Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
NotNewPlayerLMAO
Artemis
Level 32
God Stats
12W - 10L
1,828 SR
Queue Stats
71W - 53L
1,592 Elo+
Party 1
Bellona
Bellona
TheDon455879
Bellona
Level 43
God Stats
7W - 8L
1,584 SR
Queue Stats
49W - 46L
1,482 Elo+
Party 2
Bacchus
Bacchus
blake541
Bacchus
Level 65
God Stats
3W - 1L
1,570 SR
Queue Stats
53W - 55L
1,489 Elo+
Party 2
Scylla
Scylla
thegodlywimp
Scylla
Level 82
God Stats
37W - 34L
1,596 SR
Queue Stats
410W - 334L
1,556 Elo+
Party 1
Team Averages
Level 66
1,616 SR
1,524 Elo+

VS

Team Averages
Level 85
1,425 SR
1,501 Elo+
Charybdis
Charybdis
 
Charybdis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Katastremeno
Nu Wa
Level 109
God Stats
2W - 3L
1,678 SR
Queue Stats
374W - 337L
1,576 Elo+
Party 4
Arachne
Arachne
MyOwnExecution
Arachne
Level 128
God Stats
1W - 3L
1,353 SR
Queue Stats
139W - 171L
1,388 Elo+
Party 3
Anubis
Anubis
UrThrowing
Anubis
Level 11
God Stats
0W - 1L
1,431 SR
Queue Stats
3W - 4L
1,472 Elo+
Party 3
Horus
Horus
imtexasbaby
Horus
Level 29
God Stats
26W - 16L
1,165 SR
Queue Stats
230W - 215L
1,570 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
11 / 0 / 4
7,143
714
8,598
7,357
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
4 / 1 / 7
5,133
513
4,847
3,374
595
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
TheDon455879
Bellona
9
1 / 3 / 0
5,082
508
1,963
6,295
3,705
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
blake541
Bacchus
8
2 / 0 / 7
5,272
527
2,128
3,455
1,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
10
2 / 0 / 8
5,920
592
4,424
4,279
1,429
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 4 / 1
4,769
477
863
5,575
1,160
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 4 / 1
4,884
488
3,413
4,570
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 5 / 0
5,125
513
2,227
7,854
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
UrThrowing
Anubis
10
4 / 2 / 0
6,013
601
4,715
5,343
1,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 5 / 1
4,273
427
1,490
7,510
2,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
20
Kills
4
4
Deaths
20
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
0
4
13
L
Charybdis
 
Charybdis
0
4
1
0.13
L
0
4
1
0.13
L
0
5
0
0
W
4
1
7
7.5
W
Bellona
TheDon455879
Bellona
1
3
0
0.33
L
Anubis
UrThrowing
Anubis
4
2
0
2
W
Bacchus
blake541
Bacchus
2
0
7
5.5
L
0
5
1
0.1
W
Scylla
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,960
Damage
12,708
24,760
Taken
30,852
10,162
Mitigated
9,167
7,483
Healing
7,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,598
3,618
0
2,249
7,357
2,462
0
1,874
5,271
0
34,844
L
Charybdis
 
Charybdis
863
458
0
1,391
5,575
1,160
0
1,223
4,352
0
21,474
L
3,413
722
0
240
4,570
1,069
0
1,463
3,107
23,312
0
L
2,227
1,834
0
2,555
7,854
2,059
0
470
7,384
0
22,469
W
4,847
1,574
0
1,367
3,374
595
25
1,148
2,212
0
21,019
W
Bellona
TheDon455879
Bellona
1,963
978
0
755
6,295
3,705
0
3,656
2,625
0
20,593
L
Anubis
UrThrowing
Anubis
4,715
481
0
1,801
5,343
1,951
0
759
4,584
25,433
0
W
Bacchus
blake541
Bacchus
2,128
159
231
1,046
3,455
1,971
0
111
3,316
11,581
0
L
1,490
840
170
1,168
7,510
2,928
0
2,637
4,873
0
4,533
W
Scylla
4,424
955
0
1,835
4,279
1,429
0
974
3,197
32,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,550
Gold Earned
25,064
227
Minions Killed
215
0
Camps Cleared
0
944,069
Distance Traveled
846,742
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,143
714
58
6
0
219,272
1
L
Charybdis
4,769
477
44
4
0
169,885
1
L
Nu Wa
4,884
488
49
5
0
171,968
3
L
Arachne
5,125
513
58
6
0
195,313
1
W
Artemis
5,133
513
36
4
0
187,380
0
W
Bellona
5,082
508
51
5
0
164,355
0
L
Anubis
6,013
601
57
6
0
147,244
4
W
Bacchus
5,272
527
14
1
0
191,918
0
L
Horus
4,273
427
7
1
0
162,332
3
W
Scylla
5,920
592
68
7
0
181,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role