Player Matchup

Ra
Ra
Gold II
 
Ra
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Gold I
JesseWeirdNuts
Ullr
Gold I
Level 98
God Stats
25W - 23L
1,595 SR
Queue Stats
32W - 34L
1,912 MMR
Solo
Sylvanus
Sylvanus
Gold II
Snaddy
Sylvanus
Gold II
Level 160
God Stats
21W - 0L
1,948 SR
Queue Stats
152W - 10L
1,909 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,681 SR
1,774 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,875 SR
1,892 MMR
Guan Yu
Guan Yu
Diamond V
Hawk Pride319
Guan Yu
Diamond V
Level 156
God Stats
6W - 3L
1,646 SR
Queue Stats
42W - 43L
1,982 MMR
Party 1
Ares
Ares
Diamond IV
Monkey3978
Ares
Diamond IV
Level 156
God Stats
6W - 4L
2,019 SR
Queue Stats
155W - 117L
1,877 MMR
Party 1
Chang'e
Chang'e
Diamond V
xFreeHealthCare
Chang'e
Diamond V
Level 160
God Stats
3W - 1L
1,958 SR
Queue Stats
262W - 203L
1,818 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
6 / 1 / 8
8,157
906
9,575
7,435
3,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
6 / 1 / 8
7,979
887
11,580
6,579
2,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Snaddy
Sylvanus
10
2 / 2 / 11
7,180
798
7,172
11,463
10,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AphroditeTiamatGilgameshAthenaMorgan Le Fay

VS

Bans
PersephoneCupidSobekKukulkanCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
9
1 / 5 / 3
6,180
687
2,708
12,403
10,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 5 / 3
6,272
697
6,786
12,760
8,758
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 4 / 2
6,734
748
5,042
8,235
3,637
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
14
Kills
4
4
Deaths
14
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
1
8
10
L
Guan Yu
1
5
3
0.5
W
6
1
8
10
L
1
5
3
0.5
W
Sylvanus
Snaddy
Sylvanus
2
2
11
3.75
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,327
Damage
14,536
25,477
Taken
33,398
16,583
Mitigated
22,997
13,355
Healing
10,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,575
1,833
1,987
1,788
7,435
3,224
787
3,276
3,994
36,222
0
L
Guan Yu
2,708
146
1,291
2,557
12,403
10,602
0
5,809
6,594
0
8,480
W
11,580
4,647
0
560
6,579
2,853
1,486
3,988
2,510
0
32,499
L
6,786
0
180
1,893
12,760
8,758
0
5,651
7,109
11,779
0
W
Sylvanus
Snaddy
Sylvanus
7,172
2,353
3,019
6,001
11,463
10,506
668
4,842
6,344
14,495
4,832
L
5,042
243
1,824
2,565
8,235
3,637
0
4,161
4,074
21,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,316
Gold Earned
19,186
128
Minions Killed
74
7
Camps Cleared
0
526,346
Distance Traveled
527,494
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,157
906
61
7
1
188,472
4
L
Guan Yu
6,180
687
24
3
0
178,016
1
W
Ullr
7,979
887
52
6
4
177,476
3
L
Ares
6,272
697
13
1
0
183,225
2
W
Sylvanus
7,180
798
15
2
2
160,398
0
L
Chang'e
6,734
748
37
4
0
166,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role