blunt-monk
Scylla
10
1 / 4 / 7
6,962
696
7,168
7,272
1,930
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
12
12
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
L
Gilgamesh
ImNakie69
Gilgamesh
3
0
1
3.5
W
Neith
Nicole38
Neith
4
0
7
7.5
L
Merlin
0
3
4
0.67
L
1
9
2
0.22
W
Scylla
blunt-monk
Scylla
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,368
Damage
15,828
19,975
Taken
17,740
6,058
Mitigated
6,577
1,700
Healing
4,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,147
1,911
1,154
1,782
6,195
3,186
372
2,366
3,829
0
16,948
L
Gilgamesh
ImNakie69
Gilgamesh
2,570
547
0
74
3,904
1,527
0
1,049
2,855
0
8,699
W
Neith
Nicole38
Neith
2,513
1,184
0
749
4,273
1,461
547
2,534
1,739
0
20,169
L
Merlin
6,998
275
0
942
5,496
1,692
0
1,412
4,084
33,682
0
L
3,800
1,372
0
684
10,575
2,839
0
5,072
5,503
0
11,621
W
Scylla
blunt-monk
Scylla
7,168
258
190
133
7,272
1,930
492
2,252
5,020
20,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,834
Gold Earned
22,890
103
Minions Killed
106
3
Camps Cleared
4
519,678
Distance Traveled
523,908
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,210
821
24
2
4
198,790
2
L
Gilgamesh
6,821
682
16
2
1
182,917
0
W
Neith
7,718
772
49
5
0
162,796
0
L
Merlin
6,691
669
64
6
2
184,634
3
L
Neith
6,322
632
23
2
0
152,127
3
W
Scylla
6,962
696
33
3
0
162,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role