Player Matchup

Geb
Geb
BACALAS16
Geb
Level 136
God Stats
1W - 1L
1,511 SR
Queue Stats
19W - 10L
1,707 Elo+
Solo
Horus
Horus
DefinitelyCaring
Horus
Level 156
God Stats
1W - 0L
1,482 SR
Queue Stats
14W - 17L
1,390 Elo+
Party 1
Gilgamesh
Gilgamesh
Desmondonette
Gilgamesh
Level 57
God Stats
3W - 3L
1,630 SR
Queue Stats
137W - 99L
1,580 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mortyx12
Tsukuyomi
Level 149
God Stats
8W - 5L
1,691 SR
Queue Stats
444W - 440L
1,480 Elo+
Solo
Scylla
Scylla
Plasamagica
Scylla
Level 148
God Stats
2W - 0L
1,610 SR
Queue Stats
46W - 38L
1,557 Elo+
Party 1
Team Averages
Level 129
1,585 SR
1,543 Elo+

VS

Team Averages
Level 131
1,552 SR
1,526 Elo+
Baron Samedi
Baron Samedi
Bloodkeep
Baron Samedi
Level 149
God Stats
2W - 2L
1,852 SR
Queue Stats
312W - 281L
1,542 Elo+
Solo
Ymir
Ymir
PrenerfSol
Ymir
Level 116
God Stats
8W - 8L
1,522 SR
Queue Stats
259W - 221L
1,581 Elo+
Party 2
Zhong Kui
Zhong Kui
Reacts
Zhong Kui
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,426 Elo+
Solo
Cupid
Cupid
chaboyenz
Cupid
Level 131
God Stats
9W - 12L
1,559 SR
Queue Stats
277W - 249L
1,583 Elo+
Party 2
Vamana
Vamana
misael1-3-2
Vamana
Level 128
God Stats
0W - 2L
1,329 SR
Queue Stats
87W - 99L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 15
10,292
735
7,864
17,531
21,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 2 / 19
11,272
805
12,912
31,796
26,902
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Desmondonette
Gilgamesh
17
8 / 5 / 14
11,050
789
16,602
25,484
14,836
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Mortyx12
Tsukuyomi
19
7 / 1 / 19
11,577
827
17,491
15,340
9,355
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
18
5 / 1 / 17
11,234
802
22,346
10,537
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bloodkeep
Baron Samedi
16
3 / 7 / 7
9,386
670
10,840
15,599
6,470
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 4 / 6
8,999
643
9,412
17,524
21,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Reacts
Zhong Kui
14
2 / 7 / 5
8,617
616
11,297
16,324
8,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cupid
chaboyenz
Cupid
18
4 / 3 / 8
9,881
706
17,992
11,998
4,477
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
15
2 / 8 / 6
9,661
690
15,688
23,953
28,602
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
44
29
Kills
12
14
Deaths
29
84
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
5
15
2.1
L
Baron Samedi
Bloodkeep
Baron Samedi
3
7
7
0.93
W
6
2
19
7.75
W
Gilgamesh
Desmondonette
Gilgamesh
8
5
14
3
W
Tsukuyomi
Mortyx12
Tsukuyomi
7
1
19
16.5
W
Scylla
5
1
17
13.5
L
1
4
6
1
L
Zhong Kui
Reacts
Zhong Kui
2
7
5
0.64
L
Cupid
chaboyenz
Cupid
4
3
8
2.67
L
Vamana
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,215
Damage
65,229
100,688
Taken
85,398
77,568
Mitigated
69,989
55,117
Healing
32,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,864
1,306
2,053
3,410
17,531
21,207
386
4,334
13,197
12,669
0
L
Baron Samedi
Bloodkeep
Baron Samedi
10,840
757
3,827
4,255
15,599
6,470
405
5,918
9,681
17,965
0
W
12,912
5,763
12,893
18,703
31,796
26,902
312
10,051
20,593
0
18,011
W
Gilgamesh
Desmondonette
Gilgamesh
16,602
4,318
1,491
7,293
25,484
14,836
1,782
8,750
16,734
0
28,967
W
Tsukuyomi
Mortyx12
Tsukuyomi
17,491
4,421
1,646
5,383
15,340
9,355
1,637
4,952
10,388
0
41,773
W
Scylla
22,346
928
825
1,420
10,537
5,268
949
3,462
7,075
43,282
0
L
9,412
797
217
1,520
17,524
21,640
52
6,127
11,397
15,520
0
L
Zhong Kui
Reacts
Zhong Kui
11,297
661
913
3,761
16,324
8,800
54
6,268
10,056
20,892
0
L
Cupid
chaboyenz
Cupid
17,992
7,181
4,262
4,127
11,998
4,477
728
5,117
6,881
0
40,356
L
Vamana
15,688
6,247
599
8,587
23,953
28,602
48
6,780
17,173
0
24,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,425
Gold Earned
46,544
133
Minions Killed
116
0
Camps Cleared
0
1,421,848
Distance Traveled
1,070,878
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,292
735
8
1
0
258,502
0
L
Baron Samedi
9,386
670
18
1
0
205,192
0
W
Horus
11,272
805
8
1
0
291,098
2
W
Gilgamesh
11,050
789
29
2
0
268,158
0
W
Tsukuyomi
11,577
827
42
3
0
315,114
1
W
Scylla
11,234
802
46
3
0
288,976
0
L
Ymir
8,999
643
16
1
0
227,307
0
L
Zhong Kui
8,617
616
18
1
0
179,463
0
L
Cupid
9,881
706
59
4
0
235,588
4
L
Vamana
9,661
690
5
0
0
223,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role