Player Matchup

Ares
Ares
Malackai
Ares
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
214W - 212L
1,450 Elo+
Solo
Poseidon
Poseidon
PingaDulce6969
Poseidon
Level 11
God Stats
6W - 8L
1,347 SR
Queue Stats
13W - 18L
1,305 Elo+
Party 2
Neith
Neith
Snowtint
Neith
Level 8
God Stats
0W - 3L
1,181 SR
Queue Stats
1W - 5L
1,024 Elo+
Solo
Sun Wukong
Sun Wukong
king556
Sun Wukong
Level 24
God Stats
11W - 13L
1,426 SR
Queue Stats
39W - 53L
1,307 Elo+
Party 2
Awilix
Awilix
snuez81
Awilix
Level 61
God Stats
1W - 5L
1,209 SR
Queue Stats
31W - 49L
1,272 Elo+
Party 2
Team Averages
Level 27
1,333 SR
1,272 Elo+

VS

Team Averages
Level 27
1,380 SR
1,324 Elo+
Artemis
Artemis
AllMight1998777
Artemis
Level 25
God Stats
12W - 15L
1,339 SR
Queue Stats
103W - 147L
1,327 Elo+
Solo
Mercury
Mercury
DrFoxPoint314
Mercury
Level 41
God Stats
4W - 0L
1,357 SR
Queue Stats
7W - 4L
1,506 Elo+
Party 1
Anubis
Anubis
NateBoddi
Anubis
Level 25
God Stats
7W - 1L
1,443 SR
Queue Stats
100W - 78L
1,373 Elo+
Solo
Gilgamesh
Gilgamesh
phoneixgod
Gilgamesh
Level 17
God Stats
1W - 0L
1,126 SR
Queue Stats
4W - 1L
1,310 Elo+
Party 1
Cthulhu
Cthulhu
scootyb0i
Cthulhu
Level 29
God Stats
1W - 0L
1,636 SR
Queue Stats
1W - 4L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
0 / 9 / 3
9,452
378
5,996
31,323
32,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
4
0 / 2 / 0
6,871
275
267
2,797
394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Snowtint
Neith
16
2 / 6 / 3
10,140
406
15,877
25,933
8,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
king556
Sun Wukong
19
9 / 3 / 1
12,319
493
24,559
25,226
20,855
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
snuez81
Awilix
18
3 / 12 / 1
11,427
457
8,298
23,741
7,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 9
11,902
476
14,895
10,937
5,522
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
18
5 / 3 / 2
12,622
505
9,148
16,435
8,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
NateBoddi
Anubis
20
22 / 2 / 7
16,891
676
46,962
26,378
16,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
phoneixgod
Gilgamesh
14
1 / 4 / 5
10,405
416
4,558
14,795
9,955
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
scootyb0i
Cthulhu
15
1 / 4 / 8
11,333
453
11,332
20,330
27,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
14
Kills
31
32
Deaths
15
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
W
Mercury
5
3
2
2
L
Ares
0
9
3
0.17
W
Anubis
NateBoddi
Anubis
22
2
7
12.75
L
Poseidon
0
2
0
0
L
Neith
Snowtint
Neith
2
6
3
0.58
L
Sun Wukong
king556
Sun Wukong
9
3
1
3.17
W
Gilgamesh
phoneixgod
Gilgamesh
1
4
5
0.88
W
Cthulhu
scootyb0i
Cthulhu
1
4
8
1.25
L
Awilix
snuez81
Awilix
3
12
1
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,997
Damage
86,895
109,020
Taken
88,875
69,602
Mitigated
68,204
23,007
Healing
34,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,895
5,738
0
4,656
10,937
5,522
6,044
1,034
9,903
0
68,958
W
Mercury
9,148
4,825
0
1,311
16,435
8,106
1,531
530
15,905
0
101,162
L
Ares
5,996
609
0
3,054
31,323
32,253
0
19,014
12,309
21,458
0
W
Anubis
NateBoddi
Anubis
46,962
1,971
1,375
22,525
26,378
16,867
1,941
2,978
23,400
152,612
0
L
Poseidon
267
0
0
0
2,797
394
0
1,953
844
8,043
0
L
Neith
Snowtint
Neith
15,877
10,839
0
10,932
25,933
8,772
170
14,804
11,129
0
74,725
L
Sun Wukong
king556
Sun Wukong
24,559
5,382
0
8,484
25,226
20,855
677
9,984
15,242
0
70,055
W
Gilgamesh
phoneixgod
Gilgamesh
4,558
967
0
3,141
14,795
9,955
0
135
14,660
6,239
33,565
W
Cthulhu
scootyb0i
Cthulhu
11,332
346
272
1,323
20,330
27,754
541
1,586
18,744
41,274
0
L
Awilix
snuez81
Awilix
8,298
3,275
0
537
23,741
7,328
999
13,156
10,585
0
93,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,209
Gold Earned
63,153
414
Minions Killed
599
0
Camps Cleared
0
1,711,608
Distance Traveled
2,336,302
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,902
476
111
4
0
391,856
1
W
Mercury
12,622
505
123
5
0
558,287
0
L
Ares
9,452
378
18
1
0
365,424
1
W
Anubis
16,891
676
236
9
0
436,767
0
L
Poseidon
6,871
275
16
1
0
90,710
0
L
Neith
10,140
406
115
5
0
361,869
1
L
Sun Wukong
12,319
493
115
5
0
494,976
2
W
Gilgamesh
10,405
416
57
2
0
448,787
0
W
Cthulhu
11,333
453
72
3
0
500,605
6
L
Awilix
11,427
457
150
6
0
398,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role