Player Matchup

Yemoja
Yemoja
GETwithHIT
Yemoja
Level 128
God Stats
2W - 0L
1,668 SR
Queue Stats
143W - 158L
1,492 Elo+
Party 2
Artemis
Artemis
SICK of HIT
Artemis
Level 99
God Stats
10W - 7L
1,493 SR
Queue Stats
77W - 82L
1,475 Elo+
Party 2
Zeus
Zeus
iiTz Flo
Zeus
Level 153
God Stats
43W - 28L
1,619 SR
Queue Stats
385W - 479L
1,416 Elo+
Solo
Team Averages
Level 127
1,593 SR
1,461 Elo+

VS

Team Averages
Level 115
1,447 SR
1,457 Elo+
Nemesis
Nemesis
EX_Zombiee
Nemesis
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,387 Elo+
Solo
Chaac
Chaac
ICreeyh-
Chaac
Level 108
God Stats
1W - 4L
1,356 SR
Queue Stats
16W - 21L
1,426 Elo+
Party 1
Persephone
Persephone
Nathalzoka
Persephone
Level 158
God Stats
2W - 6L
1,484 SR
Queue Stats
211W - 200L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GETwithHIT
Yemoja
19
5 / 0 / 13
16,315
628
10,114
22,848
38,800
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
SICK of HIT
Artemis
19
5 / 5 / 13
15,656
602
23,007
16,794
9,974
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zeus
20
13 / 4 / 5
17,294
665
35,330
15,157
7,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EX_Zombiee
Nemesis
14
0 / 9 / 3
12,510
481
4,238
26,099
13,087
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
ICreeyh-
Chaac
17
5 / 8 / 3
15,107
581
21,359
37,479
31,410
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
Nathalzoka
Persephone
18
4 / 6 / 2
15,350
590
19,973
16,375
6,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
23
Kills
9
9
Deaths
23
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
EX_Zombiee
Nemesis
0
9
3
0.17
W
Yemoja
GETwithHIT
Yemoja
5
0
13
11.5
L
Chaac
ICreeyh-
Chaac
5
8
3
0.81
L
Persephone
Nathalzoka
Persephone
4
6
2
0.83
W
Artemis
SICK of HIT
Artemis
5
5
13
2.3
W
Zeus
13
4
5
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,451
Damage
45,570
54,799
Taken
79,953
56,505
Mitigated
50,548
15,352
Healing
19,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
EX_Zombiee
Nemesis
4,238
500
0
5,673
26,099
13,087
0
15,170
10,929
0
10,341
W
Yemoja
GETwithHIT
Yemoja
10,114
2,778
3,040
5,035
22,848
38,800
935
7,612
14,180
38,149
0
L
Chaac
ICreeyh-
Chaac
21,359
4,404
0
11,369
37,479
31,410
0
21,621
15,858
0
70,162
L
Persephone
Nathalzoka
Persephone
19,973
723
0
2,611
16,375
6,051
40
9,828
6,541
80,467
0
W
Artemis
SICK of HIT
Artemis
23,007
8,390
433
2,813
16,794
9,974
626
8,403
8,068
0
59,616
W
Zeus
35,330
4,165
0
4,031
15,157
7,731
0
4,156
10,595
99,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,265
Gold Earned
42,967
249
Minions Killed
246
10
Camps Cleared
11
1,265,301
Distance Traveled
1,182,185
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,510
481
10
0
2
349,901
6
W
Yemoja
16,315
628
47
2
0
442,421
10
L
Chaac
15,107
581
93
4
8
412,145
3
L
Persephone
15,350
590
143
6
1
420,139
1
W
Artemis
15,656
602
74
3
1
422,536
1
W
Zeus
17,294
665
128
5
9
400,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role