Player Matchup

Medusa
Medusa
CreepyNateDawg1
Medusa
Level 129
God Stats
107W - 77L
1,497 SR
Queue Stats
150W - 148L
1,387 Elo+
Party 3
Ao Kuang
Ao Kuang
EChadG71
Ao Kuang
Level 40
God Stats
120W - 112L
1,510 SR
Queue Stats
288W - 303L
1,425 Elo+
Party 3
Sun Wukong
Sun Wukong
alanwinner17
Sun Wukong
Level 43
God Stats
32W - 33L
1,532 SR
Queue Stats
442W - 508L
1,331 Elo+
Solo
Ymir
Ymir
penguinpower34
Ymir
Level 27
God Stats
10W - 13L
1,499 SR
Queue Stats
91W - 85L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
tombstone0781
Cthulhu
Level 41
God Stats
6W - 4L
1,665 SR
Queue Stats
112W - 118L
1,413 Elo+
Party 1
Team Averages
Level 56
1,541 SR
1,400 Elo+

VS

Team Averages
Level 63
1,516 SR
1,431 Elo+
Danzaburou
Danzaburou
ButchersSon4298
Danzaburou
Level 126
God Stats
199W - 151L
1,636 SR
Queue Stats
897W - 869L
1,537 Elo+
Party 2
Anubis
Anubis
GreatWhite69696
Anubis
Level 40
God Stats
1W - 1L
1,767 SR
Queue Stats
14W - 18L
1,282 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MugJohnson
Morgan Le Fay
Level 80
God Stats
0W - 5L
1,397 SR
Queue Stats
140W - 138L
1,484 Elo+
Party 2
Ganesha
Ganesha
Spunkin Blonuts
Ganesha
Level 29
God Stats
50W - 37L
1,572 SR
Queue Stats
184W - 184L
1,477 Elo+
Party 2
Susano
Susano
mushr00m2013
Susano
Level 40
God Stats
0W - 5L
1,210 SR
Queue Stats
150W - 167L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 2
14,500
659
22,056
17,377
6,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
EChadG71
Ao Kuang
19
9 / 4 / 11
12,889
586
13,485
21,731
9,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
alanwinner17
Sun Wukong
17
2 / 1 / 9
11,617
528
11,533
16,849
8,162
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 7 / 6
9,726
442
3,702
20,957
21,517
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
15
0 / 5 / 4
10,021
456
9,428
18,519
9,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ButchersSon4298
Danzaburou
18
10 / 2 / 1
11,484
522
23,064
13,891
5,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 7 / 1
8,937
406
6,652
12,112
6,915
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
MugJohnson
Morgan Le Fay
16
5 / 5 / 2
10,439
475
11,885
15,376
12,877
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 4 / 9
10,314
469
7,264
19,321
23,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
15
3 / 11 / 5
9,926
451
9,881
19,558
7,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
39
29
Kills
21
21
Deaths
29
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ButchersSon4298
Danzaburou
10
2
1
5.25
W
16
4
2
4.25
W
Ao Kuang
EChadG71
Ao Kuang
9
4
11
3.63
L
2
7
1
0.36
L
Morgan Le Fay
MugJohnson
Morgan Le Fay
5
5
2
1.2
L
1
4
9
1.38
W
Sun Wukong
alanwinner17
Sun Wukong
2
1
9
6.5
L
Susano
3
11
5
0.5
W
2
7
6
0.71
W
Cthulhu
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,204
Damage
58,746
95,433
Taken
80,258
54,767
Mitigated
55,909
21,643
Healing
18,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ButchersSon4298
Danzaburou
23,064
9,717
0
7,150
13,891
5,510
702
8,244
5,647
0
84,183
W
22,056
8,971
0
5,145
17,377
6,418
4,188
5,429
11,948
0
113,776
W
Ao Kuang
EChadG71
Ao Kuang
13,485
4,176
0
9,160
21,731
9,545
3,868
5,923
15,808
113,063
0
L
6,652
43
0
2,994
12,112
6,915
0
775
11,337
52,899
0
L
Morgan Le Fay
MugJohnson
Morgan Le Fay
11,885
821
0
3,487
15,376
12,877
0
4,821
10,555
42,705
0
L
7,264
568
267
3,805
19,321
23,473
0
7,010
12,311
25,581
0
W
Sun Wukong
alanwinner17
Sun Wukong
11,533
2,337
0
3,230
16,849
8,162
2,716
7,411
9,438
199
58,814
L
Susano
9,881
1,997
0
630
19,558
7,134
0
5,954
13,604
0
49,997
W
3,702
740
0
1,328
20,957
21,517
660
4,574
16,383
21,478
0
W
Cthulhu
9,428
289
157
2,623
18,519
9,125
0
2,539
15,980
51,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,753
Gold Earned
51,100
532
Minions Killed
399
0
Camps Cleared
0
2,062,138
Distance Traveled
1,855,629
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,484
522
138
6
0
400,593
4
W
Medusa
14,500
659
190
9
0
398,313
4
W
Ao Kuang
12,889
586
140
6
0
399,133
4
L
Anubis
8,937
406
99
5
0
351,090
4
L
Morgan Le Fay
10,439
475
76
3
0
352,363
3
L
Ganesha
10,314
469
1
0
0
418,050
5
W
Sun Wukong
11,617
528
96
4
0
453,284
3
L
Susano
9,926
451
85
4
0
333,533
6
W
Ymir
9,726
442
15
1
0
373,975
0
W
Cthulhu
10,021
456
91
4
0
437,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role