Player Matchup

Sol
Sol
 
Sol
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
BeholdTheWorld
Izanami
Level 98
God Stats
6W - 6L
1,514 SR
Queue Stats
283W - 276L
1,453 Elo+
Party 3
Cerberus
Cerberus
RaZoR VoLTiK
Cerberus
Level 87
God Stats
22W - 16L
1,598 SR
Queue Stats
442W - 422L
1,469 Elo+
Solo
Sobek
Sobek
WolfyWang
Sobek
Level 94
God Stats
9W - 10L
1,377 SR
Queue Stats
310W - 341L
1,419 Elo+
Party 3
Osiris
Osiris
wannaplay10
Osiris
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 21L
1,416 Elo+
Party 3
Team Averages
Level 92
1,498 SR
1,451 Elo+

VS

Team Averages
Level 96
1,589 SR
1,455 Elo+
Merlin
Merlin
GingaDreadMan
Merlin
Level 94
God Stats
9W - 8L
1,739 SR
Queue Stats
116W - 138L
1,452 Elo+
Party 2
Arachne
Arachne
SoCat12
Arachne
Level 69
God Stats
7W - 11L
1,500 SR
Queue Stats
15W - 23L
1,367 Elo+
Party 2
Anhur
Anhur
mixjeffelmajo
Anhur
Level 109
God Stats
0W - 2L
1,301 SR
Queue Stats
28W - 24L
1,605 Elo+
Party 1
Nike
Nike
namaste_Brah
Nike
Level 109
God Stats
3W - 3L
1,684 SR
Queue Stats
259W - 230L
1,492 Elo+
Solo
Bacchus
Bacchus
yopuka12
Bacchus
Level 97
God Stats
0W - 1L
1,719 SR
Queue Stats
5W - 8L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
0 / 2 / 6
8,435
562
5,716
6,981
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 1 / 2
8,346
556
6,174
5,332
1,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
RaZoR VoLTiK
Cerberus
15
8 / 1 / 3
9,343
623
11,591
15,395
14,048
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sobek
WolfyWang
Sobek
12
1 / 1 / 4
7,601
507
2,852
9,048
7,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
14
7 / 2 / 4
8,632
575
6,540
10,577
6,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
8,483
566
6,983
7,364
2,166
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
SoCat12
Arachne
10
2 / 3 / 0
6,866
458
4,614
11,551
3,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 5 / 2
6,187
412
6,545
10,238
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 4 / 2
6,845
456
4,406
10,911
8,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
yopuka12
Bacchus
9
0 / 4 / 1
5,163
344
3,052
8,685
6,042
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
19
Kills
7
7
Deaths
20
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
2
6
1.5
W
3
1
2
4
L
4
4
1
1.13
W
Cerberus
RaZoR VoLTiK
Cerberus
8
1
3
9.5
L
Arachne
SoCat12
Arachne
2
3
0
0.67
W
Sobek
WolfyWang
Sobek
1
1
4
3
L
1
5
2
0.4
L
0
4
2
0.25
W
Osiris
7
2
4
4.5
L
Bacchus
yopuka12
Bacchus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,873
Damage
25,600
47,333
Taken
48,749
32,836
Mitigated
22,355
20,615
Healing
7,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,716
950
83
2,231
6,981
2,648
1,537
2,751
4,230
45,714
0
W
6,174
4,562
0
1,791
5,332
1,715
4,949
1,304
4,028
0
66,453
L
6,983
134
0
590
7,364
2,166
0
3,586
3,608
43,898
0
W
Cerberus
RaZoR VoLTiK
Cerberus
11,591
894
400
7,554
15,395
14,048
122
2,198
13,197
58,405
0
L
Arachne
SoCat12
Arachne
4,614
3,231
0
1,222
11,551
3,445
0
4,844
6,627
0
35,524
W
Sobek
WolfyWang
Sobek
2,852
194
0
4,418
9,048
7,934
437
2,003
7,045
13,287
0
L
6,545
2,944
0
3,466
10,238
2,515
0
3,567
6,627
0
37,572
L
4,406
1,035
0
965
10,911
8,187
193
5,578
5,313
0
35,549
W
Osiris
6,540
2,796
0
4,138
10,577
6,491
457
1,843
8,734
0
43,883
L
Bacchus
yopuka12
Bacchus
3,052
281
190
891
8,685
6,042
0
2,194
6,415
15,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,357
Gold Earned
33,544
488
Minions Killed
306
0
Camps Cleared
0
1,405,380
Distance Traveled
1,228,984
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,435
562
109
7
0
270,675
3
W
Izanami
8,346
556
143
10
0
270,004
4
L
Merlin
8,483
566
83
6
0
204,712
1
W
Cerberus
9,343
623
132
9
0
278,252
5
L
Arachne
6,866
458
54
4
0
289,477
1
W
Sobek
7,601
507
23
2
0
281,555
3
L
Anhur
6,187
412
69
5
0
242,213
8
L
Nike
6,845
456
82
5
0
234,024
0
W
Osiris
8,632
575
81
5
0
304,894
0
L
Bacchus
5,163
344
18
1
0
258,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role