Player Matchup

Anhur
Anhur
OKbink
Anhur
Level 129
God Stats
5W - 3L
1,652 SR
Queue Stats
74W - 66L
1,594 Elo+
Party 2
He Bo
He Bo
irnpossible
He Bo
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,514 Elo+
Party 2
Bacchus
Bacchus
martial-arter
Bacchus
Level 124
God Stats
8W - 15L
1,356 SR
Queue Stats
311W - 300L
1,583 Elo+
Solo
Team Averages
Level 118
1,503 SR
1,564 Elo+

VS

Team Averages
Level 124
1,586 SR
1,523 Elo+
Nu Wa
Nu Wa
GAMExMERCENARY
Nu Wa
Level 159
God Stats
9W - 10L
1,619 SR
Queue Stats
75W - 89L
1,480 Elo+
Party 1
Achilles
Achilles
L0YALXZ
Achilles
Level 126
God Stats
99W - 78L
1,639 SR
Queue Stats
108W - 89L
1,574 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xgaq
Kumbhakarna
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 84L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
OKbink
Anhur
14
5 / 6 / 2
10,578
661
13,541
18,217
5,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 5
9,023
564
4,820
9,020
2,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
13
2 / 5 / 4
10,440
653
10,149
18,348
20,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 10
10,813
676
19,092
6,953
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
L0YALXZ
Achilles
14
6 / 2 / 4
11,053
691
12,735
14,068
11,070
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
xgaq
Kumbhakarna
16
5 / 3 / 7
12,145
759
9,903
21,867
23,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
7
Kills
14
14
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
W
Achilles
L0YALXZ
Achilles
6
2
4
4
L
Anhur
OKbink
Anhur
5
6
2
1
L
0
3
5
0.83
L
Bacchus
2
5
4
0.8
W
Kumbhakarna
xgaq
Kumbhakarna
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,510
Damage
41,730
45,585
Taken
42,888
28,689
Mitigated
36,637
9,342
Healing
8,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,092
6,566
264
156
6,953
2,415
1,747
2,763
4,190
55,692
0
W
Achilles
L0YALXZ
Achilles
12,735
3,138
0
1,757
14,068
11,070
827
6,171
7,897
0
30,593
L
Anhur
OKbink
Anhur
13,541
6,977
0
1,951
18,217
5,464
0
13,543
4,674
0
59,261
L
4,820
375
0
2,456
9,020
2,710
0
6,317
2,703
24,844
0
L
Bacchus
10,149
769
576
4,359
18,348
20,515
0
9,265
9,083
27,053
0
W
Kumbhakarna
xgaq
Kumbhakarna
9,903
872
0
6,756
21,867
23,152
100
6,369
15,498
30,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,041
Gold Earned
34,011
196
Minions Killed
153
5
Camps Cleared
7
731,268
Distance Traveled
933,275
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,813
676
68
4
3
284,256
2
W
Achilles
11,053
691
44
3
3
335,522
0
L
Anhur
10,578
661
114
7
2
243,394
2
L
He Bo
9,023
564
52
3
3
205,662
1
L
Bacchus
10,440
653
30
2
0
282,212
5
W
Kumbhakarna
12,145
759
41
3
1
313,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role