Player Matchup

Ra
Ra
AlanDracula
Ra
Level 21
God Stats
2W - 0L
1,704 SR
Queue Stats
34W - 19L
1,601 Elo+
Party 2
Horus
Horus
Diegonomicon
Horus
Level 17
God Stats
2W - 0L
1,702 SR
Queue Stats
15W - 11L
1,495 Elo+
Solo
Thanatos
Thanatos
Gonzxluz
Thanatos
Level 5
God Stats
10W - 3L
1,826 SR
Queue Stats
35W - 43L
1,573 Elo+
Solo
Cthulhu
Cthulhu
LordDominic7
Cthulhu
Level 23
God Stats
3W - 0L
1,715 SR
Queue Stats
38W - 26L
1,509 Elo+
Party 2
Neith
Neith
TINI1997
Neith
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Team Averages
Level 14
1,689 SR
1,536 Elo+

VS

Team Averages
Level 22
1,612 SR
1,461 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BlackMatter2022
Izanami
Level 22
God Stats
6W - 3L
1,667 SR
Queue Stats
39W - 42L
1,528 Elo+
Solo
Chiron
Chiron
EOFubaz
Chiron
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,418 Elo+
Party 1
Ymir
Ymir
Lucastheking00
Ymir
Level 27
God Stats
23W - 17L
1,569 SR
Queue Stats
49W - 54L
1,434 Elo+
Solo
Bakasura
Bakasura
SrBilada
Bakasura
Level 28
God Stats
3W - 1L
1,823 SR
Queue Stats
35W - 35L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 7
10,268
685
11,283
10,184
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
8 / 0 / 1
8,592
573
8,331
10,719
9,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Gonzxluz
Thanatos
14
6 / 3 / 8
9,097
606
9,440
12,745
5,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
LordDominic7
Cthulhu
13
1 / 0 / 0
7,376
492
6,153
11,623
7,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
TINI1997
Neith
2
0 / 0 / 0
4,740
316
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
0 / 0 / 1
8,852
590
8,819
12,321
9,047
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
1 / 4 / 0
7,487
499
4,800
7,388
1,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
EOFubaz
Chiron
8
1 / 5 / 1
5,875
392
3,183
7,353
1,911
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 2
6,330
422
2,356
11,541
7,749
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
SrBilada
Bakasura
13
3 / 8 / 0
8,441
563
5,409
13,333
4,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
21
Kills
5
5
Deaths
21
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
0
1
0.5
W
6
2
7
4.75
L
1
4
0
0.25
W
8
0
1
8.5
L
Chiron
EOFubaz
Chiron
1
5
1
0.3
W
Thanatos
Gonzxluz
Thanatos
6
3
8
3.33
W
Cthulhu
LordDominic7
Cthulhu
1
0
0
1
L
0
4
2
0.25
L
Bakasura
SrBilada
Bakasura
3
8
0
0.38
W
Neith
TINI1997
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,207
Damage
24,567
45,271
Taken
51,936
27,123
Mitigated
25,353
26,538
Healing
10,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,819
3,710
0
4,933
12,321
9,047
446
7,684
3,502
0
58,829
W
11,283
1,935
1,054
4,515
10,184
4,499
3,390
0
9,879
81,471
0
L
4,800
3,095
0
2,019
7,388
1,689
0
915
6,473
0
47,516
W
8,331
2,740
191
2,166
10,719
9,839
220
1,559
8,760
14,016
26,755
L
Chiron
EOFubaz
Chiron
3,183
1,883
16
903
7,353
1,911
0
3,820
3,533
0
15,434
W
Thanatos
Gonzxluz
Thanatos
9,440
2,800
0
11,971
12,745
5,488
0
868
11,627
0
67,610
W
Cthulhu
LordDominic7
Cthulhu
6,153
783
134
6,507
11,623
7,297
290
0
11,503
33,843
0
L
2,356
972
0
0
11,541
7,749
394
2,383
9,158
18,718
0
L
Bakasura
SrBilada
Bakasura
5,409
3,418
0
3,029
13,333
4,957
0
4,257
9,030
0
47,374
W
Neith
TINI1997
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,073
Gold Earned
36,985
393
Minions Killed
377
0
Camps Cleared
0
1,093,740
Distance Traveled
1,226,677
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,852
590
132
9
0
277,582
2
W
Ra
10,268
685
154
10
0
274,961
2
L
Izanami
7,487
499
103
7
0
246,044
3
W
Horus
8,592
573
73
5
0
289,875
2
L
Chiron
5,875
392
30
2
0
171,492
0
W
Thanatos
9,097
606
99
7
0
308,330
2
W
Cthulhu
7,376
492
67
4
0
220,574
2
L
Ymir
6,330
422
23
2
0
250,614
1
L
Bakasura
8,441
563
89
6
0
280,945
0
W
Neith
4,740
316
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role