Player Matchup

Cthulhu
Cthulhu
ChorionicAlert
Cthulhu
Level 124
God Stats
14W - 10L
1,537 SR
Queue Stats
225W - 194L
1,524 Elo+
Party 2
Bakasura
Bakasura
lvl 10 WAFFLE
Bakasura
Level 128
God Stats
7W - 7L
1,453 SR
Queue Stats
165W - 146L
1,551 Elo+
Party 2
Sol
Sol
tetrasodium
Sol
Level 47
God Stats
1W - 2L
1,480 SR
Queue Stats
31W - 39L
1,443 Elo+
Solo
Team Averages
Level 100
1,490 SR
1,506 Elo+

VS

Team Averages
Level 60
1,621 SR
1,433 Elo+
Artemis
Artemis
Mythicalbeast11
Artemis
Level 66
God Stats
3W - 8L
1,358 SR
Queue Stats
78W - 64L
1,313 Elo+
Solo
Anubis
Anubis
Skylerbugatti
Anubis
Level 49
God Stats
22W - 10L
1,634 SR
Queue Stats
57W - 66L
1,505 Elo+
Party 1
Gilgamesh
Gilgamesh
kamina103
Gilgamesh
Level 64
God Stats
32W - 30L
1,873 SR
Queue Stats
48W - 57L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
8,425
648
7,163
13,534
11,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
lvl 10 WAFFLE
Bakasura
11
3 / 7 / 1
7,883
606
5,439
11,473
3,088
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 7 / 2
7,657
589
8,934
11,392
2,972
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 10
10,054
773
10,312
5,593
1,940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
8 / 1 / 9
10,365
797
13,626
14,585
7,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
kamina103
Gilgamesh
13
4 / 4 / 11
9,247
711
8,836
10,039
4,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
6
Kills
19
19
Deaths
6
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
7
1
10
12
W
8
1
9
12.5
W
Gilgamesh
kamina103
Gilgamesh
4
4
11
2.38
L
Bakasura
lvl 10 WAFFLE
Bakasura
3
7
1
0.5
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,536
Damage
32,774
36,399
Taken
30,217
17,755
Mitigated
14,485
4,309
Healing
11,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,163
403
0
842
13,534
11,695
0
5,238
7,991
27,965
0
W
10,312
5,910
0
1,422
5,593
1,940
1,036
2,634
2,794
0
34,866
W
13,626
1,199
0
8,971
14,585
7,672
497
8,365
5,300
47,011
0
W
Gilgamesh
kamina103
Gilgamesh
8,836
2,286
0
1,599
10,039
4,873
784
5,193
4,333
0
21,350
L
Bakasura
lvl 10 WAFFLE
Bakasura
5,439
2,987
0
1,353
11,473
3,088
0
4,108
7,277
0
12,088
L
8,934
1,249
85
2,029
11,392
2,972
0
4,880
6,212
22,960
584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,965
Gold Earned
29,666
109
Minions Killed
150
5
Camps Cleared
7
602,438
Distance Traveled
649,423
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,425
648
40
3
1
189,570
0
W
Artemis
10,054
773
62
5
4
219,013
0
W
Anubis
10,365
797
66
5
2
200,678
0
W
Gilgamesh
9,247
711
22
2
1
229,732
1
L
Bakasura
7,883
606
35
3
3
221,334
0
L
Sol
7,657
589
34
3
1
191,534
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role