Player Matchup

Chaac
Chaac
Bagq
Chaac
Level 67
God Stats
3W - 1L
1,809 SR
Queue Stats
9W - 3L
1,806 Elo+
Party 1
Olorun
Olorun
Hooprz
Olorun
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,536 Elo+
Party 1
Ravana
Ravana
Xman0123
Ravana
Level 113
God Stats
1W - 0L
1,248 SR
Queue Stats
29W - 19L
1,519 Elo+
Party 1
Xing Tian
Xing Tian
chancechace11
Xing Tian
Level 77
God Stats
8W - 6L
1,325 SR
Queue Stats
101W - 95L
1,481 Elo+
Party 3
Sol
Sol
copperridge20
Sol
Level 101
God Stats
3W - 2L
1,563 SR
Queue Stats
276W - 264L
1,520 Elo+
Party 3
Team Averages
Level 94
1,489 SR
1,572 Elo+

VS

Team Averages
Level 114
1,452 SR
1,463 Elo+
Artemis
Artemis
 
Artemis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
IISongbird22II
Sylvanus
Level 126
God Stats
36W - 43L
1,537 SR
Queue Stats
363W - 452L
1,418 Elo+
Party 2
Awilix
Awilix
casualnips
Awilix
Level 67
God Stats
0W - 3L
1,181 SR
Queue Stats
181W - 178L
1,467 Elo+
Solo
Hou Yi
Hou Yi
joeabad
Hou Yi
Level 109
God Stats
21W - 18L
1,543 SR
Queue Stats
369W - 408L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bagq
Chaac
14
0 / 1 / 2
7,849
604
4,138
6,487
6,323
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
Hooprz
Olorun
13
5 / 2 / 4
7,792
599
9,209
8,544
3,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
Xman0123
Ravana
14
5 / 1 / 3
8,511
655
4,241
4,781
2,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
chancechace11
Xing Tian
11
1 / 0 / 7
6,553
504
3,094
7,655
3,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 1 / 4
7,748
596
7,326
4,284
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 3 / 1
5,986
460
3,950
6,308
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
 
Persephone
8
2 / 2 / 0
5,697
438
1,808
4,608
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
9
1 / 4 / 1
5,793
446
6,403
11,551
5,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
casualnips
Awilix
13
0 / 2 / 1
6,894
530
1,512
7,745
2,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
joeabad
Hou Yi
12
1 / 3 / 0
7,245
557
5,184
7,496
2,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
14
Kills
5
5
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
1
0.5
L
Persephone
 
Persephone
2
2
0
1
W
Chaac
Bagq
Chaac
0
1
2
1
W
Olorun
Hooprz
Olorun
5
2
4
3.5
L
Sylvanus
1
4
1
0.38
W
Ravana
Xman0123
Ravana
5
1
3
6.5
L
Awilix
casualnips
Awilix
0
2
1
0.25
W
Xing Tian
chancechace11
Xing Tian
1
0
7
4.5
W
3
1
4
5
L
Hou Yi
joeabad
Hou Yi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,008
Damage
18,857
31,751
Taken
37,708
16,220
Mitigated
13,151
12,581
Healing
9,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,950
1,129
364
1,499
6,308
1,904
44
3,993
2,315
0
30,474
L
Persephone
 
Persephone
1,808
134
0
1,781
4,608
1,266
0
3,160
1,446
16,954
0
W
Chaac
Bagq
Chaac
4,138
220
0
3,209
6,487
6,323
0
0
6,487
763
42,027
W
Olorun
Hooprz
Olorun
9,209
6,312
296
3,615
8,544
3,014
2,305
3,525
5,019
48,855
0
L
Sylvanus
6,403
1,922
923
3,805
11,551
5,422
0
8,439
3,112
22,237
6,481
W
Ravana
Xman0123
Ravana
4,241
838
0
2,020
4,781
2,229
795
780
3,897
0
51,193
L
Awilix
casualnips
Awilix
1,512
641
0
470
7,745
2,455
0
2,455
5,290
0
45,254
W
Xing Tian
chancechace11
Xing Tian
3,094
124
259
864
7,655
3,401
387
2,114
5,541
14,274
0
W
7,326
2,776
137
2,181
4,284
1,253
3,715
896
3,360
45,101
0
L
Hou Yi
joeabad
Hou Yi
5,184
1,988
0
583
7,496
2,104
0
1,581
5,915
0
44,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,453
Gold Earned
31,615
394
Minions Killed
345
0
Camps Cleared
0
1,207,419
Distance Traveled
1,045,743
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,986
460
56
4
0
228,867
3
L
Persephone
5,697
438
37
3
0
158,946
0
W
Chaac
7,849
604
103
8
0
233,457
1
W
Olorun
7,792
599
89
7
0
213,998
2
L
Sylvanus
5,793
446
54
4
0
187,499
5
W
Ravana
8,511
655
99
8
0
291,944
0
L
Awilix
6,894
530
94
7
0
282,284
3
W
Xing Tian
6,553
504
23
2
0
233,613
0
W
Sol
7,748
596
80
6
0
234,407
4
L
Hou Yi
7,245
557
104
8
0
188,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role